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Best-First

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==1990 ...==
* [[Steven Skiena]] ('''1990'''). ''Breadth-First and Depth-First Search.'' §3.2.5 in [http://www.amazon.com/exec/obidos/ASIN/0521806860/ref=nosim/weisstein-20 Implementing Discrete Mathematics: Combinatorics and Graph Theory with Mathematica], Addison-Wesley
* [[Nageshwara Rao Vempaty]], [[Vipin Kumar]], [[Richard Korf]] ('''1991'''). ''Depth-First vs Best-First Search''. [[Conferences#AAAI-91|AAAI-91]], [https://www.aaai.org/Papers/AAAI/1991/AAAI91-067.pdf pdf]
* [[Richard Korf]] ('''1993'''). ''Linear-Space Best-First Search.'' [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 62, No. 1, [http://www.aaai.org/Papers/AAAI/1992/AAAI92-082.pdf pdf]
* [[Richard Korf]], [[Max Chickering]] ('''1993'''). ''[http://www.aaai.org/Library/Symposia/Fall/1993/fs93-02-006.php Best-first Minimax Search: First Results].'' [http://www.aaai.org/[Conferences/#AAAI/aaai93.php -93|AAAI'-93]]* [[Mathematician#WZhang|Weixiong Zhang]], [[Richard Korf]] ('''1993'''). ''[http://dl.acm.org/citation.cfm?id=1867385 Depth-first vs. best-first search: New results]''. [http://www.aaai.org/[Conferences/#AAAI/aaai93.php -93|AAAI'-93]]
* [[Deniz Yuret]] ('''1994'''). ''[https://scholar.google.com/citations?view_op=view_citation&hl=en&user=EJurXJ4AAAAJ&cstart=40&citation_for_view=EJurXJ4AAAAJ:TQgYirikUcIC The Principle of Pressure in Chess]''. TAINN 1994
* [[Aske Plaat]], [[Jonathan Schaeffer]], [[Wim Pijls]], [[Arie de Bruin]] ('''1995'''). ''Best-First Fixed Depth Game Tree Search in Practice.'' [http://www.informatik.uni-trier.de/%7Eley/db/conf/ijcai/ijcai95.html IJCAI-95], Vol. 1, [https://www.ijcai.org/Proceedings/95-1/Papers/036.pdf pdf]
* [[Ari Weinstein]], [[Michael L. Littman]], [[Sergiu Goschin]] ('''2013'''). ''[http://proceedings.mlr.press/v24/weinstein12a.html Rollout-based Game-tree Search Outprunes Traditional Alpha-beta]''. [http://proceedings.mlr.press/ PMLR], Vol. 24 » [[Ari Weinstein#FSSS-Minimax|FSSS-Minimax]]
* [[Jr-Chang Chen]], [[I-Chen Wu]], [[Wen-Jie Tseng]], [[Bo-Han Lin]], [[Chia-Hui Chang]] ('''2015'''). ''[https://ir.nctu.edu.tw/handle/11536/124541 Job-Level Alpha-Beta Search]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 7, No. 1
* [[Tom Everitt]], [[Marcus Hutter]] ('''2015'''). ''Analytical Results on the BFS vs. DFS Algorithm Selection Problem. Part I: Tree Search''. Australasian Conference on Artificial Intelligence, [https://pdfs.semanticscholar.org/1b4b/c878b2d068214e39b258ee250e5b8889e84c.pdf pdf]
* [[Tom Everitt]], [[Marcus Hutter]] ('''2015'''). ''Analytical Results on the BFS vs. DFS Algorithm Selection Problem: Part II: Graph Search''. Australasian Conference on Artificial Intelligence
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