Difference between revisions of "General Game Playing"

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* [[Jacek Mańdziuk]], [[Maciej Świechowski]] ('''2012'''). ''Generic Heuristic Approach to General Game Playing''. [http://www.informatik.uni-trier.de/~ley/db/conf/sofsem/sofsem2012.html#MandziukS12 38. SOFSEM], [http://www.mini.pw.edu.pl/~mandziuk/PRACE/SOFSEM12.pdf pdf]
 
* [[Jacek Mańdziuk]], [[Maciej Świechowski]] ('''2012'''). ''Generic Heuristic Approach to General Game Playing''. [http://www.informatik.uni-trier.de/~ley/db/conf/sofsem/sofsem2012.html#MandziukS12 38. SOFSEM], [http://www.mini.pw.edu.pl/~mandziuk/PRACE/SOFSEM12.pdf pdf]
 
'''2013'''
 
'''2013'''
 +
* [[Michael Genesereth]], [[Yngvi Björnsson]] ('''2013'''). ''[https://aaai.org/ojs/index.php/aimagazine/article/view/2475 The International 
General Game Playing Competition].''  [[AAAI#AIMAG|AI Magazine]], Vol. 34, No. 2
 
* [[Yngvi Björnsson]], [[Stephan Schiffel]] ('''2013'''). ''[http://scholar.google.com/citations?view_op=view_citation&hl=en&user=jRcb4G4AAAAJ&citation_for_view=jRcb4G4AAAAJ:7PzlFSSx8tAC Comparison of GDL Reasoners]''. [[Conferences#IJCAI2013|IJCAI 2013]] <ref>[https://en.wikipedia.org/wiki/Game_Description_Language Game Description Language from Wikipedia]</ref>
 
* [[Yngvi Björnsson]], [[Stephan Schiffel]] ('''2013'''). ''[http://scholar.google.com/citations?view_op=view_citation&hl=en&user=jRcb4G4AAAAJ&citation_for_view=jRcb4G4AAAAJ:7PzlFSSx8tAC Comparison of GDL Reasoners]''. [[Conferences#IJCAI2013|IJCAI 2013]] <ref>[https://en.wikipedia.org/wiki/Game_Description_Language Game Description Language from Wikipedia]</ref>
 
* [[Volodymyr Mnih]], [[Koray Kavukcuoglu]], [[David Silver]], [[Alex Graves]], [[Ioannis Antonoglou]], [[Daan Wierstra]], [[Martin Riedmiller]] ('''2013'''). ''Playing Atari with Deep Reinforcement Learning''. [http://arxiv.org/abs/1312.5602 arXiv:1312.5602] <ref>[http://www.nervanasys.com/demystifying-deep-reinforcement-learning/ Demystifying Deep Reinforcement Learning] by [http://www.nervanasys.com/author/tambet/ Tambet Matiisen], [http://www.nervanasys.com/ Nervana], December 21, 2015</ref>
 
* [[Volodymyr Mnih]], [[Koray Kavukcuoglu]], [[David Silver]], [[Alex Graves]], [[Ioannis Antonoglou]], [[Daan Wierstra]], [[Martin Riedmiller]] ('''2013'''). ''Playing Atari with Deep Reinforcement Learning''. [http://arxiv.org/abs/1312.5602 arXiv:1312.5602] <ref>[http://www.nervanasys.com/demystifying-deep-reinforcement-learning/ Demystifying Deep Reinforcement Learning] by [http://www.nervanasys.com/author/tambet/ Tambet Matiisen], [http://www.nervanasys.com/ Nervana], December 21, 2015</ref>

Revision as of 17:41, 4 October 2019

Home * Games * General Game Playing

General Game Playing,
an approach of Artificial Intelligence programs to be able to play more than one game successfully. For games like chess, computers are programmed to play these games using a specially designed algorithm - a chess playing program cannot play checkers. A General Game Playing system, if well designed, would be able to help in other areas, such as in providing intelligence for search and rescue missions [1]. One well know commercial General Game program is Zillions of Games by Jeff Mallett and Mark Lefler [2] .

Selected Publications

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External Links

General Game Playing

GDL

Player

References

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