Stephan Schiffel

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Stephan Schiffel, a German computer scientist and assistant professor at School of Technology / Department of Computer Science, Reykjavík University. He holds a Ph.D. in 2011 from Dresden University of Technology on General Game Playing and Game Description Language (GDL), where his advisors were Michael Thielscher and Yngvi Björnsson. Along with Michael Thielscher, Stephan Schiffel is co-author of the General Game Playing system FluxPlayer, also topic of his thesis.

=Selected Publications=

2007 ...

 * Stephan Schiffel, Michael Thielscher (2007). Fluxplayer: A successful general game player. AAAI 2007, pdf
 * Stephan Schiffel, Michael Thielscher (2009). Automated Theorem Proving for General Game Playing. IJCAI 2009

2010 ...

 * Stephan Schiffel (2010). Symmetry Detection in General Game Playing. AAAI 2010
 * Stephan Schiffel (2011). Knowledge-Based General Game Playing. Ph.D. thesis, Dresden University of Technology, advisor Michael Thielscher and Yngvi Björnsson, pdf
 * Daniel Michulke, Stephan Schiffel (2012). Distance Features for General Game Playing Agents. 4. ICAART 2012, pdf
 * Yngvi Björnsson, Stephan Schiffel (2013). Comparison of GDL Reasoners. IJCAI 2013
 * Stephan Schiffel, Michael Thielscher (2014). Representing and Reasoning About the Rules of General Games With Imperfect Information. JAIR Vol. 49

2015 ...

 * Nera Nesic, Stephan Schiffel (2016). Heuristic Function Evaluation Framework. CG 2016

=External Links=
 * Stephan Schiffel
 * TUD - Computational Logic - Stephan Schiffel
 * Stephan Schiffel | LinkedIn
 * Stephan Schiffel - The Mathematics Genealogy Project

=References= Up one level