Takeshi Ito

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Takeshi Ito, a Japanese doctor of engineering and assistant professor at Department of Communication Engineering and Informatics, Faculty of Informatics and Engineering, University of Electro-Communications, Tokyo. He serves as chair of the Cognitive Science and Entertainment (E&C) Research Station, and as director of the Computer Shogi Association (CSA). Takeshi Ito is engaged in research on players' thought and cognitive processes such as learning, especially in the context of Go and Shogi. He is co-author of the Shogi programs HIT+SS, a knowledge based system applying a Selfish Search, and Bonanza , and a Ms. Pac-Man bot applying Monte-Carlo Tree Search, which won the Screen Capture Competition at CIG 2011.

=Photos= Takeshi Ito at Forum of Computer Games 2010 - The Challenge of Computer Shogi

=Selected Publications=

2005 ...

 * Takeshi Ito, Hitoshi Matsubara, Reijer Grimbergen (2005). Chunking in Shogi: New Findings. Advances in Computer Games 11
 * Takeshi Ito (2007). Selfish Search in Shogi. CGW 2007
 * Takeshi Ito (2007). Selfish Search on Playing Shogi. ICEC 2007

2010 ...

 * Takuya Obata, Takuya Sugiyama, Kunihito Hoki, Takeshi Ito (2010). Consultation Algorithm for Computer Shogi: Move Decisions by Majority. CG 2010
 * Takuya Sugiyama, Takuya Obata, Kunihito Hoki, Takeshi Ito (2010). Optimistic Selection Rule Better Than Majority Voting System. CG 2010
 * Takeshi Ito (2011). Clair 1/128 wins 5x5 Shogi Tournament. ICGA Journal, Vol. 34, No. 1 » 15th Computer Olympiad
 * Nozomu Ikehata, Takeshi Ito (2011). Monte-Carlo Tree Search In Ms. Pac-Man. Proceedings of IEEE Conference on Computational Intelligence and Games 2011, Seoul, Korea.
 * Kunihito Hoki, Tomoyuki Kaneko, Akihiro Kishimoto, Takeshi Ito (2013). Parallel Dovetailing and its Application to Depth-First Proof-Number Search. ICGA Journal, Vol. 36, No. 1
 * Kunihito Hoki, Tomoyuki Kaneko, Daisaku Yokoyama, Takuya Obata, Hiroshi Yamashita, Yoshimasa Tsuruoka, Takeshi Ito (2013). A System-Design Outline of the Distributed-Shogi-System Akara 2010. SNPD 2013
 * Kunihito Hoki, Seiya Omori, Takeshi Ito (2014). Analysis of Performance of Consultation Methods in Computer Chess. Journal of Information Science and Engineering, Vol. 30, pdf

2015 ...

 * Takeshi Ito, Daisuke Takano (2015). Changes in Cognitive Processes and Brain Activity. ICGA Journal, Vol. 38, No. 4 » Cognition, Shogi
 * Takenobu Takizawa, Takeshi Ito, Takuya Hiraoka, Kunihito Hoki (2015). Contemporary Computer Shogi. Encyclopedia of Computer Graphics and Games
 * Takafumi Nakamichi, Takeshi Ito (2018). Adjusting the evaluation function for weakening the competency level of a computer shogi program. ICGA Journal, Vol. 40, No. 1
 * Yuuto Kosaka, Takeshi Ito (2018). Examination of Indicators for Estimating Players’ Strength by using Computer Go. TAAI 2018
 * Takeshi Ito (2018). Game learning support system based on future position. CG 2018, ICGA Journal, Vol. 40, No. 4

=External Links=
 * Takeshi Ito's ICGA Tournaments

=References=

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