Changes

Jump to: navigation, search

Deep Learning

556 bytes removed, 12:30, 14 March 2022
no edit summary
* [[Tomihiro Kimura]], [[Kokolo Ikeda]] ('''2019'''). ''Designing Policy Network with Deep Learning in Turn-Based Strategy Games''. [[Advances in Computer Games 16]]
==2020 ...==
* [[Tristan Cazenave]], [[Yen-Chi Chen]], [[Guan-Wei Chen]], [[Shi-Yu Chen]], [[Xian-Dong Chiu]], [[Julien Dehos]], [[Maria Elsa]], [[Qucheng Gong]], [[Hengyuan Hu]], [[Vasil Khalidov]], [[Cheng-Ling Li]], [[Hsin-I Lin]], [[Yu-Jin Lin]], [[Xavier Martinet]], [[Vegard Mella]], [[Jeremy Rapin]], [[Baptiste Roziere]], [[Gabriel Synnaeve]], [[Fabien Teytaud]], [[Olivier Teytaud]], [[Shi-Cheng Ye]], [[Yi-Jun Ye]], [[Shi-Jim Yen]], [[Sergey Zagoruyko]] ('''2020'''). ''Polygames: Improved Zero Learning''. [https://arxiv.org/abs/2001.09832 arXiv:2001.09832]
* [[Garrett Bingham]], [[William Macke]], [[Risto Miikkulainen]] ('''2020'''). ''Evolutionary Optimization of Deep Learning Activation Functions''. [https://arxiv.org/abs/2002.07224 arXiv:2002.07224]
* [[Jason Liang]], [[Santiago Gonzalez]], [[Risto Miikkulainen]] ('''2020'''). ''Population-Based Training for Loss Function Optimization''. [https://arxiv.org/abs/2002.04225 arXiv:2002.04225]

Navigation menu