Difference between revisions of "Advances in Computer Games 17"

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* [[Rejwana Haque]], [[Ting Han Wei]], [[Martin Müller]] ('''2021'''). ''On the Road to Perfection? Evaluating Leela Chess Zero Against Endgame Tablebases''. [[Advances in Computer Games 17]]
 
* [[Rejwana Haque]], [[Ting Han Wei]], [[Martin Müller]] ('''2021'''). ''On the Road to Perfection? Evaluating Leela Chess Zero Against Endgame Tablebases''. [[Advances in Computer Games 17]]
 
* [[Mark Goadrich]], [[Collin Shaddox]] ('''2021'''). ''Quantifying the Space of Hearts Variants''. [[Advances in Computer Games 17]]
 
* [[Mark Goadrich]], [[Collin Shaddox]] ('''2021'''). ''Quantifying the Space of Hearts Variants''. [[Advances in Computer Games 17]]
* [[Lucas Gnecco Heredia]], [[Tristan Cazenave]] ('''2021'''). ''Expert Iteration for Risk. [[Advances in Computer Games 17]]
+
* [[Lucas Gnecco Heredia]], [[Tristan Cazenave]] ('''2021'''). ''Expert Iteration for Risk''. [[Advances in Computer Games 17]]
 
* [[Satoshi Tanaka]], [[Francois Bonnet|François Bonnet]], [[Sébastien Tixeuil]], [[Yasumasa Tamura]] ('''2021'''). ''Quixo Is Solved''. [[Advances in Computer Games 17]]
 
* [[Satoshi Tanaka]], [[Francois Bonnet|François Bonnet]], [[Sébastien Tixeuil]], [[Yasumasa Tamura]] ('''2021'''). ''Quixo Is Solved''. [[Advances in Computer Games 17]]
 
* [[Boris Doux]], [[Benjamin Negrevergne]], [[Tristan Cazenave]] ('''2021'''). ''Deep Reinforcement Learning for Morpion Solitaire''. [[Advances in Computer Games 17]]
 
* [[Boris Doux]], [[Benjamin Negrevergne]], [[Tristan Cazenave]] ('''2021'''). ''Deep Reinforcement Learning for Morpion Solitaire''. [[Advances in Computer Games 17]]

Revision as of 20:23, 30 November 2021

Home * Conferences * Advances in Computer Games 17

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Advances in Computer Games 17,
from November 23-25, 2021, held online. ACG is the conference of the ICGA.

Keynote Speakers

Accepted Papers

[1]

External Links

Forum Posts

References

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