Difference between revisions of "Andy Walker"

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'''Andrew N. (Andy) Walker''',<br/>
 
'''Andrew N. (Andy) Walker''',<br/>
a British mathematician and computer scientist, affiliated with the School of Mathematical Sciences, [https://en.wikipedia.org/wiki/University_of_Nottingham University of Nottingham] <ref>[https://www.nottingham.ac.uk/ComputerScience/About/History.aspx History - The University of Nottingham]</ref>, with research interests in game theory and as a chess player <ref>[https://www.nottschess.org/ Nottinghamshire Chess Association - Home]</ref>, in computer chess. He published in the [[ICGA Journal]], lectured at two [[Conferences#AdvancesinComputerChess|Advances in Computer Chess]] conferences, and is author of the didactic chess program [[NotChess]], written in [[C]] and originated as a simple program to help teach university students taking a game theory course <ref>[[Don Beal]] ('''1993'''). ''Report on the [[UPCCC 1993|QMW 1993 Uniform-Platform Computer Chess Championship]]''. [[ICGA Journal#16_3|ICCA Journal, Vol. 16, No. 3]]</ref> <ref>[https://groups.google.com/d/msg/rec.games.chess/USZ-JlNvqRI/Yn68mNr08xAJ QMW computer chess] by [[Don Beal]], [[Computer Chess Forums|rgc]], August 19, 1993</ref>.  
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a British mathematician and computer scientist, affiliated with the School of Mathematical Sciences, [https://en.wikipedia.org/wiki/University_of_Nottingham University of Nottingham] <ref>[https://www.nottingham.ac.uk/ComputerScience/About/History.aspx History - The University of Nottingham]</ref>, with research interests in game theory and as a chess player <ref>[https://www.nottschess.org/ Nottinghamshire Chess Association - Home]</ref>, in computer chess. He published in the [[ICGA Journal]] on [[Search|search algorithms]] to [[Chess Problems, Compositions and Studies|solve certain chess problems]] - in particular [https://en.wikipedia.org/wiki/Helpmate helpmates] and series-helpmates <ref>[[Andy Walker|Andrew N. Walker]] ('''1984'''). ''Uniqueness in Game Trees''. [[ICGA Journal#7_4|ICCA Journal, Vol. 7, No. 4]]</ref>, and on search heuristics in the KQKR endgame <ref>[[Andy Walker|Andrew N. Walker]] ('''1996'''). ''Hybrid Heuristic Search''. [[ICGA Journal#19_1|ICCA Journal, Vol. 19, No. 1]]</ref>, lectured at two [[Conferences#AdvancesinComputerChess|Advances in Computer Chess]] conferences, and is author of the didactic chess program [[NotChess]], written in [[C]] and originated as a simple program to help teach university students taking a game theory course <ref>[[Don Beal]] ('''1993'''). ''Report on the [[UPCCC 1993|QMW 1993 Uniform-Platform Computer Chess Championship]]''. [[ICGA Journal#16_3|ICCA Journal, Vol. 16, No. 3]]</ref> <ref>[https://groups.google.com/d/msg/rec.games.chess/USZ-JlNvqRI/Yn68mNr08xAJ QMW computer chess] by [[Don Beal]], [[Computer Chess Forums|rgc]], August 19, 1993</ref>.  
  
 
=Selected Publications=
 
=Selected Publications=
<ref>[http://ilk.uvt.nl/icga/journal/docs/References.pdf ICGA Reference Database] (pdf)</ref>
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<ref>[[ICGA Journal#RefDB|ICGA Reference Database]]</ref>
 
* [[Andy Walker|Andrew N. Walker]] ('''1984'''). ''Uniqueness in Game Trees''. [[ICGA Journal#7_4|ICCA Journal, Vol. 7, No. 4]]
 
* [[Andy Walker|Andrew N. Walker]] ('''1984'''). ''Uniqueness in Game Trees''. [[ICGA Journal#7_4|ICCA Journal, Vol. 7, No. 4]]
 
* [[Andy Walker|Andrew N. Walker]] ('''1989'''). ''Interactive Solution of King and Pawn Endings''. [[Advances in Computer Chess 5]]
 
* [[Andy Walker|Andrew N. Walker]] ('''1989'''). ''Interactive Solution of King and Pawn Endings''. [[Advances in Computer Chess 5]]

Latest revision as of 16:56, 16 November 2020

Home * People * Andy Walker

Andy Walker [1]

Andrew N. (Andy) Walker,
a British mathematician and computer scientist, affiliated with the School of Mathematical Sciences, University of Nottingham [2], with research interests in game theory and as a chess player [3], in computer chess. He published in the ICGA Journal on search algorithms to solve certain chess problems - in particular helpmates and series-helpmates [4], and on search heuristics in the KQKR endgame [5], lectured at two Advances in Computer Chess conferences, and is author of the didactic chess program NotChess, written in C and originated as a simple program to help teach university students taking a game theory course [6] [7].

Selected Publications

[8]

Forum Posts

External Links

References

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