Difference between revisions of "Genesis IL"

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Revision as of 11:11, 16 May 2019

Home * Engines * Genesis IL

Genesis,
a Chess Engine Communication Protocol compatible chess program by Eli David, written in C++, first released in April 2002, initially available from Leo Dijksman's WBEC Ridderkerk site. Genesis is based on a NegaScout/PVS framework using history heuristic and transposition table. Like its successor Falcon, Genesis was designed especially for academic research [2], notably on verified null-move pruning [3].

Namesake

See also

Publications

Forum Posts

External Links

Chess Engine

Misc

List of creation myths from Wikipedia
Nuremberg Chronicle from Wikipedia
Bereishit (parsha)
Noach (parsha)

References

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