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'''[[Main Page|Home]] * Chess'''
[[FILE:Breaking Point 1.png|border|right|thumb|Chess <ref> An [https://commons.wikimedia.org/wiki/File:Breaking_Point_1.png illustration ] by [https://en.wikipedia.org/wiki/Alex_Ebel Ebel] for [https://en.wikipedia.org/wiki/James_E._Gunn_(writer) James E. Gunn's] Breaking Point, appeared in [https://en.wikipedia.org/wiki/Space_Science_Fiction Space Science Fiction], March 1953</ref> ]]
'''Chess''',<br/>
* [[Match Statistics]]
* [[Playing Strength]]
* [[Rules of Chess]] (Computer Chess related)
* [[Time Management]]
* In 1966, Eero Bonsdorff, [https://en.wikipedia.org/wiki/Karl_Fabel Karl Fabel], and Olvai Riihimaa gave 5899 as the maximum number of [[Moves|moves]] in a chess game <ref>Eero Bonsdorff, [https://en.wikipedia.org/wiki/Karl_Fabel Karl Fabel], Olvai Riihimaa ('''1966''') ''Schach und Zahl - Unterhaltsame Schachmathematik''. Seite 11-13, Walter Rau Verlag, Düsseldorf (German)</ref> <ref>[http://de.wikipedia.org/wiki/50-Z%C3%BCge-Regel#Schachmathematik 50-Züge-Regel - Schachmathematik from Wikipedia.de] (German)</ref> <ref>[http://www.xs4all.nl/~timkr/chess2/honor.htm Defending Humanity's Honor] by [https://en.wikipedia.org/wiki/Tim_Krabb%C3%A9 Tim Krabbé], see game [[Rival|NewRival]] - [[Faile]] with 493 moves, and playing 402 moves with bare kings!</ref>
* [[Shirish Chinchalkar]] has determined a [https://en.wikipedia.org/wiki/Game_complexity#State-space_complexity state-space complexity] of 10<span style="font-size: 80%; vertical-align: super;">46.25</span> as upper bound for the number of reachable [[Chess Position|chess positions]] <ref>[[Shirish Chinchalkar]] ('''1996'''). ''An Upper Bound for the Number of Reachable Positions''. [[ICGA Journal#19_3|ICCA Journal, Vol. 19, No. 3]]</ref>, [[John Tromp]] gives about 10^45.888 <ref>[http://tromp.github.io/chess/chess.html John's Chess Playground - Number of chess diagrams and positions]</ref> <ref>[http://www.talkchess.com/forum/viewtopic.php?t=51744&start=3 Re: Total possible chess positions?] by [[Álvaro Begué]], [[CCC]], March 26, 2014</ref>
* The [[Encoding Moves#MoveIndex|maximum number of moves]] per [[Chess Position|chess position]] seems 218 <ref>[https://www.stmintz.com/ccc/index.php?id=272654 Does this position blow up your program?] by [[Michael Byrne|Mike Byrne]], [[CCC]], December 23, 2002</ref> <ref>[https://www.stmintz.com/ccc/index.php?id=424966 Subject: Maximum Number of Legal Moves] by [http://onezero.org/ [Andrew Shapira]], [[CCC]], May 08, 2005</ref>
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* [[Chess 0.5X]] by [[Wim Elsenaar]]
* [[Chess 2001]], [[Dedicated Chess Computers]]
* [[Chess 20132020|Chess 201x20xx]] by [[Filip Höfer]]
* [[Chess-64]] by [[Fabien Letouzey]]
* [[Chess 7.0]] by [[Larry Atkin]]
 
=Categories=
* [[:Category:Chess Suffix|Category: Chess Suffix]]
* [[:Category:CP Suffix|Category: Chess Program (CP) Suffix]]
* [[:Category:Chess Legend|Category: Chess Legends]]
=See also=
* [[Anti-Computerchess]]
* [[Arts]]
* [[Cartoons]]
* [[Databases|Chess Databases]]
* [[Engines|Chess Engines]]
* [[Morphy#ChessFever|Chess Fever (Shakhmatnaya goryachka)]]
* [[:Category:Chess Legend|Chess Legends]]
* [[Chess Query Language]]
* [[Cognition]]
* [[Ingo Althöfer]] ('''2001'''). ''Grandmaster Chess with one-sided Computer Help.'' [[ICGA Journal#24_4|ICGA Journal, Vol. 24, No.4]]
* [[Marek Strejczek]] ('''2004'''). ''Some aspects of chess programming''. M.Sc. thesis, [[Technical University of Łódź]]
* [[Henk Mannen]], [[Marco Wiering]] ('''2004'''). ''[https://www.semanticscholar.org/paper/Learning-to-Play-Chess-using-TD(lambda)-learning-Mannen-Wiering/00a6f81c8ebe8408c147841f26ed27eb13fb07f3 Learning to play chess using TD(λ)-learning with database games]''. [http://students.uu.nl/en/hum/cognitive-artificial-intelligence Cognitive Artificial Intelligence], [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University], Benelearn’04, [https://www.ai.rug.nl/~mwiering/GROUP/ARTICLES/learning-chess.pdf pdf]
==2005 ...==
* [[Fernand Gobet]], [[Peter Jansen]] ('''2005'''). ''Training in Chess: A Scientific Approach''. [http://www.brunel.ac.uk/~hsstffg/preprints/Training_in_chess.PDF pdf]
* [[Garry Kasparov]] ('''2018'''). ''[http://science.sciencemag.org/content/362/6419/1087 Chess, a Drosophila of reasoning]''. [https://en.wikipedia.org/wiki/Science_(journal) Science], Vol. 362, No. 6419
* [[Jaap van den Herik]] ('''2018'''). ''Computer chess: From idea to DeepMind''. [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
* [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Thomas Hubert]], [[Karen Simonyan]], [[Laurent Sifre]], [[Simon Schmitt]], [[Arthur Guez]], [[Edward Lockhart]], [[Demis Hassabis]], [[Thore Graepel]], [[Timothy Lillicrap]], [[David Silver]] ('''2019'''). ''Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model''. [https://arxiv.org/abs/1911.08265 arXiv:1911.08265] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=72381 New DeepMind paper] by GregNeto, [[CCC]], November 21, 2019</ref>
* [[Vladimir Vargas-Calderón]] ('''2019'''). ''Are Armageddon chess games implemented fairly?'' [[ICGA Journal#41_4|ICGA Journal, Vol. 41, No. 4]] <ref>[https://en.wikipedia.org/wiki/Fast_chess#Armageddon Armageddon chess from Wikipedia]</ref>
==2020 ...==
* [[Manuel Cristóbal López-Michelone]], [[Jorge Luis Ortega-Arjona]] ('''2020'''). ''A description language for chess''. [[ICGA Journal#42_1|ICGA Journal, Vol. 42, No. 1]]
* [[Nenad Tomašev]], [[Ulrich Paquet]], [[Demis Hassabis]], [[Vladimir Kramnik]] ('''2020'''). ''Assessing Game Balance with AlphaZero: Exploring Alternative Rule Sets in Chess''. [https://arxiv.org/abs/2009.04374 arXiv:2009.04374] » [[AlphaZero]]
* [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Thomas Hubert]], [[Karen Simonyan]], [[Laurent Sifre]], [[Simon Schmitt]], [[Arthur Guez]], [[Edward Lockhart]], [[Demis Hassabis]], [[Thore Graepel]], [[Timothy Lillicrap]], [[David Silver]] ('''2020'''). ''[https://www.nature.com/articles/s41586-020-03051-4 Mastering Atari, Go, chess and shogi by planning with a learned model]''. [https://en.wikipedia.org/wiki/Nature_%28journal%29 Nature], Vol. 588 <ref>[https://deepmind.com/blog/article/muzero-mastering-go-chess-shogi-and-atari-without-rules?fbclid=IwAR3mSwrn1YXDKr9uuGm2GlFKh76wBilex7f8QvBiQecwiVmAvD6Bkyjx-rE MuZero: Mastering Go, chess, shogi and Atari without rules]</ref>
* [[Monroe Newborn|Monty Newborn]] ('''2021'''). ''Mad Monty Chess''. [[ICGA Journal#43_1|ICGA Journal, Vol. 43, No. 1]]
* [[Maximilian Alexander Gehrke]] ('''2021'''). ''Assessing Popular Chess Variants Using Deep Reinforcement Learning''. Master thesis, [[Darmstadt University of Technology|TU Darmstadt]], [https://ml-research.github.io/papers/gehrke2021assessing.pdf pdf] » [[CrazyAra]]
* [[Dominik Klein]] ('''2021'''). ''[https://github.com/asdfjkl/neural_network_chess Neural Networks For Chess]''. [https://github.com/asdfjkl/neural_network_chess/releases/tag/v1.1 Release Version 1.1 · GitHub] <ref>[https://www.talkchess.com/forum3/viewtopic.php?f=2&t=78283 Book about Neural Networks for Chess] by dkl, [[CCC]], September 29, 2021</ref>
* [[Guy Haworth]] ('''2021'''). ''Chess without draws''. [[ICGA Journal#43_2|ICGA Journal, Vol. 43, No. 2]]
* [[Thomas McGrath]], [[Andrei Kapishnikov]], [[Nenad Tomašev]], [[Adam Pearce]], [[Demis Hassabis]], [[Been Kim]], [[Ulrich Paquet]], [[Vladimir Kramnik]] ('''2021'''). ''Acquisition of Chess Knowledge in AlphaZero''. [https://arxiv.org/abs/2111.09259 arXiv:2111.09259] » [[AlphaZero]] <ref>[https://en.chessbase.com/post/acquisition-of-chess-knowledge-in-alphazero Acquisition of Chess Knowledge in AlphaZero], [[ChessBase|ChessBase News]], November 18, 2021</ref>
* [[Miha Bizjak]], [[Matej Guid]] ('''2021'''). ''Automatic Recognition of Similar Chess Motifs''. [[Advances in Computer Games 17]]
* [[Nenad Tomašev]], [[Ulrich Paquet]], [[Demis Hassabis]], [[Vladimir Kramnik]] ('''2022'''). ''[https://cacm.acm.org/magazines/2022/2/258230-reimagining-chess-with-alphazero/fulltext Reimagining Chess with AlphaZero]''. [[ACM#Communications|Communications of the ACM]], Vol. 65, No. 2 » [[AlphaZero]]
=Forum Posts=
==2000 ...==
* [https://www.stmintz.com/ccc/index.php?id=272654 Does this position blow up your program?] by [[Michael Byrne|Mike Byrne]], [[CCC]], December 23, 2002
* [https://www.stmintz.com/ccc/index.php?id=424966 Subject: Maximum Number of Legal Moves] by [http://onezero.org/ [Andrew Shapira]], [[CCC]], May 08, 2005
* [http://www.talkchess.com/forum/viewtopic.php?t=17338 Variants and Board Size] by [[Harm Geert Muller]], [[CCC]], October 25, 2007
==2010 ...==
* [http://www.talkchess.com/forum/viewtopic.php?t=65292 Weakly vs strongly solving chess] by Greg Simpson, [[CCC]], September 26, 2017
* [http://www.talkchess.com/forum/viewtopic.php?t=65962 best board representation for variants (javascript) ?] by [[Mahmoud Uthman]], [[CCC]], December 10, 2017 » [[Board Representation]], [[JavaScript]]
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=66003 One idea to solve chess?] by [[Mario Carbonell Martinez|Mario Carbonell]], [[CCC]], December 13, 2017
'''2018'''
* [http://www.talkchess.com/forum/viewtopic.php?t=66298 Is modern chess software lossless or lossy?] by Meni Rosenfeld, [[CCC]], January 10, 2018 » [[Playing Strength]], [[Selectivity]]
* [http://www.talkchess.com/forum/viewtopic.php?t=66302 Is chess still 99% tactics?] by [[Alvaro Cardoso]], [[CCC]], January 11, 2018 » [[Tactics]]
* [http://www.talkchess.com/forum/viewtopic.php?t=66364 A Chess variant with low draw rate] by [[Kai Laskos]], [[CCC]], January 19, 2018 » [[Games#ChessVariants|Chess Variants]]
'''2019'''
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=70723 The Plan-9 to finally solve chess :)] by [[Sergei Markoff|Sergei S. Markoff]], [[CCC]], May 11, 2019
==2020 ...==
* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75606 Transhuman Chess with NN and RL...] by [[Srdja Matovic]], [[CCC]], October 30, 2020 » [[Neural Networks|NN]], [[Reinforcement Learning|RL]]
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=75667 New PGN Tag: VariantFamily] by [[ Harm Geert Muller]], [[CCC]], November 03, 2020 » [[#Variants|Chess Variants]], [[Portable Game Notation|PGN]]
'''2021'''
* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=76382 correspondence chess in the age of NNUE] by [[Larry Kaufman]], [[CCC]], January 21, 2021 » [[NNUE]]
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=77685 On the number of chess positions] by [[John Tromp]], [[CCC]], July 09, 2021 » [[Chess Position]]
* [https://www.talkchess.com/forum3/viewtopic.php?f=7&t=78464 Open Chess Game Database Standard (OCGDB)] by [[Pham Hong Nguyen|Nguyen Pham]], [[CCC]], October 20, 2021 » [[Databases|Chess Databases]]
'''2022'''
* [https://www.talkchess.com/forum3/viewtopic.php?f=7&t=77685&start=34 Re: On the number of chess positions] by [[John Tromp]], [[CCC]], April 02, 2022 » [[Chess Position]]
=External Links=
=References=
<references />
'''[[Main Page|HomeUp one Level]]'''
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