Difference between revisions of "Arimaa"

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(Created page with "'''Home * Games * Arimaa''' FILE:ArimaaInitPos.JPG|border|right|thumb|The players begin by setting up their pieces<br/>however they choose on their home r...")
 
 
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* [[David J. Wu]] ('''2011'''). ''Move Ranking and Evaluation in the Game of Arimaa''. B.Sc. thesis, [https://en.wikipedia.org/wiki/Harvard_College Harvard College], [https://en.wikipedia.org/wiki/Cambridge,_Massachusetts Cambridge, Massachusetts], [http://arimaa.com/arimaa/papers/DavidWu/djwuthesis.pdf pdf]
 
* [[David J. Wu]] ('''2011'''). ''Move Ranking and Evaluation in the Game of Arimaa''. B.Sc. thesis, [https://en.wikipedia.org/wiki/Harvard_College Harvard College], [https://en.wikipedia.org/wiki/Cambridge,_Massachusetts Cambridge, Massachusetts], [http://arimaa.com/arimaa/papers/DavidWu/djwuthesis.pdf pdf]
 
* [[Tomáš Jakl]] ('''2011'''). ''Arimaa Challenge – Comparison Study of MCTS versus Alpha-Beta Methods''. B.Sc. thesis, [https://en.wikipedia.org/wiki/Charles_University_in_Prague Charles University in Prague], [http://www.ms.mff.cuni.cz/~jaklt/bc-thesis.pdf pdf]
 
* [[Tomáš Jakl]] ('''2011'''). ''Arimaa Challenge – Comparison Study of MCTS versus Alpha-Beta Methods''. B.Sc. thesis, [https://en.wikipedia.org/wiki/Charles_University_in_Prague Charles University in Prague], [http://www.ms.mff.cuni.cz/~jaklt/bc-thesis.pdf pdf]
* [[Kanjanapa Thitipong]], [[Komiya Kanako]], [[Yoshiyuki Kotani]] ('''2012'''). ''Design and Implementation of Bonanza Method for the Evaluation in the Game of Arimaa''. [http://www.ipsj.or.jp/english/index.html IPSJ SIG Technical Report], Vol. 2012-GI-27, No. 4, [http://arimaa.com/arimaa/papers/KanjanapaThitipong/IPSJ-GI12027004.pdf pdf]
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* [[Thitipong Kanjanapa]], [[Kanako Komiya]], [[Yoshiyuki Kotani]] ('''2012'''). ''Design and Implementation of Bonanza Method for the Evaluation in the Game of Arimaa''. [http://www.ipsj.or.jp/english/index.html IPSJ SIG Technical Report], Vol. 2012-GI-27, No. 4, [http://arimaa.com/arimaa/papers/KanjanapaThitipong/IPSJ-GI12027004.pdf pdf]
 
* [[Tomáš Hřebejk]] ('''2013'''). ''Arimaa challenge - Static Evaluation Function''. Master Thesis, [https://en.wikipedia.org/wiki/Charles_University_in_Prague Charles University in Prague], [http://arimaa.com/arimaa/papers/ThomasHrebejk/Arimaa.pdf pdf] » [[Automated Tuning]] <ref>[http://www.talkchess.com/forum/viewtopic.php?t=58472 thesis on eval function learning in Arimaa] by  [[Jon Dart]], [[CCC]], December 04, 2015</ref>
 
* [[Tomáš Hřebejk]] ('''2013'''). ''Arimaa challenge - Static Evaluation Function''. Master Thesis, [https://en.wikipedia.org/wiki/Charles_University_in_Prague Charles University in Prague], [http://arimaa.com/arimaa/papers/ThomasHrebejk/Arimaa.pdf pdf] » [[Automated Tuning]] <ref>[http://www.talkchess.com/forum/viewtopic.php?t=58472 thesis on eval function learning in Arimaa] by  [[Jon Dart]], [[CCC]], December 04, 2015</ref>
 
==2015 ...==
 
==2015 ...==
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=References=  
 
=References=  
 
<references />
 
<references />
 
 
'''[[Games|Up one Level]]'''
 
'''[[Games|Up one Level]]'''

Latest revision as of 21:01, 6 March 2019

Home * Games * Arimaa

The players begin by setting up their pieces
however they choose on their home rows [1]

Arimaa,
is a two-player zero-sum and perfect information abstract strategy board game, that can be played using the same equipment as chess, invented by Omar and Aamir Syed. In 2002, Omar Syed published the rules to Arimaa [2] and announced a $10,000 prize, available annually until 2020, for the first computer program (running on standard hardware) able to defeat each of three top-ranked human players in a three game series [3]. Due to its huge Branching Factor of about 17,281 [4], Arimaa is hard to play for computers. In 2015, David J. Wu won the Arimaa Challenge and the then $12,000 USD prize with his program Sharp [5], major topic in the ICGA Journal, Vol. 38, No. 1.

Arimaa Pieces

Image Name Number Represented by

Chess Piece

Arimaa egb74.png
Elephant 1 King
Arimaa mgb74.png
Camel 1 Queen
Arimaa hgb74.png
Horse 2 Rook
Arimaa dgb74.png
Dog 2 Bishop
Arimaa cgb74.png
Cat 2 Knight
Arimaa rgb74.png
Rabbit 8 Pawn

Publications

[6]

2003 ...

2005 ...

2010 ...

2015 ...

Forum Posts

External Links

How to Develop an Arimaa Bot

References

Up one Level