Video Chess

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[[FILE:Videochess.png|border|right|thumb|link=https://en.wikipedia.org/wiki/File:Videochess.png
 * Video Chess Screen ]]

Video Chess, a chess program for the Atari 2600 Video game console released by Atari in 1978, developed by Larry Wagner and Bob Whitehead (Graphics) in 6502 Assembly, the game AI with the help of Julio Kaplan. According to Larry Wagner, Video Chess was developed as a direct result of a customer who complained that the (original) Video Computer System box showed a picture of chess, but that no chess game existed. Bank switching ROMs was pioneered for earlier prototypes of Video Chess that were larger than four kilobytes, however the released version ended up fitting the standard 4K size.

=Venetian Blinds= The up to eight pieces per row exceeded the sprite limitations, since the Atari 2600 was only able to display three sprites in a row. Bob Whitehead developed a pioneering "venetian blinds" animation technique, an algorithm that horizontally reused and vertically interlaced sprites several times while rendering each frame, to give the illusion that the system had more than the maximum number of sprites allowed by the hardware.

=Atari Catalog 1981= Atari Catalog 1981 Scan, Video Chess

=See also=
 * Computer Chess
 * Video Game Console Engines

=Publications=
 * John Urwin (1979). Two New Programs Are Tested. Personal Computing, Vol. 3, No. 12, pp. 71 » MyChess

=Forum Posts=
 * Atari 2600 Video Chess by Steven Edwards, Hiarcs Forum, December 29, 2013

=External Links=
 * Video Chess from Wikipedia
 * Video Chess for Atari 2600 (1979) - MobyGames
 * Video Chess for Atari 2600 (1979) MobyRank - MobyGames
 * AtariAge - Atari 2600 - Video Chess (Atari)
 * Atari 2600 Manual: Video Chess (1978)(Atari) hosted by the Internet Archive
 * MESS in a browser! - Atari 2600: Video Chess hosted by the Internet Archive

=References= Up one Level