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Hung-Jui Chang

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[[FILE:HungJuiChang.jpg|border|right|thumb| Hung-Jui Chang <ref>Hung-Jui Chang at the [[20th Computer Olympiad#Go9x9|20th Computer Olympiad, Leiden 2017]], cropped from [https://icga.org/?page_id=2137 Events 2017: Dinner - Photo 23 of 25] by [[Jan Krabbenbos]]</ref> ]]
'''Hung-Jui Chang''',<br/>
a Taiwanese computer scientiest at the Institute of Information Science at the [https://en.wikipedia.org/wiki/Academia_Sinica Academia Sinica], [https://en.wikipedia.org/wiki/Taipei Taipei] and before at the Department of Information Engineering and Computer Science <ref>[http://www.csie.ntu.edu.tw/ Department of Information Engineering and Computer Science]</ref> at the [[National Taiwan University]]. His research interests covers distributed algorithms and [[Chinese Chess|Computer Chinese Chess]]. He is author of the [[Chinese Dark Chess]] programs [https://www.game-ai-forum.org/icga-tournaments/program.php?id=636 Dark Chesser] and PupilDarkChess, silver medal winner at [[20th Computer Olympiad#ChineseDarkChess|20th Computer Olympiad, Leiden 2017]], and the [[Go]] playing program EZGO, bronze at [[20th Computer Olympiad#Go9x9|20th Computer Olympiad]] in 9x9 Go.
* [[Bo-Nian Chen]], [[Hung-Jui Chang]], [[Shun-Chin Hsu]], [[Jr-Chang Chen]], [[Tsan-sheng Hsu]] ('''2013'''). ''Multilevel Inference in Chinese Chess Endgame Knowledge Bases''. [[ICGA Journal#36_4|ICGA Journal, Vol. 36, No. 4]]
* [[Bo-Nian Chen]], [[Hung-Jui Chang]], [[Shun-Chin Hsu]], [[Jr-Chang Chen]], [[Tsan-sheng Hsu]] ('''2014'''). ''Advanced Meta-knowledge for Chinese Chess Endgame Knowledge Bases''. [[ICGA Journal#37_1|ICGA Journal, Vol 37, No. 1]]
==2015 ...==
* [[Hung-Jui Chang]], [[Chih-Wen Hsueh]], [[Tsan-sheng Hsu]] ('''2015'''). ''Convergence and correctness analysis of Monte-Carlo tree search algorithms: A case study of 2 by 4 Chinese dark chess''. [[IEEE#CIG|IEEE CIG 2015]]
* [[Hung-Jui Chang]], [[Gang-Yu Fan]], [[Jr-Chang Chen]], [[Chih-Wen Hsueh]], [[Tsan-sheng Hsu]] ('''2017'''). ''[https://link.springer.com/chapter/10.1007/978-3-319-75931-9_10 Validating and Fine-Tuning of Game Evaluation Functions Using Endgame Databases]''. [[Conferences#IJCAI2017|CGW@IJCAI 2017]]
* [[Hung-Jui Chang]], [[Jr-Chang Chen]], [[Gang-Yu Fan]], [[Chih-Wen Hsueh]], [[Tsan-sheng Hsu]] ('''2018'''). ''Using Chinese dark chess endgame databases to validate and fine-tune game evaluation functions''. [[ICGA Journal#40_2|ICGA Journal, Vol. 40, No. 2]] » [[Chinese Dark Chess]], [[Endgame Tablebases]]
* [[Hung-Jui Chang]], [[Jr-Chang Chen]], [[Chih-Wen Hsueh]], [[Tsan-sheng Hsu]] ('''2018'''). ''Analysis and efficient solutions for 2 × 4 Chinese dark chess''. [[ICGA Journal#40_2|ICGA Journal, Vol. 40, No. 2]] » [[Chinese Dark Chess]]
==2020 ...==
* [[Hung-Jui Chang]], [[Cheng Yueh]], [[Gang-Yu Fan]], [[Ting-Yu Lin]], [[Tsan-sheng Hsu]] ('''2021'''). ''Opponent Model Selection Using Deep Learning''. [[Advances in Computer Games 17]]
=External Links=
'''[[People|Up one level]]'''
[[Category:Researcher|Chang]]
[[Category:Xiangqi Programmer|Chang]]

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