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Eric B. Baum

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* [[Eric B. Baum]] ('''1992'''). ''On Optimal Game Tree Propagation for Imperfect Players''. [[AAAI|AAAI-92]], [http://www.aaai.org/Papers/AAAI/1992/AAAI92-078.pdf pdf]
* [[Eric B. Baum]], [https://en.wikipedia.org/wiki/Dan_Boneh Dan Boneh], [[Charles Garrett]] ('''1995'''). ''[http://dl.acm.org/citation.cfm?id=225326 On Genetic Algorithms]''. [http://dblp.uni-trier.de/db/conf/colt/colt1995.html#BaumBG95 COLT 1995]
* [[Eric B. Baum]], [[Warren D. Smith]] ('''1995'''). ''[https://www.semanticscholar.org/paper/Best -Play -for -Imperfect -Players -and -Game -Tree Search''. Part 1 - Theory* [[Eric B. part-Baum]], [[-Warren D. Smith]] ('''1995'''). ''/5838432c92c8905c7066962400c55ddc8803f11a Best Play for Imperfect Players and Game Tree Search]''. Part I - theory, with pseudocode appendix by [[Charles Garrett]], [http://scorevoting.net/WarrenSmithPages/homepage/bpip1.ps ps]* [[Warren D. Smith]], [[Eric B. Baum]], [[Charles Garrett]], [[Rico Tudor]] ('''1995'''). ''[https://www.semanticscholar.org/paper/Best-Play-for-Imperfect-Players-and-Game-Tree-Part-Smith-Baum/3ce418d28c967ef2b79bd509127b5bba334d2b6a Best Play for Imperfect Players and Game Tree Search]''. Part 2 - Experiments, [http://scorevoting.net/WarrenSmithPages/homepage/bpip2.ps ps]
* [[Eric B. Baum]] ('''1996'''). ''Toward a Model of Mind as a Laissez-Faire Economy of Idiots''. [http://dblp.uni-trier.de/db/conf/icml/icml1996.html#Baum96 ICML 1996]
* [[Eric B. Baum]], [[Warren D. Smith]] ('''1997'''). ''A Bayesian Approach to Relevance in Game Playing''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 97, [http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.26.7961 CiteSeerX]

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