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Games

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* [[Aviezri Fraenkel]] ('''2006'''). ''Nim is Easy, Chess is Hard – But Why??'' [[ICGA Journal#29_4|ICGA Journal, Vol. 29, No. 4]], [http://www.wisdom.weizmann.ac.il/~fraenkel/Papers/ICGA.pdf pdf]
* [[Mathematician#RHearn|Robert A. Hearn]] ('''2006'''). ''Games, Puzzles, and Computation''. Ph.D. thesis, [[Massachusetts Institute of Technology]], advisors: [[Erik D. Demaine]], [[Mathematician#Sussman|Gerald Jay Sussman]], [http://groups.csail.mit.edu/mac/users/bob/hearn-thesis-final.pdf pdf]
* [[Jill Cirasella]], [[Danny Kopec]] ('''2006'''). ''[https://academicworks.cuny.edu/gc_pubs/174/ The History of Computer Games]''. [https://jillcirasella.commons.gcacademicworks.cuny.edu/files/2014/05/computer_games_handout.pdf pdfCUNY Academic Works]
* [[Nicolò Cesa-Bianchi]], [[Gábor Lugosi]] ('''2006'''). ''[http://homes.di.unimi.it/~cesabian/predbook/ Prediction, Learning, and Games]''. [https://en.wikipedia.org/wiki/Cambridge_University_Press Cambridge University Press]
* [[Michael Bowling]], [[Johannes Fürnkranz]], [[Thore Graepel]], [http://dblp.uni-trier.de/pers/hd/m/Musick:Ron Ron Musick] ('''2006'''). ''[https://link.springer.com/article/10.1007/s10994-006-8919-x Machine learning and Games]''. [https://en.wikipedia.org/wiki/Machine_Learning_(journal) Machine Learning], Vol. 63, No. 3

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