Difference between revisions of "Aleksander Sadikov"

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==2010 ...==
 
==2010 ...==
 
* [[Matej Guid]], [[Martin Možina]], [[Aleksander Sadikov]], [[Ivan Bratko]] ('''2010'''). ''[https://link.springer.com/chapter/10.1007/978-3-642-12993-3_18 Deriving Concepts and Strategies from Chess Tablebases]''. [[Advances in Computer Games 12]], [https://ailab.si/matej/doc/Deriving_Concepts_and_Strategies_from_Chess_Tablebases.pdf pdf]
 
* [[Matej Guid]], [[Martin Možina]], [[Aleksander Sadikov]], [[Ivan Bratko]] ('''2010'''). ''[https://link.springer.com/chapter/10.1007/978-3-642-12993-3_18 Deriving Concepts and Strategies from Chess Tablebases]''. [[Advances in Computer Games 12]], [https://ailab.si/matej/doc/Deriving_Concepts_and_Strategies_from_Chess_Tablebases.pdf pdf]
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* [[Martin Možina]], [[Matej Guid]], [[Jana Krivec]], [[Aleksander Sadikov]], [[Ivan Bratko]] ('''2010'''). ''Learning to Explain with ABML''. [https://dblp.uni-trier.de/db/conf/exact/exact2010.html ExaCt 2010], [http://ceur-ws.org/Vol-650/0037.pdf pdf]
 
* [[Matej Guid]], [[Martin Možina]], [[Ciril Bohak]], [[Aleksander Sadikov]], [[Ivan Bratko]] ('''2013'''). ''Building an Intelligent Tutoring System for Chess Endgames''. [https://dblp.uni-trier.de/db/conf/csedu/csedu2013.html CSEDU 2013], [https://scitepress.org/papers/2013/43891/43891.pdf pdf]
 
* [[Matej Guid]], [[Martin Možina]], [[Ciril Bohak]], [[Aleksander Sadikov]], [[Ivan Bratko]] ('''2013'''). ''Building an Intelligent Tutoring System for Chess Endgames''. [https://dblp.uni-trier.de/db/conf/csedu/csedu2013.html CSEDU 2013], [https://scitepress.org/papers/2013/43891/43891.pdf pdf]
  

Revision as of 08:45, 13 April 2019

Home * People * Aleksander Sadikov

Aleksander Sadikov [1]

Aleksander Sadikov,
a Slovenian computer scientist, chess player, senior lecturer and researcher at the Artificial Intelligence Laboratory University of Ljubljana, where he already dedended his M.Sc. and Ph.D. in 2002 and 2005 respectively, the latter entitled Propagation of Heuristic Evaluation Errors in Game Graph. His research interests covers search techniques in AI, heuristic evaluation functions, computer game-playing, and automated explanation and tutoring systems.

Selected Publications

[2] [3]

2000 ...

2010 ...

External Links

References

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