Anatoly Uskov

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Anatoly V. Uskov, a Russian computer scientist. In 1963 at Alexander Kronrod’s laboratory at the Moscow Institute of Theoretical and Experimental Physics (ITEP), Anatoly Uskov co-developed the ITEP Chess Program, together with Georgy Adelson-Velsky, Vladimir Arlazarov and Alexander Zhivotovsky, advised by Russian chess master Alexander Bitman and three-time world champion Mikhail Botvinnik.

At the end of 1966 a four game match began between the Kotok-McCarthy-Program, running on a IBM 7090 computer, and the ITEP Chess Program on a Soviet M-2 computer. The match played over nine months was won 3-1 by the The ITEP program, despite playing on slower hardware. By 1971, Mikhail V. Donskoy joined with Arlazarov and Uskov to program its successor on an ICL System 4/70 at the Institute of Control Sciences, called Kaissa, which became the first World Computer Chess Champion in 1974 in Stockholm.

=See also=
 * ITEP Chess Program Video, 1967

=Selected Publications=
 * Georgy Adelson-Velsky, Vladimir Arlazarov, Alexander Bitman, Alexander Zhivotovsky, Anatoly Uskov (1970). Programming a Computer to Play Chess. Russian Mathematical Surveys, Vol. 25, pp. 221-262.
 * Vladimir Arlazarov, I. I. Zujev, Anatoly Uskov, I. A. Faradzhev (1974). An algorithm for the reduction of finite non-oriented graphs to canonical form. U.S.S.R. Computational Mathematics and Mathematical Physics, No. 14
 * A. G. Alexandrov, Vladimir Arlazarov, A. M. Baraev, Ya. Yu. Gol'fand, V. N. Deza, T. P. Il’ina, Edward Komissarchik, Anatoly Uskov, I. A. Faradzhev, Aaron L. Futer (1977). Processing of large files of information on the example of the analysis of the rook’s end game. Programming and Computer Software, No. 3

=Forum Posts=
 * Early Reference on Bit-Boards by Tony Warnock, rgc, October 29, 1994

=External Links=
 * Anatoly Uskov's ICGA Tournaments

=References= Up one level