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* [[Bruno Bouzy]] ('''2005'''). ''[http://link.springer.com/chapter/10.1007/11922155_8 Move-Pruning Techniques for Monte-Carlo Go]''. [[Advances in Computer Games 11]]
* [[Bruno Bouzy]] ('''2005'''). ''Associating domain-dependent knowledge and Monte Carlo approaches within a go program''. Information Sciences, Heuristic Search and Computer Game Playing IV
* [[Thomas Philip Runarsson]], [[Simon Lucas]] ('''2005'''). ''Coevolution versus self-play temporal difference learning for acquiring position evaluation in small-board go''. [[IEEE#EC|IEEE Transactions on Evolutionary Computation]], Vol. 9, No. 6
'''2006'''
* [[Keh-Hsun Chen|Ken Chen]], [[Peigang Zhang]] ('''2006'''). ''[http://link.springer.com/chapter/10.1007/978-3-540-75538-8_3 A New Heuristic Search Algorithm for Capturing Problems in Go]''. [[CG 2006]]

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