Changes

Jump to: navigation, search

Connect Four

377 bytes added, 17:10, 9 December 2019
no edit summary
* [[Yoshiaki Yamaguchi]], [[Todd W. Neller]] ('''2015'''). ''First Player’s Cannot-Lose Strategy in Cylinder-Infinite-Connect-Four for Widths 2 and 6''. [[Advances in Computer Games 14]]
* [[Thomas Philip Runarsson]], [[Simon Lucas]] ('''2015'''). ''On imitating Connect-4 game trajectories using an approximate n-tuple evaluation function''. [[IEEE#CIG|IEEE CIG 2015]]
* [[Markus Thill]] ('''2015'''). ''Temporal Difference Learning Methods with Automatic Step-Size Adaption for Strategic Board Games: Connect-4 and Dots-and-Boxes''. Master thesis, [https://en.wikipedia.org/wiki/Technical_University_of_Cologne Technical University of Cologne], Campus Gummersbach, [http://www.gm.fh-koeln.de/~konen/research/PaperPDF/MT-Thill2015-final.pdf pdf]
=Forum Posts=

Navigation menu