Difference between revisions of "General Game Playing"

From Chessprogramming wiki
Jump to: navigation, search
Line 89: Line 89:
 
* [https://scholar.google.co.uk/citations?user=tC5klQYAAAAJ&hl=en Raluca D. Gaina], [https://dblp.uni-trier.de/pers/hd/d/Devlin:Sam Sam Devlin], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Rolling Horizon Evolutionary Algorithms for General Video Game Playing''. [https://arxiv.org/abs/2003.12331 arXiv:2003.12331]
 
* [https://scholar.google.co.uk/citations?user=tC5klQYAAAAJ&hl=en Raluca D. Gaina], [https://dblp.uni-trier.de/pers/hd/d/Devlin:Sam Sam Devlin], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Rolling Horizon Evolutionary Algorithms for General Video Game Playing''. [https://arxiv.org/abs/2003.12331 arXiv:2003.12331]
 
* [https://dblp.uni-trier.de/pers/hd/b/Balla:Martin Martin Balla], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Evaluating Generalisation in General Video Game Playing''. [https://arxiv.org/abs/2005.11247 arXiv:2005.11247]
 
* [https://dblp.uni-trier.de/pers/hd/b/Balla:Martin Martin Balla], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Evaluating Generalisation in General Video Game Playing''. [https://arxiv.org/abs/2005.11247 arXiv:2005.11247]
 +
* [[Tristan Cazenave]], [[Yen-Chi Chen]], [[Guan-Wei Chen]], [[Shi-Yu Chen]], [[Xian-Dong Chiu]], [[Julien Dehos]], [[Maria Elsa]], [[Qucheng Gong]], [[Hengyuan Hu]], [[Vasil Khalidov]], [[Cheng-Ling Li]], [[Hsin-I Lin]], [[Yu-Jin Lin]], [[Xavier Martinet]], [[Vegard Mella]], [[Jeremy Rapin]], [[Baptiste Roziere]], [[Gabriel Synnaeve]], [[Fabien Teytaud]], [[Olivier Teytaud]], [[Shi-Cheng Ye]], [[Yi-Jun Ye]], [[Shi-Jim Yen]], [[Sergey Zagoruyko]] ('''2020'''). ''Polygames: Improved Zero Learning''. [https://arxiv.org/abs/2001.09832 arXiv:2001.09832]
 
* [[Dennis Soemers]], [[Eric Piette]], [[Matthew Stephenson]], [[Cameron Browne]] ('''2021'''). ''Optimised Playout Implementations for the Ludii General Game System''. [[Advances in Computer Games 17]]
 
* [[Dennis Soemers]], [[Eric Piette]], [[Matthew Stephenson]], [[Cameron Browne]] ('''2021'''). ''Optimised Playout Implementations for the Ludii General Game System''. [[Advances in Computer Games 17]]
 
* [[Cameron Browne]], [[Eric Piette]], [[Matthew Stephenson]], [[Dennis Soemers]] ('''2021'''). ''General Board Geometry''. [[Advances in Computer Games 17]]
 
* [[Cameron Browne]], [[Eric Piette]], [[Matthew Stephenson]], [[Dennis Soemers]] ('''2021'''). ''General Board Geometry''. [[Advances in Computer Games 17]]
 +
* [[Dennis Soemers]], [[Vegard Mella]], [[Cameron Browne]], [[Olivier Teytaud]] ('''2021'''). ''Deep learning for general game playing with Ludii and Polygames''. [[ICGA Journal#43_3|ICGA Journal, Vol. 43, No. 3]]
  
 
=External Links=  
 
=External Links=  
Line 107: Line 109:
 
* [https://ludii.games/ Ludii Portal]
 
* [https://ludii.games/ Ludii Portal]
 
* [https://github.com/Ludeme/Ludii GitHub - Ludeme/Ludii: The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project]
 
* [https://github.com/Ludeme/Ludii GitHub - Ludeme/Ludii: The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project]
 +
* [https://ai.facebook.com/blog/open-sourcing-polygames-a-new-framework-for-training-ai-bots-through-self-play/ Open-sourcing Polygames, a new framework for training AI bots through self-play]
 +
* [https://github.com/facebookarchive/Polygames GitHub - facebookarchive/Polygames: The project is a platform of zero learning with a library of games]
  
 
=References=  
 
=References=  
 
<references />
 
<references />
 
'''[[Games|Up one Level]]'''
 
'''[[Games|Up one Level]]'''

Revision as of 12:22, 14 March 2022

Home * Games * General Game Playing

General Game Playing, (GGP)
an approach of Artificial Intelligence programs to be able to play more than one game successfully. For games like chess, computers are programmed to play these games using a specially designed algorithm - a chess playing program cannot play checkers. A General Game Playing system, if well designed, would be able to help in other areas, such as in providing intelligence for search and rescue missions [1]. One well know commercial General Game program is Zillions of Games by Jeff Mallett and Mark Lefler [2] .

GVGP

General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing video games [3], and to apply reinforcement learning and Monte-Carlo tree search to master video and Atari games of skill and strategy.

Selected Publications

1968 ...

1970 ...

1990 ...

2000 ...

2005 ...

2010 ...

2011

2012

2013

2014

2015 ...

2020 ...

External Links

General Game Playing

GDL

Player

References

Up one Level