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Frank Hutter

512 bytes added, 10:11, 13 September 2019
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* [[Thomas Elsken]], [[Jan Hendrik Metzen]], [[Frank Hutter]] ('''2017'''). ''Simple And Efficient Architecture Search for Convolutional Neural Networks''. [https://arxiv.org/abs/1711.04528 arXiv:1711.04528]
* [[Ilya Loshchilov]], [[Frank Hutter]] ('''2017'''). ''Decoupled Weight Decay Regularization''. [https://arxiv.org/abs/1711.05101 arXiv:1711.05101]
* [https://dblp.org/pers/hd/c/Chrabaszcz:Patryk Patryk Chrabaszcz], [[Ilya Loshchilov]], [[Frank Hutter]] ('''2018'''). ''Back to Basics: Benchmarking Canonical Evolution Strategies for Playing Atari''. [https://arxiv.org/abs/1802.08842 arXiv:1802.08842] <ref>[https://www.bbc.com/news/technology-43241936 AI finds novel way to beat classic Q*bert Atari video game], [https://en.wikipedia.org/wiki/BBC_News BBC News], March 01, 2018</ref> <ref>[https://en.wikipedia.org/wiki/Q*bert Q*bert from Wikipedia]</ref>
* [[Thomas Elsken]], [[Jan Hendrik Metzen]], [[Frank Hutter]] ('''2018'''). ''Neural Architecture Search: A Survey''. [https://arxiv.org/abs/1808.05377 arXiv:1808.05377]
* [[Marius Lindauer]], [[Frank Hutter]] ('''2019'''). ''Best Practices for Scientific Research on Neural Architecture Search''. [https://arxiv.org/abs/1909.02453 arXiv:1909.02453]

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