Difference between revisions of "Allie"

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=AllieStein=
 
=AllieStein=
AllieStein is the combination of Allie with Leela's third party '''Leelenstein''' network <ref>[https://github.com/LeelaChessZero/lc0/wiki/Third-Party-Nets Third Party Nets · LeelaChessZero/lc0 Wiki · GitHub]</ref> <ref>[https://www.patreon.com/jjosh Jjosh is creating Leelenstein | Patreon]</ref>, which is trained by [[Supervised Learning|supervised learning]] feeding in games from [[CCRL]],  
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AllieStein is the combination of Allie with Leela's third party '''Leelenstein''' network by [[Mark Jordan]] <ref>[https://github.com/LeelaChessZero/lc0/wiki/Third-Party-Nets Third Party Nets · LeelaChessZero/lc0 Wiki · GitHub]</ref> <ref>[https://www.patreon.com/jjosh Jjosh is creating Leelenstein | Patreon]</ref>, which is trained by [[Supervised Learning|supervised learning]] feeding in games from [[CCRL]],  
supported by '''SGDR''' ([https://en.wikipedia.org/wiki/Stochastic_gradient_descent Stochastic Gradient Descent] with Warm Restarts) <ref>[[Ilya Loshchilov]], [[Frank Hutter]] ('''2016'''). ''SGDR: Stochastic Gradient Descent with Warm Restarts''. [https://arxiv.org/abs/1608.03983 arXiv:1608.03983]</ref>
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supported by [[Ilya Loshchilov#SGDR|SGDR]] ([https://en.wikipedia.org/wiki/Stochastic_gradient_descent Stochastic Gradient Descent] with Warm Restarts) <ref>[[Ilya Loshchilov]], [[Frank Hutter]] ('''2016'''). ''SGDR: Stochastic Gradient Descent with Warm Restarts''. [https://arxiv.org/abs/1608.03983 arXiv:1608.03983]</ref>
 
and '''GGT''' (full-matrix adaptive [https://en.wikipedia.org/wiki/Regularization_(mathematics) regularization]) <ref>[[Naman Agarwal]], [[Brian Bullins]], [[Xinyi Chen]], [[Elad Hazan]], [[Karan Singh]], [[Cyril Zhang]], [[Yi Zhang]] ('''2018'''). ''The Case for Full-Matrix Adaptive Regularization''. [https://arxiv.org/abs/1806.02958 arXiv:1806.02958]</ref>,
 
and '''GGT''' (full-matrix adaptive [https://en.wikipedia.org/wiki/Regularization_(mathematics) regularization]) <ref>[[Naman Agarwal]], [[Brian Bullins]], [[Xinyi Chen]], [[Elad Hazan]], [[Karan Singh]], [[Cyril Zhang]], [[Yi Zhang]] ('''2018'''). ''The Case for Full-Matrix Adaptive Regularization''. [https://arxiv.org/abs/1806.02958 arXiv:1806.02958]</ref>,
 
using [https://en.wikipedia.org/wiki/Batch_normalization batch renormalization] <ref>[[Mathematician#SIoffe|Sergey Ioffe]] ('''2017'''). ''Batch Renormalization: Towards Reducing Minibatch Dependence in Batch-Normalized Models''. [https://arxiv.org/abs/1702.03275 arXiv:1702.03275]</ref>,
 
using [https://en.wikipedia.org/wiki/Batch_normalization batch renormalization] <ref>[[Mathematician#SIoffe|Sergey Ioffe]] ('''2017'''). ''Batch Renormalization: Towards Reducing Minibatch Dependence in Batch-Normalized Models''. [https://arxiv.org/abs/1702.03275 arXiv:1702.03275]</ref>,

Revision as of 11:03, 13 September 2019

Home * Engines * Allie

Allie,
an UCI compliant open source chess engine by Adam Treat, written in C++ using Qt, released under the terms of GPL version 3. Allie is inspired by the seminal AlphaZero paper [1] and the Leela Chess Zero project - in particular it utilizes the same networks produced by Leela Chess, and replaces Lc0 with an own implementation of a PUCT Monte-Carlo tree search [2].

AllieStein

AllieStein is the combination of Allie with Leela's third party Leelenstein network by Mark Jordan [3] [4], which is trained by supervised learning feeding in games from CCRL, supported by SGDR (Stochastic Gradient Descent with Warm Restarts) [5] and GGT (full-matrix adaptive regularization) [6], using batch renormalization [7], and adding gradient noise [8].

Features

See also

Forum Posts

Re: Allie & Stein by Alexander Lyashuk, CCC, March 07, 2019
Re: Allie & Stein by Adam Treat, CCC, March 07, 2019

External Links

Chess Engine

Misc

References

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