Stan Arts

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Stan Arts, a Dutch computer game and chess programmer, who already started programming with age eight on a Commodore 64, writing programs and games in Basic and 6502 assembly language, since 1994 on an 486 PC in Turbo Pascal and inline assembly with focus on 3D graphics.

=Chess Programming= In 2002, Stan Arts became interested in chess programming, starting with an 8x8 Board and re-inventing Minimax. Stan discovered chess programming in the Internet, learned about alpha-beta and met José Lauro Strapasson, author of PreChess, who pointed him the Free-Pascal compiler and taught him the WinBoard protocol. Already in summer 2002 Stan was able to publish his first WinBoard compatible chess engine dubbed Stan's Chess, soon also with an own 3D Graphics Board GUI, later evolving to Neurosis. His recent program Nemeton, also written in Pascal, had its debut at the PT 47 in 2014, and was released soon after.

=Forum Posts=

2002 ...

 * Stan´s Chess 1.1 by Stan Arts, CCC, August 10, 2002
 * Neurosis's Dutch open, and new release by Stan Arts, CCC, October 25, 2004 » DOCCC 2004
 * Neurosis 1.9. by Stan Arts, CCC, June 26, 2005
 * Re: movei hash report by Stan Arts, CCC, August 13, 2007 » Internal Iterative Deepening
 * Re: implementation of undoMove? by Stan Arts, CCC, January 28, 2008 » Unmake Move, Copy-Make
 * Neurosis 2.5, Programmer's Tournament version by Stan Arts, CCC, February 16, 2009

2010 ...

 * Nemeton 1 release by Stan Arts, CCC, November 18, 2014
 * Legacy hardware emulator chess championship? by Stan Arts, CCC, November 20, 2014 » Commodore 64
 * Hashtable and 50 move rule draws by Stan Arts, CCC, May 24, 2016 » Transposition Table, Fifty-move Rule
 * Nemeton3D 1.51 by Stan Arts, CCC, June 04, 2017
 * 3D printing chess pieces. Specifically those of Nemeton3D by Stan Arts, CCC, September 12, 2017
 * Nemeton 1.7 by Stan Arts, CCC, July 02, 2018

=External Links=
 * Stan Arts | Facebook]

=References= Up one level