Difference between revisions of "Chih-Hung Chen"
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'''Chih-Hung Chen''',<br/> | '''Chih-Hung Chen''',<br/> | ||
− | a Taiwanese computer scientist affiliated with the [https://en.wikipedia.org/wiki/National_Taiwan_Normal_University National Taiwan Normal University]. | + | a Taiwanese computer scientist affiliated with the [https://en.wikipedia.org/wiki/National_Taiwan_Normal_University National Taiwan Normal University] <ref>[[Yen-Chi Chen]], [[Chih-Hung Chen]], [[Shun-Shii Lin]] ('''2018'''). ''[https://dl.acm.org/citation.cfm?id=3293486 Exact-Win Strategy for Overcoming AlphaZero]''. [https://dl.acm.org/citation.cfm?id=3293475 CIIS 2018]</ref>, and before with the [https://en.wikipedia.org/wiki/Chang_Jung_Christian_University Chang Jung University], already working with [[Shun-Shii Lin]] <ref>[[Shun-Shii Lin]], [[Chih-Hung Chen]], [[Shun-Chin Hsu]], [[I-Chen Wu]], [[Shi-Jim Yen]], [[Jr-Chang Chen]] ('''2014'''). ''TCGA 2014 Computer Game Tournament''. [[ICGA Journal#37_4|ICGA Journal, Vol. 37, No. 4]]</ref>. |
− | His research interests include [[Learning|machine learning]] and [[Games|computer games]], | + | His research interests include [[Learning|machine learning]] and [[Games|computer games]]. Along with [[Terry Lao]], he is co-author of the [[Chinese Dark Chess]] program ''TuxedoCat'', and along with Shun-Shii Lin, co-author of the [[Chinese Chess]] engine [[Shark (Xiangqi)|Shark]]. |
=Selected Publications= | =Selected Publications= |
Revision as of 20:41, 14 October 2019
Home * People * Chih-Hung Chen
Chih-Hung Chen,
a Taiwanese computer scientist affiliated with the National Taiwan Normal University [1], and before with the Chang Jung University, already working with Shun-Shii Lin [2].
His research interests include machine learning and computer games. Along with Terry Lao, he is co-author of the Chinese Dark Chess program TuxedoCat, and along with Shun-Shii Lin, co-author of the Chinese Chess engine Shark.
Selected Publications
2010 ...
- Chih-Hung Chen, Shun-Shii Lin, Min-Huei Huang (2012). Volunteer Computing System Applied to Computer Games. TCGA 2012 Workshop
- Chih-Hung Chen, Shun-Shii Lin (2013). Effective Integration Frameworks for Combining Computer Gaming programs with the Grid Computing System. JSAI 2013
- Shun-Shii Lin, Chih-Hung Chen, Shun-Chin Hsu, I-Chen Wu, Shi-Jim Yen, Jr-Chang Chen (2014). TCGA 2014 Computer Game Tournament. ICGA Journal, Vol. 37, No. 4 » TCGA 2014
2015 ...
- Chih-Hung Chen, Shun-Shii Lin, Yen-Chi Chen (2017). An algorithmic design and implementation of outer-open gomoku. ICCCS 2017
- Shun-Shii Lin, Chih-Hung Chen, Yu-Heng Chen, Wei-Lin Wu (2018). Some Improvements in Monte Carlo Tree Search Algorithms for Sudden Death Games. CG 2018, ICGA Journal, Vol. 40, No. 4
- Nai-Yuan Chang, Chih-Hung Chen, Shun-Shii Lin, Surag Nair (2018). The Big Win Strategy on Multi-Value Network: An Improvement over AlphaZero Approach for 6x6 Othello. MLMI2018
- Yen-Chi Chen, Chih-Hung Chen, Shun-Shii Lin (2018). Exact-Win Strategy for Overcoming AlphaZero. CIIS 2018
External Links
References
- ↑ Yen-Chi Chen, Chih-Hung Chen, Shun-Shii Lin (2018). Exact-Win Strategy for Overcoming AlphaZero. CIIS 2018
- ↑ Shun-Shii Lin, Chih-Hung Chen, Shun-Chin Hsu, I-Chen Wu, Shi-Jim Yen, Jr-Chang Chen (2014). TCGA 2014 Computer Game Tournament. ICGA Journal, Vol. 37, No. 4
- ↑ Chih-Hung Chen from ResearchGate