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'''[[Main Page|Home]] * [[Search]] * [[Selectivity]] * [[Pruning]] * Parity Pruning'''
'''Parity Pruning''', <br/>
an asymmetric consideration in various forward pruning decisions based on the [https://en.wikipedia.org/wiki/Parity_%28mathematics%29 parity] of the [[Ply|ply distance]] to the [[Root|root]]. The idea is to prune more aggressively on even plies when [[Side to move|side to move]] is the computer player, but less aggressively for the odd plies.
=See also=
* [[Asymmetric evaluation]]
* [[Delta Pruning]]
* [[Futility Pruning]]
* [[Late Move Reductions]]
* [[Null Move Pruning]]
* [[Odd-Even Effect]]
* [[SEX Algorithm]]
=Forum Posts=
* [https://groups.google.com/group/rec.games.chess.computer/msg/f9bfe5d4457a19ad asymmetry] by [[Andrew Tridgell]], [[Computer Chess Forums|rgcc]], August 12, 1997 » [[KnightCap]], [[Asymmetric evaluation]]
* [https://www.stmintz.com/ccc/index.php?id=13323 Re: Junior's long lines: more data about this...] by [[Don Dailey]], [[CCC]], December 26, 1997
'''[[Pruning|Up one Level]]'''
'''Parity Pruning''', <br/>
an asymmetric consideration in various forward pruning decisions based on the [https://en.wikipedia.org/wiki/Parity_%28mathematics%29 parity] of the [[Ply|ply distance]] to the [[Root|root]]. The idea is to prune more aggressively on even plies when [[Side to move|side to move]] is the computer player, but less aggressively for the odd plies.
=See also=
* [[Asymmetric evaluation]]
* [[Delta Pruning]]
* [[Futility Pruning]]
* [[Late Move Reductions]]
* [[Null Move Pruning]]
* [[Odd-Even Effect]]
* [[SEX Algorithm]]
=Forum Posts=
* [https://groups.google.com/group/rec.games.chess.computer/msg/f9bfe5d4457a19ad asymmetry] by [[Andrew Tridgell]], [[Computer Chess Forums|rgcc]], August 12, 1997 » [[KnightCap]], [[Asymmetric evaluation]]
* [https://www.stmintz.com/ccc/index.php?id=13323 Re: Junior's long lines: more data about this...] by [[Don Dailey]], [[CCC]], December 26, 1997
'''[[Pruning|Up one Level]]'''