Erik Madsen

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Erik Madsen, an American professional programmer and application development supervisor specializing in SharePoint, workflow, and service oriented architecture. As an advocate of Visual Studio and C# .NET as well as amateur chess player, Erik is author of RumbleMinze and its successor MadChess, both written in C# and conform to the Universal Chess Interface.

=Forum Posts=

2012 ...

 * RumbleMinze : A New C# .NET Engine by Erik Madsen, CCC, April 28, 2012
 * Re: Question About CPP-C#, Performance, and Square Representation by Erik Madsen, CCC, October 03, 2012
 * MadChess 1.0 Released (C# .NET Engine) by Erik Madsen, CCC, October 25, 2012
 * Score Inaccuracy: An Engine Weakening Algorithm by Erik Madsen, CCC, October 31, 2012 » Playing Strength
 * MadChess UCI_LimitStrength Algorithm by Erik Madsen, CCC, April 12, 2014 » UCI, Playing Strength
 * MadChess 2.0 Development by Erik Madsen, CCC, November 12, 2014

2015 ...

 * MadChess 2.0 Released by Erik Madsen, CCC, October 12, 2015
 * MadChess 2.1 Released - Supports Windows, Linux, Mac by Erik Madsen, CCC, February 23, 2017
 * MadChess 3.0 Beta by Erik Madsen, CCC, October 29, 2018
 * Particle Swarm Optimization Code by Erik Madsen, CCC, November 24, 2018 » Automated Tuning

2020 ...

 * Re: MadChess 3.0 Beta by Erik Madsen, CCC, July 23, 2020
 * Engine Crash Detective Story by Erik Madsen, CCC, August 29, 2020 » Debugging

=External Links=
 * MadChess – My UCI Chess Engine + My Writings as an Amateur Chess Player

=References= Up one Level