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Advances in Computer Games 17

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'''Advances in Computer Games 17''',<br/>
from November 23-25, [[Timeline#2021|2021]], held online. ACG is the conference of the [[ICGA]].

=Keynote Speakers=
* [[David Silver]]
* [[Michael Bowling]]
* [[Mark Lefler]]
* [[Larry Kaufman]]

=Accepted Papers=
<ref>[https://icga.org/?page_id=3328 Advances in Computer Games 2021 | ICGA]</ref>
* [[Nicolas Fabiano]], [[Tristan Cazenave]] ('''2021'''). ''Sequential Halving Using Scores''. [[Advances in Computer Games 17]]
* [[Jos Uiterwijk]] ('''2021'''). ''Solving Bicoloring-Graph Games on Rectangular Boards — Part 1: Partisan Col and Snort''. [[Advances in Computer Games 17]]
* [[Jos Uiterwijk]] ('''2021'''). ''Solving Bicoloring-Graph Games on Rectangular Boards — Part 1: Impartial Col and Snort''. [[Advances in Computer Games 17]]
* [[Hung-Jui Chang]], [[Cheng Yueh]], [[Gang-Yu Fan]], [[Ting-Yu Lin]], [[Tsan-sheng Hsu]] ('''2021'''). ''Opponent Model Selection Using Deep Learning''. [[Advances in Computer Games 17]]
* [[Tristan Cazenave]], [[Julien Sentuc]], [[Mathurin Videau]] ('''2021'''). ''Cosine Annealing, Mixnet and Swish Activation for Computer Go''. [[Advances in Computer Games 17]]
* [[Gilad Moskowitz]], [[Vadim Ponomarenko]] ('''2021'''). ''A Heuristic Approach to the Game of Sylver Coinage''. [[Advances in Computer Games 17]]
* [[Ryan Hayward]], et al. ('''2021'''). ''BoxOff is NP-complete''. [[Advances in Computer Games 17]]
* [[Rejwana Haque]], [[Ting Han Wei]], [[Martin Müller]] ('''2021'''). ''On the Road to Perfection? Evaluating Leela Chess Zero Against Endgame Tablebases''. [[Advances in Computer Games 17]]
* [[Mark Goadrich]], [[Collin Shaddox]] ('''2021'''). ''Quantifying the Space of Hearts Variants''. [[Advances in Computer Games 17]]
* [[Lucas Gnecco Heredia]], [[Tristan Cazenave]] ('''2021'''). ''Expert Iteration for Risk. [[Advances in Computer Games 17]]
* [[Satoshi Tanaka]], [[Francois Bonnet|François Bonnet]], [[Sébastien Tixeuil]], [[Yasumasa Tamura]] ('''2021'''). ''Quixo Is Solved''. [[Advances in Computer Games 17]]
* [[Boris Doux]], [[Benjamin Negrevergne]], [[Tristan Cazenave]] ('''2021'''). ''Deep Reinforcement Learning for Morpion Solitaire''. [[Advances in Computer Games 17]]
* [[Matthew Stephenson]], [[́Eric Piette]], [[Dennis J. N. J. Soemers]], [[Cameron Browne]] ('''2021'''). ''Automatic Generation of Board Game Manuals''. [[Advances in Computer Games 17]]
* [[Cheng Yi]], [[Tomoyuki Kaneko]] ('''2021'''). ''Improving Counterfactual Regret Minimization Agents Training in card game Cheat Using Ordered Abstraction''. [[Advances in Computer Games 17]]
* [[Dennis J. N. J. Soemers]], [[́Eric Piette]], [[ Matthew Stephenson]], [[Cameron Browne]] ('''2021'''). ''Optimised Playout Implementations for the Ludii General Game System''. [[Advances in Computer Games 17]]
* [[Keita Fujihira]], [[Chu-Hsuan Hsueh]], [[Kokolo Ikeda]] ('''2021'''). ''Procedural Maze Generation with Considering Difficulty from Human Players’ Perspectives''. [[Advances in Computer Games 17]]
* [[Aðalsteinn Pálsson]], [[Yngvi Björnsson]] ('''2021'''). ''Evaluating Interpretability Methods for DNNs in Game-Playing Agents''. [[Advances in Computer Games 17]]
* [[Miha Bizjak]], [[Matej Guid]] ('''2021'''). ''Automatic Recognition of Similar Chess Motifs''. [[Advances in Computer Games 17]]
* [[M. Akif Gunes]], [[M. Fatih Kavum]], [[Sanem Sariel]] ('''2021'''). ''A Generic Approach for Player Modelling Using Event-Trait Mapping Supported by PCA''. [[Advances in Computer Games 17]]
* [[Cameron Browne]], [[́Eric Piette]], [[Matthew Stephenson]], [[Dennis J. N. J. Soemers]] ('''2021'''). ''General Board Geometry''. [[Advances in Computer Games 17]]
* [[Dave Gomboc]], [[Christian R. Shelton]] ('''2021'''). ''Chess endgame compression via logic minimization''. [[Advances in Computer Games 17]]

=External Links=
* [https://icga.org/?page_id=3328 Advances in Computer Games 2021 | ICGA]
* [https://lpcm.hypotheses.org/19162 Conference : Advances in Computer Games 2021 (International Computer Games Association, online) | LPCM]

=Forum Posts=
* [http://talkchess.com/forum3/viewtopic.php?f=2&t=78591 Advances in Computer Games] by [[Gerd Isenberg]], [[CCC]], November 04, 2021

=References=
<references />
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[[Category:2021]]

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