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Shogi

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'''Shogi''' (Japanese Chess),<br/>
a chess variant that evolved directly from [[Shatranj]], just like the western [[Chess|chess]]. It is played on 9x9 board. Compared to chess, Shogi pieces have limited mobility, but this is compensated by the fact that captured enemy pieces can be [[Piece Drop|dropped]] on the board as one's own. This leads to the wild, tactical game. Shogi has greater [[Branching Factor|branching factor]] than chess. Development of Shogi programs has taken slightly different route than in chess programming. The stress is on [[Pattern Recognition|pattern recognition]] and [[Selectivity|selective search]] techniques. However, with the advent of [[NNUE]] <ref>[[Yu Nasu]] ('''2018'''). ''&#398;U&#1048;&#1048; Efficiently Updatable Neural-Network based Evaluation Functions for Computer Shogi''. Ziosoft Computer Shogi Club, [https://github.com/ynasu87/nnue/blob/master/docs/nnue.pdf pdf] (Japanese with English abstract)</ref> along with adaptations of [[Stockfish]] to Shogi such as [[YaneuraOu]] <ref>[https://github.com/yaneurao/YaneuraOu GitHub - yaneurao/YaneuraOu: YaneuraOu is the World's Strongest Shogi engine(AI player), WCSC29 1st winner, educational and USI compliant engine]</ref>, and [[Kristallweizen-kai]] <ref>[https://github.com/Tama4649/Kristallweizen/ GitHub - Tama4649/Kristallweizen: 第29回世界コンピュータ将棋選手権 準優勝のKristallweizenです。]</ref>, and the consequent [[Stockfish NNUE]] hype <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=74059 Stockfish NN release (NNUE)] by [[Henk Drost]], [[CCC]], May 31, 2020</ref>, both worlds seem to reunite again.
=Pieces & Moves=
Promotion is mandatory for the forward only pieces of Knight, Lance or Pawn with no more moves after moving to the 9th or 8th (Knight) rank.
Pieces indicate their promotion state by turning the piece over after the corresponding move, revealing the character of the promoted piece. A drop of a captured piece always appears with the unpromoted side up.
{| class="wikitable"|-! Notation! Image ! colspan="2" | Name ! colspan="2" | Movement|-! K| [[FILE:Shogi kingShogiBoardAndPieces.jpg|none|border|text-bottom|100px]] | 玉/王| [[King]]| Shogi board and pieces, together with their starting position and moves one square in any direction,<br/ref> orthogonal or diagonal| style="font-family: monospace;" |. . . . .<br/>. ○ ○ ○ .<br/>. ○ K ○ .<br/>. ○ ○ ○ .<br/>. . . . .<br/>|-! R| [Image from [FILEhttp:Shogi rook.jpg|none|border|text-bottom|100px]] | 飛| [[Rook]]| moves any number of squares<br/>in an orthogonal direction| style="font-family: monospace;" |. . | . .<br/>. . | . .<br/>─ ─ R ─ ─<br/>shogihub. . | . .<brcom/>. . | . .<brplayers/>|-! +R| [[FILE:Shogi rook p.jpg|none|border|text-bottom|100px]431 Yoshinori Kimura] | 龍王| Promoted Rook<br/>or Dragon King| moves as a Rook<br/>or as a King| style="font-family: monospace;" |('''1999'''). . | . .<br/>. ○ | ○ .<br/>─ ─+R ─ ─<br/>. ○ | ○ .<br/>. . | . .<br/>|-! B| [[FILE:''The History of Shogi bishop''.jpg|none|border|text-bottom|100px]] | 角| [[Bishop]]| moves any number of squares<br/>in a diagonal direction| style="font-familyhttps: monospace;" |\ . . . /<br/>. \ . / .<br/>. . B . .<br/>. / en. \ wikipedia.<brorg/>wiki/ . . . \<br/>|-! +B| [[FILE:Shogi bishop p.jpg|none|border|text-bottom|100px]Japan_Foundation Japan Foundation Newsletter] | 龍馬| Promoted Bishop<br/>or Horse| moves as a Bishop<br/>or as a King| style="font-family: monospace;" |\ . . . /<br/>. \ ○ / .<br/>. ○+B ○ .<br/>. / ○ \ .<br/>/ . . . \<br/>|-! G| [[FILE:Shogi gold.jpg|none|border|text-bottom|100px]] | 金| Gold General | moves one square orthogonally,<br/>or one square diagonally forward| style="font-family: monospace;" |. . . . .<brXXVI/>. ○ ○ ○ .<br/>Nos. ○ G ○ .<br/>. . ○ . .<br/>. . . . .<br/>|-! S| [[FILE:Shogi silver.jpg|none|border|text-bottom|100px]] | 銀| Silver General | moves one square diagonally5–6,<br/>or one square straight forward| style="font-family: monospace;" |. . . . .<br/>. ○ ○ ○ .<br/>. . S . .<br/>. ○ . ○ .<br/>. . . . .<br/>|-! +S| [[FILE:Shogi silver p.jpg|none|border|text-bottom|100px]] | 成銀| Promoted Silver| moves like a Gold General | style="font-familyhttps: monospace;" |. . . . .<br/>. ○ ○ ○ .<br/>web. ○+S ○ archive.<brorg/>. . ○ . .<br/>. . . . .<brweb/>|-! N| [[FILE:Shogi knight.jpg|none|border|text-bottom|100px]] | 桂| [[Knight]] | jumps one square straight forward<br20151105233924/>plus one square diagonally forward| style="font-familyhttps: monospace;" |. ☆ . ☆ .<br/>. . . . .<br/>. . N . .<br/>. . . . .<br/>www. jpf. go. . .<brjp/>|-! +N| [[FILE:Shogi knight p.jpg|none|border|text-bottom|100px]] | 成桂| Promoted Knight| moves like a Gold General | style="font-family: monospace;" |. . . . .<brj/>. ○ ○ ○ .<brpublish/>. ○+N ○ .<brperiodic/>. . ○ . .<brjfn/>. . . . .<brpdf/>|-! L| [[FILE:Shogi lancejfn26_5.jpg|none|border|text-bottom|100px]pdf pdf] | 香| Lance| moves any number of squares<br/ref>in straight forward direction| style="font-family: monospace;" |. . | . .<br/>. . | . .<br/>. . L . .<br/>. . . . .<br/>. . . . .<br/>|-! +L| [[FILE:Shogi lance p.jpg|none|border|text-bottom|100px]] | 成香| Promoted Lance| moves like a Gold General| style="font-family: monospace;" |. . . . .<br/>. ○ ○ ○ .<br/>. ○+L ○ .<br/>. . ○ . .<br/>. . . . .<br/>|-! P| [[FILE:Shogi pawn.jpg|none|border|text-bottom|100px]] | 歩| [[Pawn]]| moves and captures one square<br/>straight forward| style="font-family: monospace;" |. . . . .<br/>. . ○ . .<br/>. . P . .<br/>. . . . .<br/>. . . . .<br/>|-! +P| [[FILE:Shogi pawn p.jpg|none|border|text-bottom|100px]] | と金| Promoted Pawn| moves like a Gold General| style="font-family: monospace;" |. . . . .<br/>. ○ ○ ○ .<br/>. ○+P ○ .<br/>. . ○ . .<br/>. . . . .<br/>|}* ○ - singel step* ☆ - jump* |-\/ - sliding directions
<span id="Engines"></span>
=Shogi Engines=
* [[Elmo]]
* [[Gekisashi]]
* [[GPS Shogi]]* [[IS]]* [[Kristallweizen-kai]]
* [[ShogiNet]]
* [[Shokidoki]]
* [[WCSC03|WCSC03 1992]]
* [[WCSC04|WCSC04 1993]]
* [[WCSC05|WCSC05 19951994]]
* [[WCSC06|WCSC06 1996]]
* [[WCSC07|WCSC07 1997]]
* [[Reijer Grimbergen]] ('''1998'''). ''[http://link.springer.com/chapter/10.1007/3-540-48957-6_20 A Survey of Tsume-Shogi Programs Using Variable-Depth Search]''. [[CG 1998]]
* [[Hiroyuki Iida]], [[Jin Yoshimura]], [[Kazuro Morita]], [[Jos Uiterwijk]] ('''1998'''). ''[http://link.springer.com/chapter/10.1007/3-540-48957-6_21 Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi]''. [[CG 1998]]
* [http://shogihub.com/players/431 Yoshinori Kimura] ('''1999'''). ''The History of Shogi''. [https://en.wikipedia.org/wiki/Japan_Foundation Japan Foundation Newsletter], XXVI/Nos. 5–6, [https://web.archive.org/web/20151105233924/https://www.jpf.go.jp/j/publish/periodic/jfn/pdf/jfn26_5.pdf pdf]
==2000 ...==
* [[Tsuyoshi Hashimoto]], [[Yoichiro Kajihara]], [[Hiroyuki Iida]] ('''2000'''). ''Brinkmate Search in Computer Shogi''. [[5th Computer Olympiad#Workshop|5th Computer Olympiad Workshop]]

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