Difference between revisions of "Dan Newman"

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Latest revision as of 22:30, 8 April 2020

Home * People * Dan Newman

Daniel (Dan) Newman,
an American computer scientist and information manager with an associates of applied science degree from ECPI College of Technology, Virginia Beach, Virginia [1]. As computer chess programmer, Dan Newman is author of various private chess engines using different board representations like 0x88 and more recently, Bitboards [2], as applied in his WinBoard compatible chess engine Shrike, written in C++, which played the first three CCT Tournaments.

Forum Posts

Re: C or C++ for Chess Programming? by Dan Newman, CCC, August 23, 2000 » Piece-Lists

External Links

References

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