Ceres

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Ceres, (Chess engine for research) an UCI compliant open source chess engine by David J. Elliott, written in C# for the Microsoft .NET 5 framework, released under the GPL version 3. Ceres provides an MCTS implementation with many novel algorithmic improvements and low level optimizations, searching over the Lc0 backends with the perspective of an enormous increase in playing strength over Lc0. Ceres' move generation code is adapted from Judd Niemann's Quad-Bitboards based Perft approach Juddperft. As posted by Alexander Lyashuk on January 01, 2021, it is possible that Ceres will co-exist in parallel to Lc0 and LCZero developers will try to back-port new ideas, or LCZero developers will abandon Lc0 completely and switch to Ceres.

=See also=
 * AlphaZero
 * Leela Chess Zero

=Postings=
 * Ceres by Tilps, The Missing Docs.Net, January 01, 2021
 * Announcing Ceres by crem, LCZero blog, January 01, 2021
 * +100 elo breakthrough in new rewritten Lco engine ( Ceres) by Nay Lin Tun, CCC, January 01, 2021
 * Ceres 0.87 is Out by Joshua Shriver, CCC, February 09, 2021

=External Links=

Chess Engine

 * GitHub - dje-dev/Ceres: Ceres - an MCTS chess engine for research and recreation

Misc

 * Ceres from Wikipedia
 * Ceres (mythology) from Wikipedia
 * Ceres (dwarf planet) from Wikipedia
 * Asteroid Ceres in fiction from Wikipedia
 * Ceres (workstation) from Wikipedia

=References= Up one Level