Difference between revisions of "Crystal"

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* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=74175 I think Crystal must have an eval bug] by [[Dann Corbit]], [[CCC]], June 14, 2020
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=74175 I think Crystal must have an eval bug] by [[Dann Corbit]], [[CCC]], June 14, 2020
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75072 Crystal 3.0] by [[Joseph Ellis]], [[CCC]], September 10, 2020
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75072 Crystal 3.0] by [[Joseph Ellis]], [[CCC]], September 10, 2020
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'''2021'''
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* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=76318 Crystal 3.1] by [[Joseph Ellis]], [[CCC]], January 14, 2021
  
 
=External Links=
 
=External Links=

Revision as of 20:57, 14 January 2021

Home * Engines * Stockfish * Crystal

Mineral Quartz Crystal [1]

Crystal,
a UCI chess engine by Joseph Ellis derived from Stockfish, first published in August 2019 [2]. Crystal focuses on better problem solving abilities, and includes fortress detection code. It further addresses some rarely occurring positional or tactical blindness due to too aggressive reductions and pruning. Crystal 3.0, released in September 2020, is able to use NNUE evaluaton [3].

Forum Posts

2019

2020 ...

2021

External Links

Chess Engine

Misc

References

  1. Mineral Quartz Crystal, USDA Photo 93cs3951 by Ken Hammond, Wikimedia Commons
  2. Crystal by Joseph Ellis, CCC, August 14, 2019
  3. Crystal 3.0 by Joseph Ellis, CCC, September 10, 2020

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