Patrice Duhamel

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Patrice Duhamel, a French game and chess programmer, and author of the Chess Engine Communication Protocol and UCI compliant chess engine Cheese, first released in November 2007. He started the work on Cheese in 2006, initially for the purpose of displaying a chess game on a 3D board, and later continued with the game AI, the board representation, in particular bitboards, search algorithms and evaluation.

=Forum Posts=
 * Testing and debugging chess engines by Patrice Duhamel, Winboard Forum, December 03, 2006
 * new engine : Cheese v1.0b by Patrice Duhamel, Winboard Forum, November 07, 2007

2010 ...

 * Question about PVS and nodes type by Patrice Duhamel, CCC, May 28, 2013 » Principal Variation Search, Node Types
 * Chess for Android by Patrice Duhamel, CCC, January 04, 2015 » Cheese
 * SMP questions by Patrice Duhamel, CCC, March 25, 2015 » SMP, Young Brothers Wait Concept
 * Perft for Xiangqi & Shogi by Patrice Duhamel, CCC, June 12, 2016 » Perft, Xiangqi, Shogi
 * Cooking Cheese with Texel's tuning method by Patrice Duhamel, CCC, June 16, 2017 » Texel's Tuning Method
 * Move list in stack vs heap ? by Patrice Duhamel, CCC, July 18, 2017 » Move List
 * YBWC implementation questions by Patrice Duhamel, CCC, August 26, 2017 » Young Brothers Wait Concept
 * More questions about threads by Patrice Duhamel, CCC, April 21, 2018 » Thread, Young Brothers Wait Concept
 * Limiting nodes to reduce engine strength by Patrice Duhamel, CCC, October 26, 2019 » Playing Strength

2020 ...

 * Cheese 2.2 by Patrice Duhamel, CCC, September 05, 2020
 * Re: YBW engines past and present? by Patrice Duhamel, CCC, January 04, 2021

=External Links=
 * Duhamel Patrice from Blitzchess Nostalgie by Eric Belot (French)

=References= Up one level