Alexandru Mosoi

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Alexandru Moșoi, a Romanian computer scientist, software engineer, and proponent of free and open source software, actually residing in Zurich working for Google Switzerland. He holds a M.Sc. degree from Vrije Universiteit Amsterdam in 2011 on the topic of distibuted SAT solving, and was affiliated with Politehnica University of Bucharest. Beside multiple other open source programs and projects, he is author of Chile, a compression program based on Burrows-Wheeler transform, the Conflict-Driven Clause Learning Sat Solver Gasca , the UCI compliant open source chess engine and chess library Zurichess written in Go , and txt, which applies Texel's tuning method by Peter Österlund to optimize any UCI complaint chess engine, also written in Go.

=Selected Publications=
 * Alexandru Moșoi (2011). STRUCTure: Towards a Distibuted Boolean Satifibiality Solver. M.Sc. thesis, Vrije Universiteit Amsterdam

=Forum Posts=

2015

 * zurichess - new chess engine by Alexandru Mosoi, CCC, January 16, 2015
 * Perft for various positions by Alexandru Mosoi, CCC, January 17, 2015 » Perft, Perft Results
 * txt: automated chess engine tuning by Alexandru Mosoi, CCC, March 18, 2015 » Texel's Tuning Method
 * Most common/top evaluation features? by Alexandru Mosoi, CCC, April 10, 2015
 * Fractional plies and transposition tables by Alexandru Mosoi, CCC, April 18, 2015 » Depth - Fractional Plies, Transposition Table
 * Getting SPRT right by Alexandru Mosoi, CCC, April 22, 2015 » SPRT
 * ponder engine-gui interaction by Alexandru Mosoi, CCC, June 25, 2015 » Pondering, UCI
 * computing elo of multiple chess engines by Alexandru Mosoi, CCC, August 09, 2015 » Match Statistics
 * td-leaf by Alexandru Mosoi, CCC, October 06, 2015 » Automated Tuning, Temporal Difference Learning

2016

 * king shelter - when and how? by Alexandru Mosoi, CCC, March 21, 2016 » King Safety
 * king safety: hard positions for zurichess by Alexandru Mosoi, CCC, March 27, 2016 » Test-Positions, Zurichess
 * is phase a good indicator of game progress? by Alexandru Mosoi, June 23, 2016 » Game Phases, Tapered Eval
 * New killer idea by Alexandru Mosoi, CCC, August 28, 2016 » Move Ordering, Killer Heuristic
 * draw endgame scaling by Alexandru Mosoi, CCC, December 04, 2016 » Draw Evaluation

2017

 * improved evaluation function by Alexandru Mosoi, CCC, March 11, 2017 » Texel's Tuning Method
 * speed up or avoiding move sorting by Alexandru Mosoi, CCC, March 19, 2017 » Move Ordering
 * Is expensive eval required for QS? by Alexandru Mosoi, CCC, July 21, 2017 » Lazy Evaluation, Quiescence Search
 * understanding DTZ by Alexandru Mosoi, CCC, October 06, 2017 » DTZ, Syzygy Bases, Fathom
 * need some help assessing the evaluation by Alexandru Mosoi, CCC, December 02, 2017

2018 ...

 * Zurichess Nidwalden by Alexandru Mosoi, CCC, October 22, 2018

=External Links=
 * www.alexandru
 * Next Thought
 * Alexandru Moșoi – Google+
 * brtzsnr (Alexandru Moșoi) · GitHub
 * brtzsnr — Bitbucket

=References= Up one level