Difference between revisions of "General Game Playing"

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* [[Michel Quenault]], [[Tristan Cazenave]] ('''2007'''). ''Extended General Gaming Model''. [[CGW 2007]]
 
* [[Michel Quenault]], [[Tristan Cazenave]] ('''2007'''). ''Extended General Gaming Model''. [[CGW 2007]]
 
* [[James Clune]] ('''2007'''). ''Heuristic Evaluation Functions for General Game Playing''. [[Conferences#AAAI-2007|AAAI 2007]], [https://www.aaai.org/Papers/AAAI/2007/AAAI07-180.pdf pdf]
 
* [[James Clune]] ('''2007'''). ''Heuristic Evaluation Functions for General Game Playing''. [[Conferences#AAAI-2007|AAAI 2007]], [https://www.aaai.org/Papers/AAAI/2007/AAAI07-180.pdf pdf]
 +
* [[Joseph Reisinger]], [[Erkin Bahçeci]], [[Igor Karpov]], [[Risto Miikkulainen]] ('''2007'''). ''[https://www.semanticscholar.org/paper/Coevolving-Strategies-for-General-Game-Playing-Reisinger-Bah%C3%A7eci/9a39c1411b6e68457ece391b057dcc26142c23a7 Coevolving Strategies for General Game Playing]''. [https://dblp.uni-trier.de/db/conf/cig/cig2007.html CIG 2007]
 
* [[Hilmar Finnsson]], [[Yngvi Björnsson]]. ('''2008'''). ''Simulation-Based Approach to General Game Playing.'' In The Twenty-Third AAAI Conference on Artificial Intelligence, [[AAAI]] Press, 2008. Accepted. [http://www.ru.is/faculty/yngvi/pdf/FinnssonB08a.pdf pdf], [http://www.aaai.org/Papers/AAAI/2008/AAAI08-041.pdf pdf]
 
* [[Hilmar Finnsson]], [[Yngvi Björnsson]]. ('''2008'''). ''Simulation-Based Approach to General Game Playing.'' In The Twenty-Third AAAI Conference on Artificial Intelligence, [[AAAI]] Press, 2008. Accepted. [http://www.ru.is/faculty/yngvi/pdf/FinnssonB08a.pdf pdf], [http://www.aaai.org/Papers/AAAI/2008/AAAI08-041.pdf pdf]
 
* [[Jean Méhat]], [[Tristan Cazenave]] ('''2008'''). ''Ary: A Program for General Game Playing''. [http://www.lamsade.dauphine.fr/~cazenave/papers/poster2008.pdf pdf]
 
* [[Jean Méhat]], [[Tristan Cazenave]] ('''2008'''). ''Ary: A Program for General Game Playing''. [http://www.lamsade.dauphine.fr/~cazenave/papers/poster2008.pdf pdf]

Revision as of 08:48, 12 July 2020

Home * Games * General Game Playing

General Game Playing,
an approach of Artificial Intelligence programs to be able to play more than one game successfully. For games like chess, computers are programmed to play these games using a specially designed algorithm - a chess playing program cannot play checkers. A General Game Playing system, if well designed, would be able to help in other areas, such as in providing intelligence for search and rescue missions [1]. One well know commercial General Game program is Zillions of Games by Jeff Mallett and Mark Lefler [2] .

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External Links

General Game Playing

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References

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