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Abdallah Saffidine

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'''2013'''
* [[Marc Lanctot]], [[Abdallah Saffidine]], [[Joel Veness]], [[Christopher Archibald]], [[Mark Winands]] ('''2013'''). ''Monte Carlo *-Minimax Search''. [[Conferences#IJCAI|IJCAI 2013]]
* [[Abdallah Saffidine]] ('''2013'''). ''The Game Description Language is Turingcomplete''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]]
* [[Abdallah Saffidine]] ('''2013'''). ''Solving Games and All That''. Ph.D. thesis, [[University of Paris#9|Université Paris-Dauphine]], advisor [[Tristan Cazenave]], [http://cgi.cse.unsw.edu.au/~abdallahs/Papers/2013/Solving%20Games%20and%20All%20That.pdf pdf] <ref>[[Dap Hartmann]] ('''2013'''). ''From to αβ to ABCD and SMAB''. Review. [[ICGA Journal#36_4|ICGA Journal, Vol. 36, No. 4]]</ref>
* [[Edouard Bonnet|Édouard Bonnet]], [[Florian Jamain]], [[Abdallah Saffidine]] ('''2013'''). ''Havannah and TwixT are PSPACE-complete''. [[CG 2013]] <ref>[https://en.wikipedia.org/wiki/PSPACE-complete PSPACE-complete from Wikipedia]</ref>
* [[Edouard Bonnet|Édouard Bonnet]], [[Florian Jamain]], [[Abdallah Saffidine]] ('''2013'''). ''On the Complexity of Trick-Taking Card Games''. [http://www.informatik.uni-trier.de/~ley/db/conf/ijcai/ijcai2013.html#BonnetJS13 IJCAI 2013] <ref>[https://en.wikipedia.org/wiki/Trick-taking_game Trick-taking game from Wikipedia]</ref>
'''2014'''
* [[Abdallah Saffidine]] ('''2014'''). ''The Game Description Language is Turingcomplete''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 6, No. 4
* [[Edouard Bonnet|Édouard Bonnet]], [[Abdallah Saffidine]] ('''2014'''). ''On the Complexity of General Game Playing''. [[ECAI CGW 2014]]
==2015 ...==
* [[Marie-Liesse Cauwet]], [[Olivier Teytaud]], [[Hua-Min Liang]], [[Shi-Jim Yen]], [[Hung-Hsuan Lin]], [[I-Chen Wu]], [[Tristan Cazenave]], [[Abdallah Saffidine]] ('''2015'''). ''Depth, balancing, and limits of the Elo model''. [[IEEE#CIG|IEEE Conference on Computational Intelligence and Games]] 2015, [https://arxiv.org/abs/1511.02006 arXiv:1511.02006]
* [[Olivier Teytaud]], [[Abdallah Saffidine]], [[Shi-Jim Yen]] ('''2015'''). ''The complexities of Go''. [[Advances in Computer Games 14]]
* [[Edouard Bonnet|Édouard Bonnet]], [[Florian Jamain]], [[Abdallah Saffidine]] ('''2015'''). ''[https://link.springer.com/chapter/10.1007/978-3-319-27992-3_15 Draws, Zugzwangs, and PSPACE-Completeness in the Slither Connection Game]''. [[Advances in Computer Games 14]]
* [[Edouard Bonnet|Édouard Bonnet]], [[Florian Jamain]], [[Abdallah Saffidine]] ('''2016'''). ''On the Complexity of Connection Games''. [https://arxiv.org/abs/1605.04715 arXiv:1605.04715]
* [[Tristan Cazenave]], [[Abdallah Saffidine]], [[Michael Schofield]], [[Michael Thielscher]] ('''2016'''). ''Nested Monte Carlo Search for Two-Player Games''. [[Conferences#AAAI-2016|AAAI 2016]], [https://www.aaai.org/ocs/index.php/AAAI/AAAI16/paper/view/12134/11652 pdf]
* [[Tristan Cazenave]], [[Abdallah Saffidine]], [[Nathan Sturtevant]] ('''2019'''). ''Computer Games Workshop at IJCAI 2018''. [[ICGA Journal#41_2|ICGA Journal, Vol. 41, No. 2]]
==2020 ...==
* [[Tristan Cazenave]], [[Jaap van den Herik]], [[Abdallah Saffidine]], [[I-Chen Wu]] ('''2020'''). ''The ACG 2019 Conference''. [[ICGA Journal#42_4|ICGA Journal, Vol. 42, No. 4]] » [[Advances in Computer Games 16]]
=External Links=
'''[[People|Up one level]]'''
[[Category:Researcher|Saffidine]]
[[Category:Hex Programmer|Saffidine]]

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