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Chess

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'''[[Main Page|Home]] * Chess'''
[[FILE:Breaking Point 1.png|border|right|thumb|Chess <ref> An [https://commons.wikimedia.org/wiki/File:Breaking_Point_1.png illustration ] by [https://en.wikipedia.org/wiki/Alex_Ebel Ebel] for [https://en.wikipedia.org/wiki/James_E._Gunn_(writer) James E. Gunn's] Breaking Point, appeared in [https://en.wikipedia.org/wiki/Space_Science_Fiction Space Science Fiction], March 1953</ref> ]]
'''Chess''',<br/>
* [[Chess 0.5X]] by [[Wim Elsenaar]]
* [[Chess 2001]], [[Dedicated Chess Computers]]
* [[Chess 20132020|Chess 201x20xx]] by [[Filip Höfer]]
* [[Chess-64]] by [[Fabien Letouzey]]
* [[Chess 7.0]] by [[Larry Atkin]]
* [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Thomas Hubert]], [[Karen Simonyan]], [[Laurent Sifre]], [[Simon Schmitt]], [[Arthur Guez]], [[Edward Lockhart]], [[Demis Hassabis]], [[Thore Graepel]], [[Timothy Lillicrap]], [[David Silver]] ('''2019'''). ''Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model''. [https://arxiv.org/abs/1911.08265 arXiv:1911.08265] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=72381 New DeepMind paper] by GregNeto, [[CCC]], November 21, 2019</ref>
* [[Vladimir Vargas-Calderón]] ('''2019'''). ''Are Armageddon chess games implemented fairly?'' [[ICGA Journal#41_4|ICGA Journal, Vol. 41, No. 4]] <ref>[https://en.wikipedia.org/wiki/Fast_chess#Armageddon Armageddon chess from Wikipedia]</ref>
==2020 ...==
* [[Manuel Cristóbal López-Michelone]], [[Jorge Luis Ortega-Arjona]] ('''2020'''). ''A description language for chess''. [[ICGA Journal#42_1|ICGA Journal, Vol. 42, No. 1]]
* [[Nenad Tomašev]], [[Ulrich Paquet]], [[Demis Hassabis]], [[Vladimir Kramnik]] ('''2020'''). ''Assessing Game Balance with AlphaZero: Exploring Alternative Rule Sets in Chess''. [https://arxiv.org/abs/2009.04374 arXiv:2009.04374] » [[AlphaZero]]
=Forum Posts=

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