Difference between revisions of "Game Phases"

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=Forum Posts=
 
=Forum Posts=
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==2015 ...==
 
* [https://groups.google.com/d/msg/fishcooking/4zoh6cxak6k/RySF2o9FAwAJ From midgame to endgame: help needed] by [[Stephane Nicolet]], [[Computer Chess Forums|FishCooking]], September 17, 2015 » [[Stockfish]]
 
* [https://groups.google.com/d/msg/fishcooking/4zoh6cxak6k/RySF2o9FAwAJ From midgame to endgame: help needed] by [[Stephane Nicolet]], [[Computer Chess Forums|FishCooking]], September 17, 2015 » [[Stockfish]]
 
* [http://www.talkchess.com/forum/viewtopic.php?t=60063 Anomaly of Stockfish eval depending on phases of the game] by [[Kai Laskos]], [[CCC]], May 05, 2016
 
* [http://www.talkchess.com/forum/viewtopic.php?t=60063 Anomaly of Stockfish eval depending on phases of the game] by [[Kai Laskos]], [[CCC]], May 05, 2016
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* [https://groups.google.com/d/msg/fishcooking/1hSKT5PdiTQ/OpEbJEtvBwAJ A different approach: how to avoid endgames with slight advantage - insufficient to win] by ig.u...@gmail.com, [[Computer Chess Forums|FishCooking]], October 22, 2017
 
* [https://groups.google.com/d/msg/fishcooking/1hSKT5PdiTQ/OpEbJEtvBwAJ A different approach: how to avoid endgames with slight advantage - insufficient to win] by ig.u...@gmail.com, [[Computer Chess Forums|FishCooking]], October 22, 2017
 
* [https://groups.google.com/d/msg/fishcooking/znU1a7aZ2XI/yJDFtOQnAwAJ mg vs eg eval] by [[Joost VandeVondele]], [[Computer Chess Forums|FishCooking]], October 06, 2019 » [[Middlegame]], [[Endgame]], [[Stockfish]]
 
* [https://groups.google.com/d/msg/fishcooking/znU1a7aZ2XI/yJDFtOQnAwAJ mg vs eg eval] by [[Joost VandeVondele]], [[Computer Chess Forums|FishCooking]], October 06, 2019 » [[Middlegame]], [[Endgame]], [[Stockfish]]
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==2020 ...==
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* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=76356 NNUE and game phase] by [[Dann Corbit]], [[CCC]], January 18, 2021 » [[NNUE]]
  
 
=External Links=
 
=External Links=

Revision as of 22:48, 19 January 2021

Home * Evaluation * Game Phases

The textbook division of game phases enumerates three of them:

In the opening, the focus is on development, in the middlegame - on attack and defense, in the endgame - on pawn promotion and realization of the material advantage.

Whereas this definition is good enough for humans, coding it in a straightforward manner would introduce evaluation discontinuity in many places. For that reason many programs define several game phases, based on the amount of material on the board.

See also

Forum Posts

2015 ...

2020 ...

External Links

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