Gian-Carlo Pascutto

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Gian-Carlo Pascutto, (GCP) a Belgian computer scientist, and computer chess and Go programmer with further interests in sound recording and reproduction and digital signal processing. Gian-Carlo is author of the free open source chess and chess variants engine Sjeng, the chess engine Deep Sjeng, which emerged from the closed source Sjeng 12.7 branch since 2003 commercial , the experimental chess engine Stoofvlees, and the Go playing program Leela.

=Leela Zero= More recently, after DeepMind published the AlphaGo Zero paper, Gian-Carlo Pascutto designed and initiated Leela Zero , a Go playing entity using MCTS (but without Monte Carlo playouts) and a deep residual convolutional neural network stack, trained by a public, distributed effort, as Leela Chess Zero also adapted to chess.

=Forum Posts=

1999

 * Extended futility pruning and hashtables by Gian-Carlo Pascutto, CCC, December 30, 1999 » Futility Pruning, Transposition Table

2000 ...

 * Subject: PVS and NegaScout by Gian-Carlo Pascutto, CCC, January 05, 2000 » Principal Variation Search, NegaScout
 * Sjeng 7 out - with sources now (GPL) by Gian-Carlo Pascutto, CCC, April 15, 2000 » Sjeng
 * Beating MTD(n,f) by Gian-Carlo Pascutto, CCC, June 05, 2001 » MTD(f)
 * Chess over LAN revisited - APHID by Gian-Carlo Pascutto, CCC, September 17, 2001 » APHID
 * A proposed WAC replacement for testing by Gian-Carlo Pascutto, CCC, September 18, 2001 » Win at Chess
 * Playing the NPS game by Gian-Carlo Pascutto, CCC, September 26, 2001 » Nodes per Second
 * About False Fail Highs, professionals, and MTD searches by Gian-Carlo Pascutto, CCC, April 12, 2002 » Fail-High, MTD(f)
 * Deep Sjeng testers wanted by Gian-Carlo Pascutto, CCC, August 28, 2002 » Deep Sjeng
 * Re: WCCC2004 on mainstream Italian newspaper by Gian-Carlo Pascutto, CCC, July 09, 2004 » WCCC 2004

2005 ...

 * Re: Singular extensions and null move by Gian-Carlo Pascutto, CCC, May 29, 2005 » Singular Extensions, Null Move Pruning
 * Results from UCT parallelization by Gian-Carlo Pascutto, CCC, March 11, 2009 » UCT, Parallel Search
 * Paradigm shifts by Gian-Carlo Pascutto, CCC, November 14, 2009 » Ippolit
 * Re: Gaviota TBs, compression schemes by Gian-Carlo Pascutto, CCC, December 30, 2009

2010 ...

 * Re: Chess program with Artificial Neural Networks (ANN)? by Gian-Carlo Pascutto, CCC, January 07, 2010 » Stoofvlees
 * Re: Chess program with Artificial Neural Networks (ANN)? by Gian-Carlo Pascutto, CCC, January 08, 2010
 * Re: Chess vs Go // AI vs IA by Gian-Carlo Pascutto, June 02, 2010 » Go, Artificial Intelligence

=External Links=
 * Gian-Carlo Pascutto's ICGA Tournaments
 * Computerschach, Interview with Gian-Carlo Pascutto by Frank Quisinsky, February 04, 2010
 * gcp (Gian-Carlo Pascutto) · GitHub
 * Sjeng - chess, audio and misc. software
 * Pascutto, Gian-Carlo from computer-go.info

=References=

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