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ICGA Journal

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===ICGA Journal, Vol. 40, No. 3===
* [[Jos Uiterwijk]], ''Set Matching with applications: An enhancement of the Hales–Jewett pairing strategy''.
* [[Ching-Nung Lin]], [[Jr-Chang Chen]], [[Shi-Jim Yen]], [[Chan-San Chen]], ''Design of a Block Go program using deep learning and Monte Carlo tree search''.» [[Monte-Carlo Tree Search|MCTS]]
* [[Jaap van den Herik]], ''Computer chess: From idea to DeepMind''.
* [[Cameron Browne]], [[Todd W. Neller]], [[Jr-Chang Chen]], ''Computers and Games 2018''. » [[CG 2018]]
* [[Jan Krabbenbos]], [[Jaap van den Herik]], [[Guy Haworth]], ''WCCC 2018: The 24th World Computer Chess Championship''. » [[WCCC 2018]]
* [[Jan Krabbenbos]], [[Jaap van den Herik]], [[Guy Haworth]], ''WCSC 2018: The 8th World Chess Software Championship''. » [[WCSC 2018]]
* [[Zhang Song]], [[Hiroyuki Iida]], ''Using single conspiracy number for long term position evaluation''.
* [[Hung Guei]], [[Ting-Han Wei]], [[I-Chen Wu]], ''Using 2048-like games as a pedagogical tool for reinforcement learning''.
* [[Kiminori Matsuzaki]], [[Naoki Kitamura]], ''Do evaluation functions really improve Monte-Carlo tree search?'' » [[Othello]], [[Monte-Carlo Tree Search|MCTS]]
* [[Pham Hong Nguyen|Nguyen Hong Pham]], ''A completed implementation for Xiangqi rules''.
* [[Xiali Li]], [[Song Wang]], [[Zhengyu Lv]], [[Yongji Li]], [[Licheng Wu]], ''Strategy research based on chess shapes for Tibetan JIU computer game''.

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