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Computer Chess

31 bytes added, 23:21, 8 September 2019
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'''Computer Chess''', (Atari Chess, CXL-4009)<br/>
a [[Module|cartridge ]] chess program for [[Atari 8-bit]] home computers by [[Larry Wagner]] and [[Bob Whitehead]] (Graphics) in [[6502]] [[Assembly]], the game AI with the help of [[Julio Kaplan]] <ref>[https://www.linkedin.com/in/tekla-perry-33b4a211 Tekla E. Perry], [https://spectrum.ieee.org/at-work/innovation/review-liars-outliers Paul Wallich] ('''1983'''). ''[http://www.atarimuseum.com/videogames/consoles/2600/Atari_case_history.html Design case history: the Atari Video Computer System]''. [[IEEE#Spectrum|IEEE Spectrum]], March 1983, "Doing the 'impossible': chess"</ref>, initially the development version or prototype of [[Video Chess]], released for the Atari 2600 in 1978 <ref>[http://www.atariprotos.com/2600/software/computerchess/computerchess.htm Computer Chess - AtariProtos.com]</ref>.
In 1979, a revised version of the program was released by [https://en.wikipedia.org/wiki/Atari Atari] as ''Computer Chess'', adapted for the Atari 400/800.
A [https://en.wikipedia.org/wiki/Joystick joystick] was used to move the pieces.
'''[[Engines|Up one Level]]'''
[[Category:Chess Suffix]]
[[Category:Module]]

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