Arminius

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Arminius, a chess engine by Volker Annuss, which is a complete restructured successor of Hermann. Both engines, Hermann and Arminius use a neural network to calculate a probability how likely it is in iterative deepening that the best move will change when searching one ply deeper. They both use properties of the position and results from previous iterations that are correlated with a change in the best move in the next iteration. Arminius also considers relative node counts. Arminius' tournament debut was the DOCCC 2011. Arminius 2017, the version that won the third place at PT 51, is using its own format of 6-men WDL endgame bitbases. In August 2017, Arminius started to practice Black Magic.

=See also=
 * Hermann
 * Chess Engines with Neural Networks

=Forum Posts=

2011 ...

 * Re: Programmers: what's the story behind the name of your engine by Volker Annuss, CCC, June 21, 2011 » Hermann
 * Re: "panic time" and "easy moves" by Volker Annuss, CCC, February 17, 2013 » Time Management, Neural Networks

2015 ...

 * The effect of dual channel RAM by Volker Annuss, CCC, March 01, 2015 » Memory
 * Arminius 2015-08-06 by Volker Annuss, CCC, August 06, 2015
 * Hermann and Arminus by Fernando Villegas, CCC, June 26, 2016 » Hermann
 * Another way of evaluating material imbalances by Volker Annuss, CCC, January 01, 2017 » Material
 * Arminius 2017-01-01 released by Volker Annuss, CCC, January 01, 2017
 * Black magic bitboards by Volker Annuss, CCC, August 03, 2017
 * Re: Black magic bitboards by Volker Annuss, CCC, August 04, 2017


 * Arminius 2018-11-23 is out by Volker Annuss, CCC, December 23, 2018

=External Links=

Chess Engine

 * Arminius in CCRL 40/40

Misc

 * Arminius from Wikipedia
 * Battle of the Teutoburg Forest from Wikipedia
 * Heinrich von Kleist (1777–1811), Die Hermannsschlacht (1808)


 * Category:Arminius - Wikimedia Commons
 * Slayer - Black Magic, Wacken 2014, YouTube Video

=References= Up one Level