Alejandro González Romero

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Alejandro González Romero, a Mexican computer scientist affiliated with the Barcelona School of Informatics (Facultat d'Informàtica de Barcelona, FIB) of Polytechnic University of Catalonia, Barcelona, Spain, and before with the University of Edinburgh and the National Autonomous University of Mexico. His research interests include artificial intelligence, computer chess and Scrabble. Alejandro González operated FIBChess by primary author Guillermo Baches García during the WCCC 2004.

=Selected Publication=

2004 ...

 * Alejandro González Romero, René Alquézar (2004). Learning Through the KRKa2 Chess Ending. CIARP 2004
 * Alejandro González Romero, René Alquézar (2004). To Block or Not to Block? IBERAMIA 2004
 * Alejandro González Romero (2005). King Race. Advances in Computer Games 11
 * René Alquézar, A. Gonzalez Camargo, Alejandro González Romero (2006). Evolving Plans for the KRKa2 Chess Ending. Artificial Intelligence and Applications 2006
 * Alejandro González Romero, René Alquézar (2008). Building Policies for Scrabble. CCIA 2008
 * Arturo Ramírez, Francisco González Acuña, Alejandro González Romero, René Alquézar, Enric Hernández, Amador Roldán Aguilar, Ian García Olmedo (2009). A Scrabble Heuristic Based on Probability That Performs at Championship Level. MICAI 2009

2010 ...

 * Alejandro González Romero, René Alquézar, Arturo Ramírez, Francisco González Acuña (2012). Heuristics and Fishing in Scrabble. ECAI CGW 2012

2020 ...

 * Alejandro González Romero, René Alquézar Mancho, Arturo Ramírez Flores, Francisco González Acuña, Ian García Olmedo (2021). Heuri: A scrabble© playing engine using a probability-based heuristic. ICGA Journal, Vol. 43, No. 4

=External Links=
 * Alejandro Gonzalez Romero | LinkedIn

=References= Up one level