Hrafn Eiríksson

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Hrafn Eiríksson, an Icelandic computer scientist and software engineer. He holds a B.Sc. and M.Sc. from Reykjavík University in 2011 and 2014 respectively. For his B.Sc. thesis, he re-investigated Multi-Cut pruning in game-tree search under supervision of Yngvi Björnsson . He proposed an enhancement to apply Multi-cut if a transposition table probe indicates a beta-cutoff without sufficient draft stored. The experiments as elaborated in his thesis were conducted with his own open source engine Ziggy, written in Java.

=Publications=
 * Hrafn Eiríksson (2011). Investigation of Multi-Cut Pruning in Game-Tree Search. B.Sc. thesis, Reykjavík University, pdf

=Forum Posts=
 * Ziggy 0.7 by Hrafn Eiriksson (Iceland) by Norbert Raimund Leisner, CCC, March 06, 201
 * Hrafn Eiríksson´s contribution to chess by Norbert Raimund Leisner, CCC, March 16, 2012

=External Links=
 * Hrafn Eiríksson - Iceland | LinkedIn
 * Hrafn Eiríksson – Medium
 * Hrafn Eiríksson | F6S
 * krummi (Hrafn Eiríksson) · GitHub
 * GitHub - krummi/ChessEngine: Yet another chess engine

=References= Up one level