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Automated Tuning

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* [[Johannes Fürnkranz]], [[Miroslav Kubat]] (eds.) ('''2001'''). ''[https://www.novapublishers.com/catalog/product_info.php?products_id=720 Machines that Learn to Play Games]''. Advances in Computation: Theory and Practice, Vol. 8,. [https://en.wikipedia.org/wiki/Nova_Publishers NOVA Science Publishers]
: [[Gerald Tesauro]] ('''2001'''). ''[http://dl.acm.org/citation.cfm?id=644397 Comparison Training of Chess Evaluation Functions]''. » [[SCP]], [[Deep Blue]]
* [[Graham Kendall]], [[Glenn Whitwell]] ('''2001'''). ''[httphttps://ieeexplore.ieee.org/xpldocument/login.jsp934299?tp=&arnumber=934299&url=http%3A:%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D934299 An Evolutionary Approach for the Tuning of a Chess Evaluation Function using Population Dynamics]''. Proceedings of the 2001 Congress on Evolutionary Computation, Vol. 2, [http://redwww.cs.nott.ac.uk/~gxkpszgxk/papers/cec2001chess.pdf pdf]
* [[Yngvi Björnsson]], [[Tony Marsland]] ('''2001'''). ''Learning Search Control in Adversary Games''. [[Advances in Computer Games 9]], pp. 157-174. [http://www.ru.is/faculty/yngvi/pdf/BjornssonM01b.pdf pdf]
* [[Michael Buro]] ('''2002'''). ''Improving Mini-max Search by Supervised Learning.'' [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 134, No. 1, [http://www.cs.ualberta.ca/~mburo/ps/logaij.pdf pdf]
'''2006'''
* [[Levente Kocsis]], [[Csaba Szepesvári]] ('''2006'''). ''[http://link.springer.com/article/10.1007/s10994-006-6888-8 Universal Parameter Optimisation in Games Based on SPSA]''. [https://en.wikipedia.org/wiki/Machine_Learning_%28journal%29 Machine Learning], Special Issue on Machine Learning and Games, Vol. 63, No. 3
* [[Hallam Nasreddine]], [[Hendra Suhanto PoPoh]], [[Graham Kendall]] ('''2006'''). ''[http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=4017925 Using an Evolutionary Algorithm for the Tuning of a Chess Evaluation Function Based on a Dynamic Boundary Strategy]''. Proceedings of the 2006 [[IEEE ]] Conference on Cybernetics and Intelligent Systems, [http://www.cs.nott.acgraham-kendall.uk/~gxkcom/papers/ieeecis2006npk2006.pdf pdf]
* [[Makoto Miwa]], [[Daisaku Yokoyama]], [[Takashi Chikayama]] ('''2006'''). ''[http://www.springerlink.com/content/6180u7h3t312468u/ Automatic Construction of Static Evaluation Functions for Computer Game Players]''. ALT ’06
* [[Borko Bošković]], [[Sašo Greiner]], [[Janez Brest]], [[Viljem Žumer]] ('''2006'''). ''[https://ieeexplore.ieee.org/document/1688532 A Differential Evolution for the Tuning of a Chess Evaluation Function]''. [[IEEE|IEEE Congress on Evolutionary Computation]]

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