Difference between revisions of "Fire"

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=Fire 4=
 
=Fire 4=
Fire '''4''', released in December 2014, was a compete re-write and does not use any source code from or related to [[Ippolit]]. It supports [[Syzygy Bases]], and includes a revamped memory management which uses [https://en.wikipedia.org/wiki/OpenMP OpenMP] [https://en.wikipedia.org/wiki/C_preprocessor#Compiler-specific_preprocessor_features #pragmas] to utilize [https://en.wikipedia.org/wiki/Thread-local_storage thread local storage] <ref>[https://software.intel.com/en-us/articles/use-thread-local-storage-to-reduce-synchronization Use Thread-local Storage to Reduce Synchronization | Intel® Developer Zone], November 2, 2011</ref> and minimize the amount of 'shared' resources among [[Thread|threads]] for its [[Parallel Search|SMP implementation]]. [[Engine Testing|Testing]] was done via massive parallel, automated 24/7 ultra-fast chess engine matches using [[Cutechess-cli]] and [[LittleBlitzer]]. Code changes were tested to a very high level of confidence using [[Match Statistics#Likelihood of superiority|LOS]] and [[Match Statistics#SPRT|SPRT]] (min. 40,000 games) against a pool of top engines. Development and testing included approx. 200,000 - 240,000 ultra-fast games per day <ref>Information provided by [[Norman Schmidt]], July 2015</ref>.
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Fire '''4''', released in December 2014, was a compete re-write and does not use any source code from or related to [[Ippolit]]. It supports [[Syzygy Bases]], and includes a revamped memory management which uses [https://en.wikipedia.org/wiki/OpenMP OpenMP] [https://en.wikipedia.org/wiki/C_preprocessor#Compiler-specific_preprocessor_features #pragmas] to utilize [https://en.wikipedia.org/wiki/Thread-local_storage thread local storage] <ref>[https://software.intel.com/en-us/articles/use-thread-local-storage-to-reduce-synchronization Use Thread-local Storage to Reduce Synchronization | Intel® Developer Zone], November 2, 2011</ref> and minimize the amount of 'shared' resources among [[Thread|threads]] for its [[Parallel Search|SMP implementation]]. [[Engine Testing|Testing]] was done via massive parallel, automated 24/7 ultra-fast chess engine matches using [[Cutechess-cli]] and [[LittleBlitzer]]. Code changes were tested to a very high level of confidence using [[Match Statistics#Likelihood of superiority|LOS]] and [[Match Statistics#SPRT|SPRT]] (min. 40,000 games) against a pool of top engines. Development and testing included approx. 200,000 - 240,000 ultra-fast games per day <ref>Information provided by [[Norman Schmidt]], July 2015</ref>. According to a [[CCC]] posting by anonymous poster cucumber in September 2020, Fire 4 was later released as open source engine [[Gull#SeaGull|Seagull]] based on [[Gull]], hiding its Fire 4 origin <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75150&start=170 Re: Fire 7.1 GPLv3 Source Request] by cucumber, [[CCC]], September 23, 2020</ref>.
  
 
=Fire 5, Fire 6.1=
 
=Fire 5, Fire 6.1=
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==2020 ...==
 
==2020 ...==
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75046 Fire question!] by [[Frank Quisinsky]], [[CCC]], September 08, 2020
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75046 Fire question!] by [[Frank Quisinsky]], [[CCC]], September 08, 2020
* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75150 Fire 7.1 GPLv3 Source Request] by [[Andrew Grant]], [[CCC]], September 18, 2020
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* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75150 Fire 7.1 GPLv3 Source Request] by [[Andrew Grant]], [[CCC]], September 18, 2020 » [[Stockfish]]
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: [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75150&start=170 Re: Fire 7.1 GPLv3 Source Request] by cucumber, [[CCC]], September 23, 2020 » [[Gull#SeaGull|Seagull]]
  
 
=External Links=
 
=External Links=

Revision as of 21:37, 23 September 2020

Home * Engines * Fire

Fire, (Firebird, Fire xTreme)
an UCI compliant chess engine by Norman Schmidt [2], until version 3.0 derived from IvanHoe and the Ippolit series of programs with some help of Milos Stanisavljevic. Initially called Firebird, and later renamed to Fire due to a trademark naming conflict [3], it was released as open source, Fire licensed under the GNU GPL. The sources were later closed with Windows executables available for download for recent Intel processors [4]. Fire features magic bitboards, it can be configured with more than 70 UCI options, and applies a SMP parallel search.

Fire 4

Fire 4, released in December 2014, was a compete re-write and does not use any source code from or related to Ippolit. It supports Syzygy Bases, and includes a revamped memory management which uses OpenMP #pragmas to utilize thread local storage [5] and minimize the amount of 'shared' resources among threads for its SMP implementation. Testing was done via massive parallel, automated 24/7 ultra-fast chess engine matches using Cutechess-cli and LittleBlitzer. Code changes were tested to a very high level of confidence using LOS and SPRT (min. 40,000 games) against a pool of top engines. Development and testing included approx. 200,000 - 240,000 ultra-fast games per day [6]. According to a CCC posting by anonymous poster cucumber in September 2020, Fire 4 was later released as open source engine Seagull based on Gull, hiding its Fire 4 origin [7].

Fire 5, Fire 6.1

Fire 5, released in November 2016, improved with new evaluation terms, and SPSA tuned evaluation and search parameters, and supports Chess960. Fire 6.1, released in September 2017, added approximately 30-40 Elo in playing strength [8].

Fire 7.1

Fire 7.1 from May 27, 2018 [9], will be the last public release of Fire [10]. Its private successor, Fire 8_beta won the League 1 of TCEC Season 19 in summer 2020, and qualified for the top eight in the Premier Division. On September 18, 2020, Ethereal author Andrew Grant published a Fire 7.1 GPLv3 Source Request in CCC, since he believes that some or all of Fire is likely to fall under the GPLv3, as it is inherited from Stockfish's GPLv3 license [11].

See also

Forum Posts

2010 ...

2015 ...

Re: Fire 6 is available! by Norman Schmidt, CCC, September 23, 2017

2020 ...

Re: Fire 7.1 GPLv3 Source Request by cucumber, CCC, September 23, 2020 » Seagull

External Links

Chess Engine

Misc

References

  1. Photo of a fire taken with a 1/4000th of a second exposure by Awesomoman, 2009, Fire from Wikipedia
  2. Re: Fire 3.0 released by Norman Schmidt, CCC, December 13, 2013
  3. Chess Engine List from Ron Murawski's Computer-Chess Wiki
  4. Fire 3.0 released by Stefan Pohl, CCC, December 13, 2013
  5. Use Thread-local Storage to Reduce Synchronization | Intel® Developer Zone, November 2, 2011
  6. Information provided by Norman Schmidt, July 2015
  7. Re: Fire 7.1 GPLv3 Source Request by cucumber, CCC, September 23, 2020
  8. Fire – the chess engine releases a new version, Chessdom, October 02, 2017
  9. Fire 7.1 by Norman Schmidt, CCC, May 27, 2018
  10. ABOUT | fire
  11. Fire 7.1 GPLv3 Source Request by Andrew Grant, CCC, September 18, 2020

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