Difference between revisions of "Checkers"

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* [[Aart Bik]] ('''2012'''). ''Computing Deep Perft and Divide Numbers for Checkers''. [[ICGA Journal#35_4|ICGA Journal, Vol. 35, No. 4]] » [[Perft]]
 
* [[Aart Bik]] ('''2012'''). ''Computing Deep Perft and Divide Numbers for Checkers''. [[ICGA Journal#35_4|ICGA Journal, Vol. 35, No. 4]] » [[Perft]]
 
* [http://www.informatik.uni-trier.de/~ley/pers/hd/a/Al=Khateeb:Belal Belal Al-Khateeb], [[Graham Kendall]] ('''2012'''). ''Effect of Look-Ahead Depth in Evolutionary Checkers''. [http://www.informatik.uni-trier.de/~ley/db/journals/jcst/jcst27.html#Al-KhateebK12 Journal of Computer Science and Technology, Vol. 27], No. 5
 
* [http://www.informatik.uni-trier.de/~ley/pers/hd/a/Al=Khateeb:Belal Belal Al-Khateeb], [[Graham Kendall]] ('''2012'''). ''Effect of Look-Ahead Depth in Evolutionary Checkers''. [http://www.informatik.uni-trier.de/~ley/db/journals/jcst/jcst27.html#Al-KhateebK12 Journal of Computer Science and Technology, Vol. 27], No. 5
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==2015 ...==
 
* [[Danilo Carvalho]], [[Minh Le Nguyen]], [[Hiroyuki Iida]] ('''2017'''). ''An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance''. [[Advances in Computer Games 15]], [https://www.researchgate.net/publication/318718797_An_Analysis_of_Majority_Voting_in_Homogeneous_Groups_for_Checkers_Understanding_Group_Performance_through_Unbalance?ev=prf_high ResearchGate]
 
* [[Danilo Carvalho]], [[Minh Le Nguyen]], [[Hiroyuki Iida]] ('''2017'''). ''An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance''. [[Advances in Computer Games 15]], [https://www.researchgate.net/publication/318718797_An_Analysis_of_Majority_Voting_in_Homogeneous_Groups_for_Checkers_Understanding_Group_Performance_through_Unbalance?ev=prf_high ResearchGate]
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* [[Jan-Jaap van Horssen]] ('''2018'''). ''Complexity of checkers and draughts on different board sizes''. [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
  
 
=Forum Posts=
 
=Forum Posts=

Revision as of 16:21, 28 March 2019

Home * Games * Checkers

Checkers board [1]

Checkers, also American Checkers or English draughts, is a variant of Draughts played on an eight by eight board using 32 either dark or light squares. Like Chess, Checkers is a two-player zero-sum and perfect information abstract strategy board game.

Rules

Each side starts with twelve checkers, placed on the three back-ranks. Black moves first, alternating with White - there is no passing move. Checkers move one step diagonally forward, kings diagonally forward and backward. When a checker reaches the last rank, it promotes to a king. Checkers and king capture men by jumping over them to an empty square behind (checkers only forward). Captures are compulsory, one must play a capture if at least one is available, and is required to continue jumping and capturing as part of the same turn. However, a checker reaching the last row must stop to be crowned and can move no further on that turn [2]. The side run out of moves loses.

Computer Olympiads

Solving Checkers

In 2007, the Chinook team around Jonathan Schaeffer declared Checkers solved [3] [4] [5].

Programs

The first Checkers program was written by Christopher Strachey, National Research Development Corporation, London, in the early 1950s to run on a Pilot ACE at the National Physical Laboratory, exhausting its memory [6], and soon ported to the Ferranti Mark 1 [7] [8]. His checkers program from 1966 [9] written in CPL is available on-line, in a corrected version with courtesy of Peter Norvig [10] [11]. The second program was written in 1956 by Arthur Samuel [12]:

American checkers

Classical checkers

See also

Selected Publications

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Jonathan Schaeffer, Norman Treloar, Paul Lu, Rob Lake (1993). Man Versus Machine for the World Checkers Championship. ICCA Journal, Vol. 16, No. 2

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Forum Posts

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External Links

References

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