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General Game Playing

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'''[[Main Page|Home]] * [[Games]] * General Game Playing'''
'''General Game Playing''',(GGP)<br/>
an approach of Artificial Intelligence programs to be able to play more than one game successfully. For games like [[Chess|chess]], computers are programmed to play these games using a specially designed algorithm - a chess playing program cannot play [[Checkers|checkers]]. A General Game Playing system, if well designed, would be able to help in other areas, such as in providing intelligence for search and rescue missions <ref>[http://www.general-game-playing.de/ General Game Playing - Home]</ref>. One well know commercial General Game program is [[Zillions of Games]] by [[Jeff Mallett]] and [[Mark Lefler]] <ref>[https://en.wikipedia.org/wiki/Zillions_of_Games Zillions of Games from Wikipedia]</ref> .
 
=GVGP=
General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing [https://en.wikipedia.org/wiki/Video_game video games] <ref>[https://en.wikipedia.org/wiki/General_video_game_playing General video game playing from Wikipedia]</ref>, and to apply [[Reinforcement Learning|reinforcement learning]] and [[Monte-Carlo Tree Search|Monte-Carlo tree search]] to master video and [[Atari 8-bit|Atari]] games of skill and strategy.
=Selected Publications=
* [[Armin Chitizadeh]], [[Michael Thielscher]] ('''2018'''). ''[https://link.springer.com/chapter/10.1007/978-3-030-24337-1_5 Iterative Tree Search in General Game Playing with Incomplete Information]''. [[Conferences#CGW|CGW 2018]] @ [[Conferences#IJCAI2018|IJCAI 2018]]
* [[Armin Chitizadeh]], [[Michael Thielscher]] ('''2018'''). ''[https://link.springer.com/chapter/10.1007/978-3-030-03991-2_5 General Language Evolution in General Game Playing]''. [https://dblp.uni-trier.de/db/conf/ausai/ausai2018.html Australasian Conference on Artificial Intelligence 2018]
==2020 ...==
* [https://scholar.google.co.uk/citations?user=tC5klQYAAAAJ&hl=en Raluca D. Gaina], [https://dblp.uni-trier.de/pers/hd/d/Devlin:Sam Sam Devlin], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Rolling Horizon Evolutionary Algorithms for General Video Game Playing''. [https://arxiv.org/abs/2003.12331 arXiv:2003.12331]
* [https://dblp.uni-trier.de/pers/hd/b/Balla:Martin Martin Balla], [[Simon Lucas]], [[Diego Perez|Diego Perez-Liebana]] ('''2020'''). ''Evaluating Generalisation in General Video Game Playing''. [https://arxiv.org/abs/2005.11247 arXiv:2005.11247]
=External Links=

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