Dimitri
Revision as of 22:14, 1 August 2020 by GerdIsenberg (talk | contribs)
Dimitri,
a WinBoard aka Chess Engine Communication Protocol compliant chess engine by Luigino Viscione, written in Visual Basic 6.
Dimitri applies common search techniques such as alpha-beta with transposition table and quiescence search inside an iterative deepening loop,
along with null move pruning, futility pruning, and LMR - its evaluation is aware of threats, center control, and king safety, and features a tapered eval using piece-square tables.
First published in 2003 [2], one year before Luigino Viscione's second engine ECE appeared, Dimitri 3 came back after ten years in April 2017 [3].
See also
Forum Posts
- Dimitri engine by Dann Corbit, Winboard Forum, November 07, 2003
- DimitriWBE 3.11 (WB) and ECE X3 (UCI) by Norbert Raimund Leisner, CCC, June 11, 2017
External Links
Chess Engine
- Luigino Viscione Chess Page
- Dimitri « G 6
- Engine Download List from Ron Murawski's Computer-Chess Wiki has old Dimitri versions
- Dimitri in CCRL Blitz
Misc
- Dimitri from Wikipedia
- Dmitry from Wikipedia
- Dimitri Komarov from Wikipedia
- Dimitri Reinderman from Wikipedia
- Hattler - Dimitri (2010), YouTube Video
References
- ↑ Luigino Viscione Chess Page
- ↑ Dimitri engine by Dann Corbit, Winboard Forum, November 07, 2003
- ↑ DimitriWBE 3.11 (WB) and ECE X3 (UCI) by Norbert Raimund Leisner, CCC, June 11, 2017