Difference between revisions of "General Game Playing"

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'''[[Main Page|Home]] * [[Games]] * General Game Playing'''
 
'''[[Main Page|Home]] * [[Games]] * General Game Playing'''
  
'''General Game Playing''',<br/>
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'''General Game Playing''', (GGP)<br/>
 
an approach of Artificial Intelligence programs to be able to play more than one game successfully. For games like [[Chess|chess]], computers are programmed to play these games using a specially designed algorithm - a chess playing program cannot play [[Checkers|checkers]]. A General Game Playing system, if well designed, would be able to help in other areas, such as in providing intelligence for search and rescue missions <ref>[http://www.general-game-playing.de/ General Game Playing - Home]</ref>. One well know commercial General Game program is [[Zillions of Games]] by [[Jeff Mallett]] and [[Mark Lefler]] <ref>[https://en.wikipedia.org/wiki/Zillions_of_Games Zillions of Games from Wikipedia]</ref> .
 
an approach of Artificial Intelligence programs to be able to play more than one game successfully. For games like [[Chess|chess]], computers are programmed to play these games using a specially designed algorithm - a chess playing program cannot play [[Checkers|checkers]]. A General Game Playing system, if well designed, would be able to help in other areas, such as in providing intelligence for search and rescue missions <ref>[http://www.general-game-playing.de/ General Game Playing - Home]</ref>. One well know commercial General Game program is [[Zillions of Games]] by [[Jeff Mallett]] and [[Mark Lefler]] <ref>[https://en.wikipedia.org/wiki/Zillions_of_Games Zillions of Games from Wikipedia]</ref> .
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=GVGP=
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General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing [https://en.wikipedia.org/wiki/Video_game video games]  <ref>[https://en.wikipedia.org/wiki/General_video_game_playing General video game playing from Wikipedia]</ref>, and to apply [[Reinforcement Learning|reinforcement learning]] and [[Monte-Carlo Tree Search|Monte-Carlo tree search]] to master video and [[Atari 8-bit|Atari]] games of skill and strategy.
  
 
=Selected Publications=  
 
=Selected Publications=  
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* [[Armin Chitizadeh]], [[Michael Thielscher]] ('''2018'''). ''[https://link.springer.com/chapter/10.1007/978-3-030-24337-1_5 Iterative Tree Search in General Game Playing with Incomplete Information]''. [[Conferences#CGW|CGW 2018]] @ [[Conferences#IJCAI2018|IJCAI 2018]]
 
* [[Armin Chitizadeh]], [[Michael Thielscher]] ('''2018'''). ''[https://link.springer.com/chapter/10.1007/978-3-030-24337-1_5 Iterative Tree Search in General Game Playing with Incomplete Information]''. [[Conferences#CGW|CGW 2018]] @ [[Conferences#IJCAI2018|IJCAI 2018]]
 
* [[Armin Chitizadeh]], [[Michael Thielscher]] ('''2018'''). ''[https://link.springer.com/chapter/10.1007/978-3-030-03991-2_5 General Language Evolution in General Game Playing]''. [https://dblp.uni-trier.de/db/conf/ausai/ausai2018.html Australasian Conference on Artificial Intelligence 2018]
 
* [[Armin Chitizadeh]], [[Michael Thielscher]] ('''2018'''). ''[https://link.springer.com/chapter/10.1007/978-3-030-03991-2_5 General Language Evolution in General Game Playing]''. [https://dblp.uni-trier.de/db/conf/ausai/ausai2018.html Australasian Conference on Artificial Intelligence 2018]
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==2020 ...==
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* [https://scholar.google.co.uk/citations?user=tC5klQYAAAAJ&hl=en Raluca D. Gaina], [https://dblp.uni-trier.de/pers/hd/d/Devlin:Sam Sam Devlin], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Rolling Horizon Evolutionary Algorithms for General Video Game Playing''. [https://arxiv.org/abs/2003.12331 arXiv:2003.12331]
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* [https://dblp.uni-trier.de/pers/hd/b/Balla:Martin Martin Balla], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Evaluating Generalisation in General Video Game Playing''. [https://arxiv.org/abs/2005.11247 arXiv:2005.11247]
  
 
=External Links=  
 
=External Links=  

Revision as of 12:59, 17 July 2020

Home * Games * General Game Playing

General Game Playing, (GGP)
an approach of Artificial Intelligence programs to be able to play more than one game successfully. For games like chess, computers are programmed to play these games using a specially designed algorithm - a chess playing program cannot play checkers. A General Game Playing system, if well designed, would be able to help in other areas, such as in providing intelligence for search and rescue missions [1]. One well know commercial General Game program is Zillions of Games by Jeff Mallett and Mark Lefler [2] .

GVGP

General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing video games [3], and to apply reinforcement learning and Monte-Carlo tree search to master video and Atari games of skill and strategy.

Selected Publications

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External Links

General Game Playing

GDL

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References

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