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Edward Fredkin

4 bytes removed, 10:09, 8 June 2018
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# The first award of $5,000 was given to [[Ken Thompson]] and [[Joe Condon]] from [[Bell Laboratories]], who in 1981 developed the [[Belle|first chess machine]] to achieve master status.
# Seven years later, the intermediate prize of $10,000 for the first chess machine to reach international master status was awarded in 1989 to five Carnegie Mellon graduate students who built [[Deep Thought]], the precursor to [[Deep Blue]], at the university.
# The $100,000 third tier of the prize was awarded at [[Conferences#AAAI–97AAAI-97|AAAI–97AAAI-97]] to this IBM team, who built the first computer chess machine that beat a world chess champion.
=Teams honored at AAAI -97=
<ref>[http://www.informatik.uni-trier.de/~ley/db/indices/a-tree/h/Hedberg:Sara_Reese.html Sara Hedberg] ('''1997'''). ''AAAI-97 Highlights - Developments in the AI Field''. [[AAAI#AIMAG|AI Magazine]], Vol. 18, No. 4, [http://www.aaai.org/ojs/index.php/aimagazine/article/download/1328/1229 pdf]</ref>
* [[Mac Hack|Mac Hack 6]], developed by [[Richard Greenblatt]] at the [[Massachusetts Institute of Technology]], was the first computer program to play in a human chess tournament. It was the first program to play and win in a tournament game in 1967.

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