I-Chen Wu

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I-Chen Wu, a Taiwanese computer scientist and professor at Department of Computer Science and Information Engineering, National Chiao Tung University, Hsinchu, and head of its Computer Games and Intelligence (CGI) laboratory. He holds a B.S. in Electronic Engineering (1982) and a M.Sc. in CS (1984) from National Taiwan University, and a Ph.D. in CS from Carnegie Mellon University (1993). His research interests include computer games, cloud computing, Peer-to-peer for gaming, and mobile gaming. Since Fall 2013, I-Chen Wu is section editor of the ICGA Journal, since 2017, along with Mark Winands and Tristan Cazenave, Editor-in-Chief.

=Programs= I-Chen Wu is inventor of Connect6, as presented at Advances in Computer Games 11 in 2005 , and co-author of the gold medal winning programs NCTU6 and NCTU6-Lite, as well as co-author of the Chinese Chess program Chimo. More recently, he co-authored and supervised the 2048 bot CGI-2048, and the Go playing program CGI.

=See also=
 * Advances in Computer Games 13 | Video

=Selected Publications=

1990 ...

 * I-Chen Wu (1993). Multilist Scheduling: A New Parallel Programming Model. Ph.D. thesis, Carnegie Mellon University, advisor Hsiang-Tsung Kung, pdf

2005 ...

 * I-Chen Wu, Dei-Yen Huang (2005). A New Family of k -in-a-Row Games. Advances in Computer Games 11, pdf
 * I-Chen Wu, Dei-Yen Huang, Hsiu-Chen Chang (2005). Connect6. ICGA Journal, Vol. 28, No. 4, pdf
 * I-Chen Wu, Shi-Jim Yen (2006). NCTU6 wins Connect6 tournament. ICGA Journal, Vol. 29, No. 3 » 11th Computer Olympiad
 * I-Chen Wu, Shi-Jim Yen (2007). X6 wins Connect6 tournament. ICGA Journal, Vol. 30, No. 2 » 12th Computer Olympiad
 * I-Chen Wu, Ping-Hung Lin (2008). NCTU6-Lite wins Connect6 tournament. ICGA Journal, Vol. 31, No. 4 » 13th Computer Olympiad
 * Sheng-Hao Chiang, I-Chen Wu, Ping-Hung Lin (2009). On Drawn K-In-A-Row Games. Advances in Computer Games 12
 * Ping-Hung Lin, I-Chen Wu, Shun-Chin Hsu (2009). Bit wins Connect6 tournament. ICGA Journal, Vol. 32, No. 2 » 14th Computer Olympiad

2010 ...
2011 2012 2013 2014
 * I-Chen Wu, Ping-Hung Lin, Shi-Jim Yen (2010). MoreThenFive wins the Connect-6 Tournament. ICGA Journal, Vol. 33, No. 3 » 15th Computer Olympiad
 * I-Chen Wu, Hung-Hsuan Lin, Ping-Hung Lin, Der-Johng Sun, Yi-Chih Chan, Bo-Ting Chen (2010). Job-Level Proof-Number Search for Connect6. CG 2010
 * I-Chen Wu, Ping-Hung Lin (2010). Relevance-Zone-Oriented Proof Search for Connect6. IEEE Transactions on Computational Intelligence and AI in Games (SCI), Vol. 2, No. 3
 * Shi-Jim Yen, Shih-Yuan Chiu, I-Chen Wu (2010). Modark wins Chinese Dark Chess Tournament. ICGA Journal, Vol. 33, No. 4 » 15th Computer Olympiad
 * I-Chen Wu, Der-Johng Sun, Shi-Jim Yen (2010). HappyNuri wins Nurikabe Tournament. ICGA Journal, Vol. 33, No. 4 » 15th Computer Olympiad
 * Hung-Hsuan Lin, Der-Johng Sun, I-Chen Wu, Shi-Jim Yen (2011). The 2010 TAAI Computer Game Tournaments. ICGA Journal, Vol. 34, No. 1
 * Shi-Jim Yen, Tsan-Cheng Su, I-Chen Wu (2011). Shiga wins Chinese Chess Tournament. ICGA Journal, Vol. 34, No. 2 » 15th Computer Olympiad
 * Sheng-Hao Chiang, I-Chen Wu, Ping-Hung Lin (2011). Drawn K-In-A-Row Games. Theoretical Computer Science, Volume 412
 * I-Chen Wu, Hsin-Ti Tsai, Hung-Hsuan Lin, Yi-Shan Lin, Chieh-Min Chang, Ping-Hung Lin (2011). Temporal Difference Learning for Connect6. Advances in Computer Games 13
 * Hung-Hsuan Lin, I-Chen Wu (2011). An Efficient Approach to Solving the Minimum Sudoku Problem. ICGA Journal, Vol. 34, No. 4
 * Yi-Chang Shan, I-Chen Wu, Hung-Hsuan Lin, Kuo-Yuan Kao (2012). Solving Nine Layer Triangular Nim. Journal of Information Science and Engineering, Vol. 28, pdf
 * Der-Johng Sun, Kuang-che Wu, I-Chen Wu, Shi-Jim Yen, Kuo-Yuan Kao (2012). Nonogram Tournaments in TAAI 2011. ICGA Journal, Vol. 35, No. 2 » Nonogram, TAAI 2011
 * Kuo-Yuan Kao, I-Chen Wu, Yi-Chang Shan (2012). XT Domineering: A New Combinatorial Game. Knowledge-Based Systems (SCI), Vol. 34, pp. 55-63, October 2012
 * Tung-Ying Liu, I-Chen Wu, Der-Johng Sun (2012). Solving the Slitherlink Problem. TAAI 2012, Tainan, Taiwan, November 2012
 * Hao-Yun Liu, I-Chen Wu, Ting-Fu Liao, Hao-Hua Kang, Lung-Pin Chen (2012). Software Framework for Generic Game Development in CGDG. ICS 2012, Hualien, Taiwan, December 2012
 * Shi-Jim Yen, Cheng-Wei Chou, Jr-Chang Chen, I-Chen Wu, Kuo-Yuan Kao (2012). The Art of the Chinese Dark Chess Program DIABLE. ICS 2012, Hualien, Taiwan, December 2012
 * Kuo-Yuan Kao, I-Chen Wu, Yi-Chang Shan, Shi-Jim Yen (2012). Selection Search for Mean and Temperature of Multi-branch Combinatorial Games. ICGA Journal, Vol. 35, No. 3
 * Wen-Jie Tseng, Jr-Chang Chen, I-Chen Wu, Ching-Hua Kuo, Bo-Han Lin (2013). A Supervised Learning Method for Chinese Chess Programs. JSAI2013, pdf
 * I-Chen Wu, Hao-Hua Kang, Hung-Hsuan Lin, Ping-Hung Lin, Ting-Han Wei, Chieh-Min Chang, Ting-Fu Liao (2013). Dependency-Based Search for Connect6. CG 2013
 * Hung-Hsuan Lin, I-Chen Wu, Ting-Han Wei (2013). On Specific 17-clue Sudoku Puzzles. ICGA Journal, Vol. 36, No. 3
 * Ting-Han Wei, Wen-Jie Tseng, I-Chen Wu, Shi-Jim Yen (2013). MOBILE 6 Wins Connect6 Tournament. ICGA Journal, Vol. 36, No. 3 » 17th Computer Olympiad
 * Wen-Jie Tseng, Li-Kai Chuang, I-Chen Wu, Shun-Shii Lin, Shi-Jim Yen (2013). LONGCAT Wins Mahjong Tournament. ICGA Journal, Vol. 36, No. 3 » 17th Computer Olympiad
 * Wen-Jie Tseng, Jr-Chang Chen, Lung-Ping Chen, Shi-Jim Yen, I-Chen Wu (2013). TCGA 2013 Computer Game Tournaments. ICGA Journal, Vol. 36, No. 3
 * I-Chen Wu, Hung-Hsuan Lin, Der-Johng Sun, Kuo-Yuan Kao, Ping-Hung Lin, Yi-Chih Chan, Bo-Ting Chen (2013). Job-Level Proof Number Search. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 5, No. 1
 * Tsan-Cheng Su, Shi-Jim Yen, Jr-Chang Chen, I-Chen Wu (2014). TAAI 2012 Computer Game Tournaments. ICGA Journal, Vol 37, No. 1
 * Yi-Chang Shan, Ching-Hsuan Wei, Cheng-Hung Lin, I-Chen Wu, Li-Kai Chuang, Shi-Jie Tang (2014). A Framework for Computer Mahjong Competitions. ICGA Journal, Vol 37, No. 1
 * I-Chen Wu, Kun-Hao Yeh, Chao-Chin Liang, Chia-Chuan Chang, Han Chiang (2014). Multi-Stage Temporal Difference Learning for 2048. TAAI 2014, best paper award
 * Kun-Hao Yeh, Chao-Chin Liang, Kuang-che Wu, I-Chen Wu (2014). 2048-Bot Tournament in Taiwan. ICGA Journal, Vol. 37, No. 3
 * Ting-Fu Liao, I-Chen Wu, Guan-Wun Chen, Chung-Chin Shih, Po-Ya Kang, Bing-Tsung Chiang, Ting-Chu Ho, Ti-Rong Wu (2014). A Study of Software Framework for Parallel Monte Carlo Tree Search. GPW-2014
 * Ting-Han Wei, I-Chen Wu, Chao-Chin Liang, Bing-Tsung Chiang, Wen-Jie Tseng, Shi-Jim Yen, Chang-Shing Lee (2014). Job-Level Algorithms for Connect6 Opening Position Analysis. ECAI CGW 2014
 * Shun-Shii Lin, Chih-Hung Chen, Shun-Chin Hsu, I-Chen Wu, Shi-Jim Yen, Jr-Chang Chen (2014). TCGA 2014 Computer Game Tournament. ICGA Journal, Vol. 37, No. 4 » TCGA 2014

2015 ...
2016 2017
 * Xi Liang, Ting-Han Wei, I-Chen Wu (2015). Job-level UCT search for solving Hex. CIG 2015
 * Chu-Hsuan Hsueh, I-Chen Wu, Wen-Jie Tseng, Shi-Jim Yen, Jr-Chang Chen (2015). Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program. Advances in Computer Games 14
 * Jiao Wang, Tan Zhu, Hongye Li, Chu-Hsuan Hsueh, I-Chen Wu (2015). Belief-state Monte-Carlo tree search for Phantom games. CIG 2015
 * Ting-Han Wei, I-Chen Wu (2015). A Special Issue on Job-level Computing. ICGA Journal, Vol. 38, No. 3
 * Ting-Han Wei, Chao-Chin Liang, I-Chen Wu, Lung-Pin Chen (2015). Software Development Framework for Job-Level Algorithms. ICGA Journal, Vol. 38, No. 3
 * Xi Liang, Ting-Han Wei, I-Chen Wu (2015). Solving Hex Openings Using Job-Level UCT Search. ICGA Journal, Vol. 38, No. 3
 * Ting-Han Wei, I-Chen Wu, Chao-Chin Liang, Bing-Tsung Chiang, Wen-Jie Tseng, Shi-Jim Yen, Chang-Shing Lee (2015). Job-Level Algorithms for Connect6 Opening Book Construction. ICGA Journal, Vol. 38, No. 3
 * Chu-Hsuan Hsueh, I-Chen Wu (2015). DARKKNIGHT wins Chinese Dark Chess Tournament. ICGA Journal, Vol. 38, No. 4 » 18th Computer Olympiad
 * Jr-Chang Chen, I-Chen Wu, Wen-Jie Tseng, Bo-Han Lin, Chia-Hui Chang (2015). Job-Level Alpha-Beta Search. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 7, No. 1
 * Shi-Jim Yen, Cheng-Wei Chou, Jr-Chang Chen, I-Chen Wu, Kuo-Yuan Kao (2015). Design and Implementation of Chinese Dark Chess Programs. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 7, No. 1
 * Hung Guei, Tinghan Wei, Jin-Bo Huang, I-Chen Wu (2016). An Empirical Study on Applying Deep Reinforcement Learning to the Game 2048. CG 2016
 * Chang-Shing Lee, Mei-Hui Wang, Shi-Jim Yen, Ting-Han Wei, I-Chen Wu, Ping-Chiang Chou, Chun-Hsun Chou, Ming-Wan Wang, Tai-Hsiung Yang (2016). Human vs. Computer Go: Review and Prospect. arXiv:1606.02032
 * Ti-Rong Wu, I-Chen Wu, Guan-Wun Chen, Ting-Han Wei, Tung-Yi Lai, Hung-Chun Wu, Li-Cheng Lan (2017). Multi-Labelled Value Networks for Computer Go. arXiv:1705.10701
 * Wen-Jie Tseng, Jr-Chang Chen, I-Chen Wu (2017). DarkKnight Wins Chinese Dark Chess Tournament. ICGA Journal, Vol. 39, No. 2 » 19th Computer Olympiad 2016

=External Links=
 * I-Chen Wu, Ph.D.
 * Internet Application Technology Laboratory


 * I-Chen Wu from Wikipedia
 * I-Chen Wu's ICGA Tournaments
 * The Mathematics Genealogy Project - I-Chen Wu
 * I-Chen Wu - Google+

=References=

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