Changes

Jump to: navigation, search

Depth-First

1,007 bytes added, 23:55, 9 March 2019
no edit summary
=Publications=
==1985 1970 ...==* [[Toshihide Ibaraki]] ('''1978'''). ''[https://link.springer.com/article/10.1007/BF00991818 Depth-m search in branch-and-bound algorithms]''. [https://link.springer.com/journal/10766 International Journal of Parallel Programming], Vol. 7, No. 4==1980 ...==* [[Richard Korf]] ('''1984'''). ''The Complexity of Brute Force Search''. Technical Report, Department of Computer Science, [[Columbia University]] <ref>quoted by [[Hans Berliner]], [[Gordon Goetsch]] ('''1985'''). ''A Study of Search Methods : The Effect of Constraint Satisfaction and Adventurousness''. [https://www.ijcai.org/Proceedings/85-2/Papers/083.pdf pdf]</ref> <ref>Paper is mentioned by [[Richard Korf#JudeaPearl|Richard Korf]] at [[Judea Pearl#Symposium|Judea Pearl Symposium]], 2010</ref>* [[Richard Korf]] ('''1985'''). ''Depth-first Iterative-Deepening: An Optimal Admissible Tree Search''. [http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.91.288&rep=rep1&type=pdf pdf] from [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.91.288 CiteSeerX]
* [[Stephen F. Wheeler]] ('''1985'''). ''[https://www.researchgate.net/publication/34381496_A_performance_benchmark_of_the_alpha-beta_procedure_on_randomly_ordered_non-uniform_depth-first_game-trees_generated_by_a_chess_program A performance benchmark of the alpha-beta procedure on randomly ordered non-uniform depth-first game-trees generated by a chess program]''. M.Sc. thesis, [https://en.wikipedia.org/wiki/Texas_A%26M_University%E2%80%93Commerce East Texas State University]
* [[Hermann Kaindl]], [[Helmut Horacek]], [[Marcus Wagner]] ('''1986'''). ''Selective Search versus Brute Force.'' [[ICGA Journal#9_3|ICCA Journal, Vol. 9, No. 3]]
* [[Tom Everitt]], [[Marcus Hutter]] ('''2015'''). ''Analytical Results on the BFS vs. DFS Algorithm Selection Problem. Part I: Tree Search''. Australasian Conference on Artificial Intelligence, [https://pdfs.semanticscholar.org/1b4b/c878b2d068214e39b258ee250e5b8889e84c.pdf pdf]
* [[Tom Everitt]], [[Marcus Hutter]] ('''2015'''). ''Analytical Results on the BFS vs. DFS Algorithm Selection Problem: Part II: Graph Search''. Australasian Conference on Artificial Intelligence
* [[Chao Gao]], [[Martin Müller]], [[Ryan Hayward]] ('''2017'''). ''Focused Depth-first Proof Number Search using Convolutional Neural Networks for the Game of Hex''. [[Conferences#IJCAI2017|IJCAI 2017]]
=External Links=
* [http://www.boost.org/doc/libs/1_35_0/libs/graph/doc/depth_first_search.html Boost Graph Library: Depth-First Search]
* [http://xlinux.nist.gov/dads/HTML/depthfirst.html depth-first search] from [http://xlinux.nist.gov/dads/ Dictionary of Algorithms and Data Structures] by [http://hissa.nist.gov/~black/ Paul E. Black], [https://en.wikipedia.org/wiki/National_Institute_of_Standards_and_Technology National Institute of Standards and Technology]
* [[Videos#FlatEarthSociety:Category:Flat Earth Society|Flat Earth Society]] & [https://en.wikipedia.org/wiki/Ernst_Reijseger Ernst Reijseger] - Down Deep, [https://en.wikipedia.org/wiki/Jazz_Middelheim Jazz Middelheim] 2012, [https://en.wikipedia.org/wiki/YouTube YouTube] Video
: {{#evu:https://www.youtube.com/watch?v=NpQnmYP4aT8|alignment=left|valignment=top}}
'''[[Search|Up one Level]]'''
[[Category:Flat Earth Society]]

Navigation menu