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Cognition

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* [[Mathematician#TWinograd|Terry Winograd]] ('''1980'''). ''What Does it Mean to Understand Language?'' [https://en.wikipedia.org/wiki/Cognitive_Science_(journal) Cognitive Science], Vol. 4, No. 3
* [[Matjaž Gams]] ('''1981'''). ''Reasoning in Electric Circuits''. M.Sc. Thesis
* [[Robert I. Reynolds]] ('''1982'''). ''[httphttps://www.jstor.org/discover/10.2307stable/1422131?uidseq=3737864&uid=2129&uid=2&uid=70&uid=4&sid=21101400117107 1 Search Heuristics of Chess Players of Different Calibers]''. [https://en.wikipedia.org/wiki/American_Journal_of_Psychology American Journal of Psychology], Vol. 95, No. 3* [[Dennis H. Holding]], [[Robert I. Reynolds]] ('''1982'''). ''[httphttps://link.springer.com/article/10.3758%2FBF03197635?LI=true#page-1 /BF03197635 Recall or Evaluation of Chess Positions as Determinants of Chess Skill]''. [httphttps://www.springer.com/psychology/cognitive+psychology/journal/13421 Memory & Cognition], Vol. 10, No. 3, 237-242
* [[Murray Campbell]], [[Hans Berliner]] ('''1983'''). ''A Chess Program That Chunks''. AAAI 1983 49-53, [http://www.aaai.org/Papers/AAAI/1983/AAAI83-012.pdf pdf]
* [[Mathematician#TWinograd|Terry Winograd]] ('''1983'''). ''[https://dl.acm.org/citation.cfm?id=1098647 Language as a cognitive process 1: Syntax]''. [https://en.wikipedia.org/wiki/Addison-Wesley Addison-Wesley]
* [[Fernand Gobet]], [[Herbert Simon]] ('''1996'''). ''Recall of random and distorted positions: Implications for the theory of expertise.'' Memory & Cognition, 24, 493-503.
* [[Fernand Gobet]], [[Herbert Simon]] ('''1996'''). ''Recall of rapidly presented random chess positions is a function of skill.'' Psychonomic Bulletin & Review, 3, 159-163, [http://people.brunel.ac.uk/%7Ehsstffg/preprints/Recall_random_pos.doc word reprint]
* [http://www.glicko.net/ [Mark E. Glickman]], [[Christopher Chabris]] ('''1996'''). ''Using Chess Ratings as Data in Psychological Research''. [https://pdfs.semanticscholar.org/1ffd/3432f56476f0047426b37f7f433f5a6575b0.pdf pdf]
'''1997'''
* [[Santos Gerardo Lazzeri]], [[Rachelle Heller]] ('''1997'''). ''Application of Fuzzy Logic and Case-Based Reasoning to the Generation of High-Level Advice in Chess''. [[Advances in Computer Chess 8]]

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