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ICGA Journal

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* [http://icga.org/ ICGA Homepage]
* [https://content.iospress.com/journals/icga-journal/ ICGA Journal - IOS Press]
* <span id="RefDB"></span>[httphttps://web.archive.org/web/20180713102051/https://ilk.uvt.nl/icga/journal/docs/References.pdf ICGA Reference Database] (pdf, [https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine], until 2007)* [https://web.archive.org/web/20180713232954/http://ilk.uvt.nl/icga/journal/contents.php ICGA Journal Contents Database]([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine], until 2011)* [https://web.archive.org/web/20180713144825/http://ilk.uvt.nl/icga/journal/contents/iccaj_db.pdf ICCA/ICGA Journal Database] (pdf, [https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine]) by [[Heiner Marxen]] and [[Ernst A. Heinz]]
* [https://www.game-ai-forum.org/icga-tournaments/ ICGA tournament database]
* [http://ilk.uvt.nl/icga/journal/backissu.php Back Issues]
=Table of Contents, Abstracts and Selected Papers=
by [[Ernst A. Heinz]] and [[Heiner Marxen]] the [[ICGA]] , further continued with selected contents by [[Main Page|CPW]] editors. ==Volume 42, 2020== <span id="42_1"></span>===ICGA Journal, Vol. 42, No. 1===* [[Manuel Cristóbal López-Michelone]], [[Jorge Luis Ortega-Arjona]], ''A description language for chess''. * [[Hung Guei]], [[Ting-Han Wei]], [[I-Chen Wu]], ''2048-like games for teaching reinforcement learning''. * [[Tristan Cazenave]], ''Jacques Pitrat (1934–2019): An obituary''. * [[Guy Haworth]], ''CEN: Understanding Rook vs Minor Piece Endgames''. * [[Lu-Nung Chen]], [[Shun-Shii Lin]], [[Chih-Hung Chen]], ''Jump wins Chinese Checkers tournament''. » [[22nd Computer Olympiad]]* [[Yen-Chi Chen]], [[Shun-Shii Lin]], ''Requiem wins Nonogram tournament''. * [[Jr-Chang Chen]], [[Ting-Yu Lin]], [[Gang-Yu Fan]], ''Yahari wins Chinese dark chess tournament''. * [[Jung-Kuei Yang]], [[Shi-Jim Yen]], ''The Connect6 tournament of the 2019 Computer Olympiad''. * [[Yuexian Gao]], ''The DouDiZhu tournament of the 2019 Computer Olympiad''. * [[Jr-Chang Chen]], [[Hsuan-Yu Wang]], [[Po-Hsun Chen]], ''Nyanpass wins Minishogi and Diceshogi tournaments''.  ==Volume 41, 2019== <span id="41_1"></span>===ICGA Journal, Vol. 41, No. 1===* [[Yen-Chi Chen]], [[Shun-Shii Lin]], ''A fast nonogram solver that won the TAAI 2017 and ICGA 2018 tournaments''. » [[Bitboards]], [[Nonogram]]* [[Jan-Jaap van Horssen]], ''Move selection in MTD(f)''. » [[MTD(f)]]* [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC12: The 12th Top Chess Engine Championship''. » [[TCEC Season 12]]* [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC Cup 1''.* [[Chao Gao]], [[Kei Takada]], [[Ryan Hayward]], ''Hex 2018: MoHex3HNN over DeepEzo''. » [[21st Computer Olympiad#Hex|21st Computer Olympiad 2018]]* [[Ching-Nung Lin]], [[Fabien Letouzey]], [[Shi-Jim Yen]], ''Decapus wins Othello 10 × 10 tournament''. » [[21st Computer Olympiad#Othello |21st Computer Olympiad 2018]]* [[Jung-Kuei Yang]], [[Shi-Jim Yen]], ''Kavalan wins Connect6 tournament''. » [[21st Computer Olympiad#Connect6|21st Computer Olympiad 2018]]* [[Chu-Hsuan Hsueh]], [[I-Chen Wu]], ''EWIN wins EinStein Würfelt Nicht! tournament''. » [[21st Computer Olympiad#EWN|21st Computer Olympiad 2018]]* [[Karsten Müller]], [[Guy Haworth]], ''FinalGen revisited: new discoveries''. » [[FinalGen]]<span id="41_2"></span>===ICGA Journal, Vol. 41, No. 2===* [[Adeel Zafar]], [[Hasan Mujtaba]], [[Mirza Tauseef Baig]], [[Mirza Omer Beg]], ''Using patterns as objectives for general video game level generation ''.* [[Yusaku Mandai]], [[Tomoyuki Kaneko]], ''RankNet for evaluation functions of the game of Go''. » [[Go]]* [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC13: The 13th top chess engine championship''. » [[TCEC Season 13]]* [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC Cup 2''.* [[Tristan Cazenave]], [[Abdallah Saffidine]], [[Nathan Sturtevant]], ''Computer Games Workshop at IJCAI 2018''.* [[Guy Haworth]], ''Chess endgame news: Understanding minor piece endgames ''.<refspan id="41_3"></span>===ICGA Journal, Vol. 41, No. 3===* [http[Emmanuel Fokides]], [[Penelope Atsikpasi]], [[Polyxeni Kaimara]], [[Ioannis Deliyannis]], ''Let players evaluate serious games. Design and validation of the Serious Games Evaluation Scale''. * [[Dennis J.N.J. Soemers]], [[Walter Crist]], [[Cameron Browne]], ''[https://ilkcontent.uvtiospress.nlcom/articles/icga/-journal/contentsicg190118 Report on the Digital Ludeme Project]''. * [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC14: The 14th Top Chess Engine Championship''. » [[TCEC Season 14]]* [[G. Matthew Sadler]], ''The TCEC14 computer chess superfinal: A perspective''. * [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC15: The 15th Top Chess Engine Championship''. » [[TCEC Season 15]]* [[G. Matthew Sadler]], ''The TCEC15 computer chess superfinal: A perspective''. * [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC Cup 3''.php ICGA Journal Contents Database* [[Guy Haworth]], ''Chess endgame news: an endgame challenge for neural nets''. <span id="41_4"></refspan>===ICGA Journal, Vol. 41, No. 4===* [[Vladimir Vargas-Calderón]], ''Are Armageddon chess games implemented fairly?'' <ref>[httphttps://ilken.uvtwikipedia.nl/icgaorg/journalwiki/docs/References.pdf ICGA Reference DatabaseFast_chess#Armageddon Armageddon chess from Wikipedia] (pdf)</ref>* [[Karsten Müller]], [[Guy Haworth]], ''Stalemate and ‘DTS’ depth to stalemate endgame tables''. * [[Jonathan Schaeffer]], ''An ICGA evaluation function''. * [[Jan Krabbenbos]], [[Jaap van den Herik]], [[Guy Haworth]], ''WCCC 2019: The 25th World Computer Chess Championship''. » [[WCCC 2019]]* [[Jan Krabbenbos]], [[Jaap van den Herik]], [[Guy Haworth]], further continued with selected contents by ''WCSC 2019: The 9th World Chess Software Championship''. » [[WCSC 2019]]* [[Jan Krabbenbos]], [[Jaap van den Herik]], [[Guy Haworth]], ''WSCC 2019: The World Speed Chess Championship''. * [[Guy Haworth]], [[Nelson Hernandez]], ''The 16th Top Chess Engine Championship, TCEC16''. » [[TCEC Season 16]]* [[G. Matthew Sadler]], ''The TCEC16 computer chess superfinal: A perspective''. * [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC Cup 4''. * [[Main Page|CPWJonathan Schaeffer]] editors, ''Special Issue on Computer Chess Tournaments: The 50-Year Experiment''.Call for Papers,
==Volume 40, 2018==
* [[Wen-Jie Tseng]], [[Jr-Chang Chen]], [[I-Chen Wu]], ''Chimo wins Chinese chess tournament''. » [[20th Computer Olympiad#ChineseChess|20th Computer Olympiad 2017]]
* [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC10: The 10th Top Chess Engine Championship''. » [[TCEC Season 10]]
<span id="40_3"></span>
===ICGA Journal, Vol. 40, No. 3===
* [[Jos Uiterwijk]], ''Set Matching with applications: An enhancement of the Hales–Jewett pairing strategy''.
* [[Ching-Nung Lin]], [[Jr-Chang Chen]], [[Shi-Jim Yen]], [[Chan-San Chen]], ''Design of a Block Go program using deep learning and Monte Carlo tree search''. » [[Deep Learning]], [[Monte-Carlo Tree Search|MCTS]]
* [[Jaap van den Herik]], ''Computer chess: From idea to DeepMind''. Elaboration of the [[CG 2018]] [[Jaap van den Herik#CG2018keynote|keynote lecture]]
* [[Cameron Browne]], [[Todd W. Neller]], [[Jr-Chang Chen]], ''Computers and Games 2018''. » [[CG 2018]]
* [[Jan Krabbenbos]], [[Jaap van den Herik]], [[Guy Haworth]], ''WCCC 2018: The 24th World Computer Chess Championship''. » [[WCCC 2018]]
* [[Jan Krabbenbos]], [[Jaap van den Herik]], [[Guy Haworth]], ''WCSC 2018: The 8th World Chess Software Championship''. » [[WCSC 2018]]
* [[Jan Krabbenbos]], [[Jaap van den Herik]], [[Guy Haworth]], ''WSCC 2018: The World Speed Computer Chess Championship''. » [[WCCC 2018]]
* [[Frank Schneider]], ''ICGA chess in Stockholm: A player perspective''. » [[WCCC 2018]]
* [[Nelson Hernandez]], ''Choosing chess openings for TCEC10''. » [[TCEC Season 10]]
* [[Guy Haworth]], [[Nelson Hernandez]], ''TCEC11: the 11th Top Chess Engine Championship''. » [[TCEC Season 11]]
* [[Chao Gao]], [[Siqi Yan]], [[Ryan Hayward]], [[Martin Müller]], ''A transferable neural network for Hex''. [[CG 2018]] » [[Deep Learning]], [[Hex]]
* [[François Bonnet]], ''Winning strategies in DarkHex: Hex with hidden stones''. [[CG 2018]]
* [[Wei-Yuan Hsu]], [[Chu-Ling Ko]], [[Chu-Hsuan Hsueh]], [[I-Chen Wu]], ''Solving 7,7,5-game and 8,8,5-game''. [[CG 2018]]
* [[Nathalie Chetcuti-Sperandio]], [[Fabien Delorme]], [[Sylvain Lagrue]], ''On aggregate and comparison functions for Motus/Lingo playing''. [[CG 2018]]
* [[Zhang Song]], [[Hiroyuki Iida]], ''Using single conspiracy number for long term position evaluation''. [[CG 2018]] » [[Conspiracy Numbers]]
* [[Hung Guei]], [[Ting-Han Wei]], [[I-Chen Wu]], ''Using 2048-like games as a pedagogical tool for reinforcement learning''. [[CG 2018]] » [[Reinforcement Learning]]
* [[Kiminori Matsuzaki]], [[Naoki Kitamura]], ''Do evaluation functions really improve Monte-Carlo tree search?'' [[CG 2018]] » [[Othello]], [[Monte-Carlo Tree Search|MCTS]]
* [[Pham Hong Nguyen|Nguyen Hong Pham]], ''A completed implementation for Xiangqi rules''. [[CG 2018]] » [[Chinese Chess|Xiangqi]]
* [[Xiali Li]], [[Song Wang]], [[Zhengyu Lv]], [[Yongji Li]], [[Licheng Wu]], ''Strategy research based on chess shapes for Tibetan JIU computer game''. [[CG 2018]]
<span id="40_4"></span>
===ICGA Journal, Vol. 40, No. 4===
* [[Jr-Chang Chen]], [[Chin-Lin Shiue]], ''An investigation of the game of Defend the Island''.
* [[Jan-Jaap van Horssen]], ''Complexity of checkers and draughts on different board sizes''.
* [[Qiang Gao]], [[Zhonghu Yuan]], [[Xinhe Xu]], [[Lina Hao]], [[Ruimin Cao]], ''Rapid development of computer games in China''.
* [[Chung-Chin Shih]], [[An-Jen Liu]], [[I-Chen Wu]], ''2017 “CITIC Securities Cup” – The 1st World AI Go Open''.
* [[Karsten Müller]], [[Guy Haworth]], ''Chess Endgame News: The World Chess Championship, 2018''.
* [[Guy Haworth]], ''Chess Endgame News: 7-man ‘Syzygy’ DTZ50 EGTs''.
* [[Cameron Browne]], ''Computer-assisted puzzle design''. [[CG 2018]]
* [[Lung-Pin Chen]], [[Kuo-Chan Huang]], ''Solving Nonogram puzzles by using grouped based fully probing''. [[CG 2018]]
* [[Yan-Rong Guo]], [[Kuo-Chan Huang]], [[Jia-Jun Yeh]], [[Wei-Chiao Huang]], ''Exploring effects of fully probing sequence on solving nonogram puzzles''. [[CG 2018]]
* [[Todd W. Neller]], [[Ziqian Luo]], ''Mixed logical and probabilistic reasoning in the game of Clue''. [[CG 2018]]
* [[Jr-Chang Chen]], [[Chin-Lin Shiue]], ''A New Game: Defend the Island''. [[CG 2018]]
* [[Joseph Brown]], ''Pitching Diablo: On the development of marketing, procedural content, and narrative''. [[CG 2018]]
* [[Jos Uiterwijk]], ''Construction and investigation of Cram endgame databases''. [[CG 2018]]
* [[Yen-Chi Chen]], [[Jia-Fong Yeh]], [[Shun-Shii Lin]], ''Design and implementation aspects of a Surakarta program''. [[CG 2018]]
* [[Takeshi Ito]],''Game learning support system based on future position''. [[CG 2018]]
* [[Shun-Shii Lin]], [[Chih-Hung Chen]], [[Yu-Heng Chen]], [[Wei-Lin Wu]], ''Some improvements in Monte Carlo tree search algorithms for sudden death games''. [[CG 2018]]
* [[Ting-Yu Lin]], [[Jr-Chang Chen]], [[Tsan-sheng Hsu]], ''The number of effective moves for Chinese chess''. [[CG 2018]]
==Volume 39, 2017==
* [[Jan Krabbenbos]], [[Jaap van den Herik]], [[Guy Haworth]], ''WSCC 2016: The World Speed Computer Chess Championship''. » [[WCCC 2016]]
* [[Wen-Jie Tseng]], [[Jr-Chang Chen]], [[I-Chen Wu]], ''DarkKnight Wins Chinese Dark Chess Tournament''. » [[19th Computer Olympiad#ChineseDarkChess|19th Computer Olympiad 2016]]
* [[Lars Sandin]], ''The SSDF Chess Engine Rating List''. » [[SSDF]]
* [[Guy Haworth]], ''Chess Endgame News''.
<span id="39_34"></span>
** [[Marc Lanctot]], ''SIA Wins Surakarta Tournament''. » [[17th Computer Olympiad#Surakarta|17th Computer Olympiad]]
* [[Alvin Levy]], ''The 17th World Computer Bridge Championship''.
* [[Jan-Jaap van Horssen]], ''The 27th Dutch Open Computer Rapid-Draughts Championship''.
* [[ICGA#Board|Board of ICGA]], ''The 2012 ICGA Journal Award''.
===ICGA Journal, Vol. 34, No. 4===
* [[Ingo Althöfer]], ''On Games with Random-Turn Order and Monte Carlo Perfectness''.
* [[Hung-Hsuan Lin]], [[I-Chen Wu]], ''An Efficient Approach to Solving the Minimum Sudoku Problem''.
* [[Xiaocong Gan]], [[Yun Bao]], [[Zhangang Han]], ''Real-Time Search Method in Nondeterministic Game - Ms.Pac-Man''.
* [[HungYibo Chen]], [[Wee-Hsuan LinChong Oon]], [[I-Chen WuWenbin Zhu]], ''An Efficient Approach to Solving the Minimum Sudoku ProblemRicochet Robots is Solved''.
* [[Alvin Levy]], ''[http://www.ny-bridge.com/allevy/computerbridge/ICGAJ2011.html The 15th Annual World Computer-Bridge Championship]''.
* [[Jan Krabbenbos]], [[Jaap van den Herik]], ''The 2011 World Computer Speed-Chess Championship''.
* [[Bruno Bouzy]], ''The move decision strategy of Indigo''.
* [[Matthew Pratola]], [[Thomas Wolf]], ''Optimizing GOTOOLS' Search Heuristics using Genetic Algorithms''.
* [[Jan van Reek]], [[Jos Uiterwijk]], ''The Match Bareev vs. Hiarcs X''. » [[Bareev versus Hiarcs HIARCS 2003]]
* [[Vincent Diepeveen]], ''The 12th International Paderborn Computer-Chess Championship''. » [[IPCCC 2003]]
<span id="26_2"></span>
* [[Frank Berger]], ''Backgammon at the 7th Computer Olympiad''. » [[7th Computer Olympiad#Backgammon|7th Computer Olympiad]]
* [[Jos Uiterwijk]], ''The 7th Computer Olympiad - Report on the Computer-Games Workshop''. » [[7th Computer Olympiad#Workshop|7th Computer Olympiad Workshop]]
* [[Eli David|Omid David]], [[Nathan S. Netanyahu]],. ''Report on the Symposium Man vs. Machine: The Experiment''. [https://elidavid.com/pubs/haifa.pdf pdf] » [[Kasparov versus Deep Junior 2003#Symposium|Man vs Machine Symposium]]
* [[Guy Haworth]], ''[http://centaur.reading.ac.uk/4551/ The ICGA on the Web]''.
* [[Theo van der Storm]], ''Report on the 17th Dutch Open Computer-Chess Championship''. » [[DOCCC 1997]]
* [https://en.wikipedia.org/wiki/Roberto_Cifuentes Roberto Cifuentes], [http://www.newinchess.com/De_Zeeuw__Maarten-ip-185.html Maarten De Zeeuw], [[Jan van Reek]], ''Secrets of Chess Endings''.
* [[David Fotland]], [[Atsushi Yoshikawa]], ''The 3rd Fost-Cup World-Open Computer-Go Championship''.
==Volume 19, 1996==
* [https://en.wikipedia.org/wiki/Yasser_Seirawan Yasser Seirawan], ''The Kasparov - Deep Blue Games''.
* [[Cock de Gorter]], ''The 11th AEGON Computer-Chess Tournament''. » [[Aegon 1996]]
* [[Christopher Chabris]], ''Report on the Sixth Harvard Cup Human Versus Computer-Chess Challenge''. » [[Harvard Cup 1995]]
<span id="19_2"></span>
===[http://ilk.uvt.nl/icga/journal/contents/node18.html ICCA Journal, Vol. 19, No. 2]===
* [[Steven Edwards]] and the Editorial Board, ''An Examination of the Endgame KBNKN''.
* [[Wilhelm Barth]], ''Combining Knowledge and Search to Yield Infallible Endgame Programs A study of passed Pawns in the KPKP endgame.''
* [[Bob Herschberg]], [[Jaap van den Herik]], ''Aegonics''. * [http://arno[Andrew Tridgell]], ''Landslide Victory for Computers''.uvt.nl/show.cgi?fid=106844 pdf» [[ANU Carbon-Silicon Tournaments#1995|ANU Carbon-Silicon Tournament 1995]]
<span id="18_4"></span>
===[http://ilk.uvt.nl/icga/journal/contents/node15.html ICCA Journal, Vol. 18, No. 4]===
<span id="16_1"></span>
===[http://ilk.uvt.nl/icga/journal/contents/node2.html ICCA Journal, Vol. 16, No. 1]===
* [[Robert Levinson]], [[John Amenta]], ''MORPH, An Experience-Based Adaptive Chess System''.
* [[Bob Herschberg]], [[Jaap van den Herik]], ''Back to fifty''.
* [[Peter Jansen]], ''KQKR: Speculatively Thwarting a Human Opponent.''
* [[Wim Pijls]], [[Arie de Bruin]], ''SSS*-like Algorithms in Constrained Memory.''
* [[Danny Kopec]], [[Michael Valvo]], ''The 23rd ACM International Computer-Chess Championship.'' » [[ACM 1993]]
* [[Albert Gower|Bert Gower]], [[Robert Hyatt|Bob Hyatt]], ''Computer Chess: What Remains?'' » [[ACM 1993]]
* [[Helmut Horacek]], ''Computer Chess, its Impact on Artificial Intelligence.''
* [[Robert Levinson]], [[John Amenta]], ''MORPH, An Experience-Based Adaptive Chess System''.
<span id="16_2"></span>
===[http://ilk.uvt.nl/icga/journal/contents/node3.html ICCA Journal, Vol. 16, No. 2]===
* [[Robert Levinson]], [[Richard Snyder]], ''Distance: Toward the Unification of Chess Knowledge''. » [[Distance]]
* [[Shawn Benn]], [[Danny Kopec]], ''The Bratko-Kopec Test Recalibrated.'' [http://www.sci.brooklyn.cuny.edu/%7Ekopec/Publications/Publications/O_11_C.pdf pdf]
* [[Kevin J. Lang]], [[Warren D. Smith]], ''A Test Suite for Chess Programs''.
* [[Christian Posthoff]], [[Michael Schlosser]], ''[[Advances in Computer Chess 7|Advances in Computer Chess Conference 7]]''.
* [[Don Beal]], ''Report on the QMW 1993 Uniform-Platform Computer-Chess Championship.'' » [[UPCCC 1993]]
* [[Tom Draisma]], ''Report on the Third International Computer Olympiad, Maastricht, August 1991''. » [[3rd Computer Olympiad]]
* [[Jos Uiterwijk]], ''Chess Results and Games of the 3rd Computer Olympiad''. » [[3rd Computer Olympiad]]
* [[Reinhold Gellner]], [[Gaby von Rekowski]], ''[https://content.iospress.com/articles/icga-journal/icg14-3-22 Mind Over Mips]''.
<span id="14_4"></span>
===ICCA Journal, Vol. 14, No. 4===
* [[David Levy]], ''The 20th North American Computer-Chess Championship''. » [[ACM 1989]]
** [[Ken Thompson]], ''Results and Games''.
: ** [https://en.wikipedia.org/wiki/Larry_Evans Larry Evans], ''The Key Game''.
** [[Ben Mittman]], ''Deep Preparation''.
* [[Dap Hartmann]], [[Peter Kouwenhoven]], ''The 9th Dutch Computer-Chess Championship''. » [[DOCCC 1989]]
* [[Jaap van den Herik]], [[Bob Herschberg]], ''The KBBKN Statistics: New Data from Ken Thompson''.
* [[Stuart Cracraft]], ''Microcomputer Chess: Has It Reached a New Milestone?'' » [[Novag Expert]], [[Novag Forte]], [[Super Constellation]]
* [[Stephen F. Wheeler]], ''[https://www.researchgate.net/publication/34381496_A_performance_benchmark_of_the_alpha-beta_procedure_on_randomly_ordered_non-uniform_depth-first_game-trees_generated_by_a_chess_program A performance benchmark of the alpha-beta procedure on randomly ordered non-uniform depth-first game-trees generated by a chess program]''. (Literature Received, Abstract)
 
<span id="10_2"></span>
===ICCA Journal, Vol. 10, No. 2===
=References=
<references />
 
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