Difference between revisions of "Arminius"

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=See also=
 
=See also=
 
* [[Hermann]]
 
* [[Hermann]]
 +
* [[Neural Networks#engines|Chess Engines with Neural Networks]]
  
 
=Forum Posts=
 
=Forum Posts=

Revision as of 21:27, 28 December 2018

Home * Engines * Arminius

Arminius Source [1]

Arminius,
a chess engine by Volker Annuss, which is a complete restructured successor of Hermann [2]. Both engines, Hermann and Arminius use a neural network to calculate a probability how likely it is in iterative deepening that the best move will change when searching one ply deeper. They both use properties of the position and results from previous iterations that are correlated with a change in the best move in the next iteration. Arminius also considers relative node counts [3]. Arminius' tournament debut was the DOCCC 2011. Arminius 2017, the version that won the third place at PT 51, is using its own format of 6-men WDL endgame bitbases [4]. In August 2017, Arminius started to practice Black Magic [5].

See also

Forum Posts

Re: Black magic bitboards by Volker Annuss, CCC, August 04, 2017

External Links

Chess Engine

Misc

Heinrich von Kleist (1777–1811), Die Hermannsschlacht (1808)

References

  1. Arminius spring near the Lippe source and Arminiuspark, Bad Lippspringe, Image by Gmoeller, 2005, CC BY 1.0, Römer-Lippe-Route – Reiseführer auf Wikivoyage, Wikimedia Commons
  2. Pandix wins Dutch Open, CSVN site, October 22, 2011
  3. Re: "panic time" and "easy moves" by Volker Annuss, CCC, February 17, 2013
  4. editor's personal communication with Volker Annuss at PT 51, April 30, 2017
  5. Re: Black magic bitboards by Volker Annuss, CCC, August 04, 2017

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