Difference between revisions of "Douglas Bagnall"

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(Created page with "'''Home * People * Douglas Bagnall''' FILE:Douglas Bagnall.jpg|border|right|thumb|link=https://www.flickr.com/photos/colourmefiji/5494957241/| Douglas Ba...")
 
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<ref>[https://dblp.org/pid/164/5557.html Douglas Bagnall | dblp]</ref>
 
<ref>[https://dblp.org/pid/164/5557.html Douglas Bagnall | dblp]</ref>
 
* [[Douglas Bagnall]] ('''2015'''). ''Author Identification using Multi-headed Recurrent Neural Networks''. [https://arxiv.org/abs/1506.04891 arXiv:1506.04891]
 
* [[Douglas Bagnall]] ('''2015'''). ''Author Identification using Multi-headed Recurrent Neural Networks''. [https://arxiv.org/abs/1506.04891 arXiv:1506.04891]
* [[Douglas Bagnall]] ('''2015'''). ''Authorship clustering using multi-headed recurrent neural networks''. [https://arxiv.org/abs/1608.04485 arXiv:1608.04485]
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* [[Douglas Bagnall]] ('''2016'''). ''Authorship clustering using multi-headed recurrent neural networks''. [https://arxiv.org/abs/1608.04485 arXiv:1608.04485]
  
 
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Revision as of 11:48, 24 April 2021

Home * People * Douglas Bagnall

Douglas Bagnall [1]

Douglas Bagnall,
a New Zealand computer scientist, programmer, technologist and artist [2], and author of the open source chess engine p4wn written in JavaScript. Recently, he worked on author identification using recurrent neural networks [3].

Selected Publication

[4]

External Links

References

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