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Fruit

4 bytes added, 14:56, 26 June 2018
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'''Fruit''',<br/>
until Version 2.1 [[:Category:Open Source Engines|open source]], is a groundbreaking [[UCI]] compatible chess engine developed by primary author [[Fabien Letouzey]]. It made its first appearance to the public in March 2004, when Fruit was a basic program with a very simple [[Evaluation |evaluation]] and basic [[Search|search]]. However, since then it made progress adding about 100 Elo to each new release (1.5, 2.0, 2.1 and Fruit 2.2) <ref>[http://www.fruitchess.com/about.htm Fruit - pure playing strength - Team / History]</ref>.
=Revolution=
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=Fruit Reloaded=
In March 2014, ten years after the initial Fruit 1.0 release, [[Daniel Mehrmann]] initiated a "let's update Fruit" called [[Fruit Reloaded]] <ref>[http://www.talkchess.com/forum/viewtopic.php?t=51638 Fruit 1.0 anniversary] by [[Fabien Letouzey]], [[CCC]], March 17, 2014</ref>. With some help from [[Ryan Benitez]], the aim is to add [[Parallel Search|SMP]] to Fruit and upgrade search and [[Evaluation|evaluation]] with modern techniques <ref>[https://github.com/Akusari/Fruit-reloaded-public Akusari/Fruit-reloaded-public · GitHub]</ref> <ref>[http://www.chessprogramming.net/fruit-reloaded/ Fruit Reloaded - Computer Chess Programming] hosted by [[Steve Maughan]]</ref>. Simultaneously, Fabien Letouzey waved goodbye to Fruit and published his new [[:Category:Open Source Engines|open source engine]] [[Senpai]], also with [[Ryan Benitez]] and [[Joachim Rang]] involved <ref>[http://www.talkchess.com/forum/viewtopic.php?t=51637 Senpai 1.0 (new engine)] by [[Fabien Letouzey]], [[CCC]], March 17, 2014</ref>.
=Derivatives=

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