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Graphics Programming

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'''[[Main Page|Home]] * [[Programming]] * Graphics Programming'''
'''Graphics Programming''' in computer chess is essentially about drawing [[Chess Position|chess positions]] or [[Chess Diagram|diagrams]] within a [[User Interface|user interface]] to give [https://en.wikipedia.org/wiki/User_%28computing%29 users] a visual [https://en.wikipedia.org/wiki/Feedback feedback] of the game state, while [https://en.wikipedia.org/wiki/Human%E2%80%93computer_interaction interacting] with the program.
=Visualization=
=Publications=
==1979==
* [[Kathe Spracklen]] ('''1979'''). ''Micro Graphics and X-Y Plotter''. [[Personal Computing#3_2|Personal Computing, Vol. 3, No. 2]], pp. 75
==1990 ...==
* [[Alexander G. M. Smith]] ('''1991'''). ''[http://web.ncf.ca/au829/Handyman/Thesis.html Handyman - A Multiuser Puppeteering System for Computer Graphics Motion Control]''. Masters thesis, [https://en.wikipedia.org/wiki/Carleton_University Carleton University]
==2000 ...==
* [[Vlad Stamate]] ('''2004'''). ''Reduction of lighting calculations using Spherical Harmonics''. in [http://www.shaderx3.com/Tables%20of%20Content.htm ShaderX3 - Advanced Rendering Techniques]
* [[Vlad Stamate]] ('''2005'''). ''Real-time damage deformation methods''. in [http://www.shaderx4.com/TOC.html ShaderX4 - Advanced Rendering Techniques]
* [[Oliver Vornberger]] ('''2006'''). ''[http://www-lehre.inf.uos.de/%7Ecg/2006/skript/skript.html Computergrafik]''. [http://www-lehre.inf.uos.de/%7Ecg/2006/PDF/skript.pdf pdf] (German)
* [[Leen Ammeraal]], [http://www.utdallas.edu/%7Ekzhang/ Kang Zhang] ('''2007'''). ''[http://home.planet.nl/%7Eammeraal/grjava2e.html Computer Graphics for Java Programmers]''. 2nd edition, [https://en.wikipedia.org/wiki/Wiley_(publisher) Wiley]
* [http://goossens.web.cern.ch/goossens/ Michel Goossens], [http://www.informit.com/authors/bio.aspx?a=A2624A62-C2B4-40F9-B8ED-E99563F89A27 Frank Mittelbach], [http://users.ox.ac.uk/~rahtz/ Sebastian Rahtz], [http://www.loria.fr/~roegel/ Denis Roegel], [http://www.uit.co.uk/Authors/HerbVoss Herbert Voß] ('''2007'''). ''[http://xml.web.cern.ch/XML/lgc2/ The LATEXGraphics Companion]''. 2nd edition, Addison-Wesley, [http://ptgmedia.pearsoncmg.com/images/9780321508928/samplepages/0321508920_Sample.pdf sample pdf], 10.1 Chess, 10.2 Xiangqi—Chinese Chess <ref>[https://en.wikipedia.org/wiki/LaTeX LaTeX from Wikipedia]</ref>
* [[Vlad Stamate]] ('''2008'''). ''Real Time Photon Mapping Approximation on the GPU''. in [http://shaderx6.com/TOC.html ShaderX6 - Advanced Rendering Techniques] <ref>[https://en.wikipedia.org/wiki/Photon_mapping Photon mapping from Wikipedia]</ref>
==2010 ...==
* [https://en.wikipedia.org/wiki/Eric_Lengyel Eric Lengye] ('''2011'''). ''[http://www.mathfor3dgameprogramming.com/ Mathematics for 3D Game Programming and Computer Graphics, 3rd edition]''. [http://www.amazon.com/exec/obidos/tg/detail/-/1435458869 amazon.com]
* [[Leen Ammeraal]], [http://www.utdallas.edu/%7Ekzhang/ Kang Zhang] ('''2017'''). ''[http://home.planet.nl/~ammeraal/grjava3e.html Computer Graphics for Java Programmers]''. 3rd edition, [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]

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