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'''Jean-Christophe Weill''',<br/>
 
'''Jean-Christophe Weill''',<br/>
a French computer scientist and computer chess and game programmer. He introduced the [[NegaC*]] search algorithm as a [[NegaMax]] implementation of [[Kevin Coplan|Kevin Coplan's]] '''C'''*. He also created the [[ABDADA]] non-synchronized, distributed search algorithm, apparently used in [[Frenchess]]. His 1995 Ph.D. thesis in French, ''Programmes d'Échecs de Championnat: Architecture Logicielle Synthèse de Fonctions d'Évaluations, Parallélisme de Recherche'', covers [[History|history]] of computer chess, a broad range of [[Search|search]] algorithms and [[Evaluation|evaluation]], audited beside others by [[Tony Marsland]] and [[Jacques Pitrat]].  
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a French computer scientist and computer chess and games programmer. He introduced the [[NegaC*]] search algorithm as a [[Negamax]] implementation of [[Kevin Coplan|Kevin Coplan's]] '''C'''*. He also created the [[ABDADA]] non-synchronized, distributed search algorithm, apparently used in [[Frenchess]]. His 1995 Ph.D. thesis in French, ''Programmes d'Échecs de Championnat: Architecture Logicielle Synthèse de Fonctions d'Évaluations, Parallélisme de Recherche'', covers [[History|history]] of computer chess, a broad range of [[Search|search]] algorithms and [[Evaluation|evaluation]], audited beside others by [[Tony Marsland]] and [[Jacques Pitrat]].  
  
 
=Chess Programs=  
 
=Chess Programs=  
Along with [[Marc-François Baudot]], Jean-Christophe Weill is co-author of the following chess programs <ref>[http://www.recherche.enac.fr/~weill/chess.html A Short Story of JCW's Computer Chess Program]</ref> <ref>[https://www.game-ai-forum.org/icga-tournaments/person.php?id=27 Jean-Christophe Weill's ICGA Tournaments]</ref>:
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Jean-Christophe Weill already had experience in programing [[Othello]], when he decited to develop a chess program for the upcoming [[1st Computer Olympiad#Chess|1st Computer Olympiad]] in 1989. He found his friend and chess player [[Marc-François Baudot]], who already made first trials in chess programming, to help him with the [[Evaluation|positional evaluation]] to start their successful collaboration with following chess programs <ref>[http://www.recherche.enac.fr/~weill/chess.html A Short Story of JCW's Computer Chess Program]</ref> <ref>[https://www.game-ai-forum.org/icga-tournaments/person.php?id=27 Jean-Christophe Weill's ICGA Tournaments]</ref>:
 
* [[Échec]]
 
* [[Échec]]
 
* [[Cumulus]]
 
* [[Cumulus]]
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=Selected Publications=  
 
=Selected Publications=  
<ref>[http://ilk.uvt.nl/icga/journal/docs/References.pdf ICGA Reference Database] (pdf)</ref> <ref>[http://www.recherche.enac.fr/~weill/publications.html Jean-Christophe Weill, Selected publications]</ref> <ref>[http://www.recherche.enac.fr/%7Eweill/publications/ Index of /~weill/publications]</ref>
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<ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref> <ref>[http://www.recherche.enac.fr/~weill/publications.html Jean-Christophe Weill, Selected publications]</ref> <ref>[http://www.recherche.enac.fr/%7Eweill/publications/ Index of /~weill/publications]</ref>
 
* [[Jean-Christophe Weill]] ('''1989'''). ''Contribution a la Programmation des Jeux de Reflexion. Memoire de d.e.a.'', [[University of Paris#8|Université Paris 8]], Vincennes. (French.)
 
* [[Jean-Christophe Weill]] ('''1989'''). ''Contribution a la Programmation des Jeux de Reflexion. Memoire de d.e.a.'', [[University of Paris#8|Université Paris 8]], Vincennes. (French.)
 
* [[Jean-Christophe Weill]] ('''1991'''). ''Experiments With the NegaC* Search - An Alternative for Othello Endgame Search.'' [[2nd Computer Olympiad#Workshop|Heuristic Programming in AI 2]]
 
* [[Jean-Christophe Weill]] ('''1991'''). ''Experiments With the NegaC* Search - An Alternative for Othello Endgame Search.'' [[2nd Computer Olympiad#Workshop|Heuristic Programming in AI 2]]
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: [http://www.recherche.enac.fr/~weill/chess.html A Short Story of JCW's Computer Chess Program]
 
: [http://www.recherche.enac.fr/~weill/chess.html A Short Story of JCW's Computer Chess Program]
 
* [https://www.game-ai-forum.org/icga-tournaments/person.php?id=27 Jean-Christophe Weill's ICGA Tournaments]
 
* [https://www.game-ai-forum.org/icga-tournaments/person.php?id=27 Jean-Christophe Weill's ICGA Tournaments]
* [http://academic.research.microsoft.com/Author/787159/jean-christophe-weill Jean-Christophe Weill] from [[Microsoft Academic Search]]
 
  
 
=References=  
 
=References=  
 
<references />
 
<references />
 
 
'''[[People|Up one level]]'''
 
'''[[People|Up one level]]'''
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[[Category:Chess Programmer|Weill]]
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[[Category:Othello Programmer|Weill]]
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[[Category:Researcher|Weill]]

Latest revision as of 16:38, 16 November 2020

Home * People * Jean-Christophe Weill

Jean-Christophe Weill [1]

Jean-Christophe Weill,
a French computer scientist and computer chess and games programmer. He introduced the NegaC* search algorithm as a Negamax implementation of Kevin Coplan's C*. He also created the ABDADA non-synchronized, distributed search algorithm, apparently used in Frenchess. His 1995 Ph.D. thesis in French, Programmes d'Échecs de Championnat: Architecture Logicielle Synthèse de Fonctions d'Évaluations, Parallélisme de Recherche, covers history of computer chess, a broad range of search algorithms and evaluation, audited beside others by Tony Marsland and Jacques Pitrat.

Chess Programs

Jean-Christophe Weill already had experience in programing Othello, when he decited to develop a chess program for the upcoming 1st Computer Olympiad in 1989. He found his friend and chess player Marc-François Baudot, who already made first trials in chess programming, to help him with the positional evaluation to start their successful collaboration with following chess programs [2] [3]:

Selected Publications

[4] [5] [6]

Forum Posts

External Links

A Short Story of JCW's Computer Chess Program

References

Up one level