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Deep Learning

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* [[Ashwin Srinivasan]], [[Lovekesh Vig]], [[Michael Bain]] ('''2018'''). ''Logical Explanations for Deep Relational Machines Using Relevance Information''. [https://arxiv.org/abs/1807.00595 arXiv:1807.00595]
* [[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Matthew Lai]], [[Arthur Guez]], [[Marc Lanctot]], [[Laurent Sifre]], [[Dharshan Kumaran]], [[Thore Graepel]], [[Timothy Lillicrap]], [[Karen Simonyan]], [[Demis Hassabis]] ('''2018'''). ''[http://science.sciencemag.org/content/362/6419/1140 A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play]''. [https://en.wikipedia.org/wiki/Science_(journal) Science], Vol. 362, No. 6419 <ref>[https://deepmind.com/blog/alphazero-shedding-new-light-grand-games-chess-shogi-and-go/ AlphaZero: Shedding new light on the grand games of chess, shogi and Go] by [[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]] and [[Demis Hassabis]], [[DeepMind]], December 03, 2018</ref>
* [[Hanhua Zhu]], [[Tomoyuki Kaneko]] ('''2018'''). ''Comparison of Loss Functions for Training of Deep Neural Networks in Shogi''. [[TAAI 2018]]
* [[Tianhe Wang]], [[Tomoyuki Kaneko]] ('''2018'''). ''Application of Deep Reinforcement Learning in Werewolf Game Agents''. [[TAAI 2018]]
* [[Hyunwoo Oh]], [[Tomoyuki Kaneko]] ('''2018'''). ''Deep Recurrent Q-Network with Truncated History''. [[TAAI 2018]]
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