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General Game Playing

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* [[Nera Nesic]], [[Stephan Schiffel]] ('''2016'''). ''Heuristic Function Evaluation Framework''. [[CG 2016]]
* [[Maciej Świechowski]], [[Jacek Mańdziuk]] ('''2016'''). ''A Hybrid Approach to Parallelization of Monte Carlo Tree Search in General Game Playing''. [https://www.springer.com/de/book/9783319301648 Challenging Problems and Solutions in Intelligent Systems], [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
* [[Hui Wang]], [[Michael Emmerich]], [[Aske Plaat]] ('''2018'''). ''Monte Carlo Q-learning for General Game Playing''. [https://arxiv.org/abs/1802.05944 arXiv:1802.05944] » [[Monte-Carlo Tree Search|MCTS]], [[Reinforcement Learning]]
* [[Hui Wang]], [[Michael Emmerich]], [[Aske Plaat]] ('''2018'''). ''Assessing the Potential of Classical Q-learning in General Game Playing''. [https://arxiv.org/abs/1810.06078 arXiv:1810.06078]

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