Difference between revisions of "Cameron Browne"

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* [[Cameron Browne]] ('''2018'''). ''Computer-assisted puzzle design''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
 
* [[Cameron Browne]] ('''2018'''). ''Computer-assisted puzzle design''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
 
* [[Dennis Soemers]], [[Walter Crist]], [[Cameron Browne]] ('''2019'''). ''[https://content.iospress.com/articles/icga-journal/icg190118 Report on the Digital Ludeme Project]''. [[ICGA Journal#41_3|ICGA Journal, Vol. 41, No. 3]]
 
* [[Dennis Soemers]], [[Walter Crist]], [[Cameron Browne]] ('''2019'''). ''[https://content.iospress.com/articles/icga-journal/icg190118 Report on the Digital Ludeme Project]''. [[ICGA Journal#41_3|ICGA Journal, Vol. 41, No. 3]]
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* [[Eric Piette]], [[Dennis Soemers]], [[Matthew Stephenson]], [[Chiara Sironi]], [[Mark Winands]], [[Cameron Browne]] ('''2019'''). ''Ludii - The Ludemic General Game System''. [https://arxiv.org/abs/1905.05013 arXiv:1905.05013]
 
* [[Cameron Browne]], [[Matthew Stephenson]], [[Eric Piette]], [[Dennis Soemers]] ('''2019'''). ''A Practical Introduction to the Ludii General Game System''. [[Advances in Computer Games 16]]
 
* [[Cameron Browne]], [[Matthew Stephenson]], [[Eric Piette]], [[Dennis Soemers]] ('''2019'''). ''A Practical Introduction to the Ludii General Game System''. [[Advances in Computer Games 16]]
 
==2020 ...==
 
==2020 ...==

Revision as of 13:28, 2 December 2021

Home * People * Cameron Browne

Cameron Browne [1]

Cameron Bolitho Browne,
an Australian psychologist, computer scientist, games researcher and inventor with a Ph.D. in Artificial Intelligence and game design from University of Queensland [2], and associate professor in Maastricht University's Games and AI group. His research interest includes Monte-Carlo Tree Search (MCTS) for procedural content generation in creative domains, to investigate ways in which MCTS - typically used for move planning in games - can instead be harnessed to analyze, optimize and design new games, music and artwork. Cameron Browne is co-author of the Hex-program Hex Kriger, which competed at the 11th Computer Olympiad, Turin 2006.

Selected Publications

[3]

2000 ...

2005 ...

2010 ...

2015 ...

Cameron Browne (2015). Uniqueness in Logic Puzzles.
Cameron Browne (2015). Embed the Rules. pdf

2020 ...

External Links

References

  1. CV for Cameron Browne
  2. Cameron Browne (2008). Automatic Generation and Evaluation of Recombination Games. Ph.D. thesis, Queensland University of Technology, advisor Frédéric Maire, pdf
  3. CV for Cameron Browne
  4. Ingo Althöfer (2010). Automatic Generation and Evaluation of Recombination Games. Doctoral Dissertation by Cameron Browne, Review, ICGA Journal, Vol. 33, No. 4
  5. Cameron's Yavalath Page
  6. GECCO 2012

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