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Chess

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* [[Engines|Chess Engines]]
* [[Morphy#ChessFever|Chess Fever (Shakhmatnaya goryachka)]]
* [[Various Classifications#ChessLegend:Category:Chess Legend|Chess Legends]]
* [[Chess Query Language]]
* [[Cognition]]
==2000 ...==
* [[Ingo Althöfer]] ('''2001'''). ''Grandmaster Chess with one-sided Computer Help.'' [[ICGA Journal#24_4|ICGA Journal, Vol. 24, No.4]]
* [[Marek Strejczek]] ('''2004'''). ''Some aspects of chess programming''. M.Sc. thesis, [[Technical University of Łódź]], Faculty of Electrical and Electronic Engineering, Department of Computer Science, Supervisor [[Maciej Szmit]], [http://nesik.republika.pl/download//SomeAspectsOfChessProgramming.zip zipped pdf], [http://www.top-5000.nl/ps/SomeAspectsOfChessProgramming.pdf pdf]
* [[Henk Mannen]], [[Marco Wiering]] ('''2004'''). ''Learning to play chess using TD(λ)-learning with database games''. [http://students.uu.nl/en/hum/cognitive-artificial-intelligence Cognitive Artificial Intelligence], [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University], Benelearn’04
==2005 ...==
* [[Bernd Blasius]], [[Ralf Tönjes]] ('''2009'''). ''[http://journals.aps.org/prl/abstract/10.1103/PhysRevLett.103.218701 Zipf's Law in the Popularity Distribution of Chess Openings]''. [https://en.wikipedia.org/wiki/Physical_Review_Letters Physical Review Letters], 103, 218701, [http://www.icbm.de/fileadmin/user_upload/icbm/ag/mathmod/download/BlasiusToenjes2009.pdf pdf] <ref>[https://en.wikipedia.org/wiki/Zipf%27s_law Zipf's law from WIkipedia]</ref>
* [[Shay Bushinsky]] ('''2009'''). ''[http://www.aaai.org/ojs/index.php/aimagazine/article/view/2255 Deus Ex Machina— A Higher Creative Species in the Game of Chess]''. [[AAAI#AIMAG|AI Magazine]], Vol. 30, No. 3 » [[Artificial Intelligence#MachineCreativity|Machine Creativity]] <ref>[http://en.chessbase.com/post/machine-creativity-what-it-is-and-what-it-isn-t Machine creativity: what it is and what it isn't] by [[Albert Silver]], [[ChessBase|ChessBase News]], August 28, 2016</ref>
* [[Stephen Muggleton]], [[Aline Paes]], [[Vítor Santos Costa]], [[Gerson Zaverucha]] ('''2009'''). ''[https://link.springer.com/chapter/10.1007/978-3-642-13840-9_12 Chess Revision: Acquiring the Rules of Chess Variants through FOL Theory Revision from Examples]''. [https://dblp.uni-trier.de/db/conf/ilp/ilp2009.html ILP 2009], [https://www.doc.ic.ac.uk/~shm/Papers/paeschess.pdf pdf] <ref>[https://en.wikipedia.org/wiki/First-order_logic First-order logic from Wikipedia]</ref>
==2010 ...==
* [[Christian Hesse]] ('''2011'''). ''[http://www.newinchess.com/The_Joys_of_Chess-p-953.html The Joys of Chess - Heroes, Battles & Brilliancies]''. ISBN: 978-90-5691-355-7, [https://en.wikipedia.org/wiki/New_In_Chess New In Chess] <ref>[http://www.chessbase.com/newsdetail.asp?newsid=7775 The joys of chess – and the value of the pieces], [[ChessBase|ChessBase News]], December 21, 2011</ref>
* [[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Matthew Lai]], [[Arthur Guez]], [[Marc Lanctot]], [[Laurent Sifre]], [[Dharshan Kumaran]], [[Thore Graepel]], [[Timothy Lillicrap]], [[Karen Simonyan]], [[Demis Hassabis]] ('''2018'''). ''[http://science.sciencemag.org/content/362/6419/1140 A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play]''. [https://en.wikipedia.org/wiki/Science_(journal) Science], Vol. 362, No. 6419 <ref>[https://deepmind.com/blog/alphazero-shedding-new-light-grand-games-chess-shogi-and-go/ AlphaZero: Shedding new light on the grand games of chess, shogi and Go] by [[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]] and [[Demis Hassabis]], [[DeepMind]], December 03, 2018</ref>
* [[Garry Kasparov]] ('''2018'''). ''[http://science.sciencemag.org/content/362/6419/1087 Chess, a Drosophila of reasoning]''. [https://en.wikipedia.org/wiki/Science_(journal) Science], Vol. 362, No. 6419
* [[Jaap van den Herik]] ('''2018'''). ''Computer chess: From idea to DeepMind''. [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
=Forum Posts=

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