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Clubfoot

1 byte added, 06:38, 13 January 2020
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'''Clubfoot''',<br/>
a very basic [[UCI]] [[:Category:Open Source|open source chess engine]] by [[Shawn Chidester]], written in [[Cpp|C++]].
It was started as a real-world example of how to implement a UCI chess engine using the [[Senjo]] UCI adapter <ref>[https://github.com/zd3nik/SenjoUCIAdapter zd3nik/SenjoUCIAdapter · GitHub]</ref>.
It uses [[0x88]] board representation, [[Null Move Pruning|null move pruning]], [[Principal Variation Search|PVS]] with [[Aspiration Windows|aspiration windows]], [[Iterative Deepening|iterative deepening]], [[Internal Iterative Deepening|IID]], [[Transposition Table|transposition table]], [[Killer Heuristic|killer heuristic]], [[Check Extensions|check extensions]], and [[Late Move Reductions|late move reductions]] using a custom version of the [[History Heuristic|history heuristic]] - among other common concepts.

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