Averno

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Averno, a Chess Engine Communication Protocol aka WinBoard compatible chess engine by José Carlos Martínez Galán written in C++. The development started in 1999, using a simple 8x8 Board representation (board[64]), later evolving to 0x88. Averno played the ten first CCT Tournaments from 2000 to 2008.

=Etymology= The name Averno refers to Lake Avernus (Lago d'Averno) in the Avernus crate near Naples, that the Romans mythologized as the entrance to the underworld or hell.

=See also=
 * Anubis

=Forum Posts=

1999

 * Averno by José Carlos, CCC, September 05, 1999
 * Averno by José Carlos, CCC, September 14, 1999
 * Averno 0.18b by José Carlos, Winboard Forum, September 27, 1999
 * Averno's sources by José Carlos, CCC, November 03, 1999

2000 ...

 * Averno 0.31 is ready for download by José Carlos, CCC, September 24, 2000
 * Averno 0.31 source code in my web page by José Carlos, CCC, October 08, 2000
 * First weekend of CCT4 from Averno's viewpoint by José Carlos, CCC, January 21, 2002 » CCT4
 * Averno in CCT4 - Second weekend by José Carlos, CCC, January 29, 2002

=External Links=

Chess Engine

 * Welcome to Averno home page hosted by Thomas Mayer
 * Descriptions - Hispanic Chess Engines

Misc

 * Averno (disambiguation) from Wikipedia
 * Avernus from Wikipedia
 * Lake Avernus from Wikipedia

=References= Up one Level