Thomas Jahn

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Thomas Jahn, a German computer scientist, game developer and technical director at King Art Games in Bremen. He holds a diplom degree in media informatics from City University of Applied Sciences Bremen in 2008. In early 2021, he started computer chess programming and soon came up with an own open source chess program MinimalChess.

=Selected Publications=
 * Thomas Jahn, Jörn Loviscach (2008). For Bees and Gamers: How to Handle Hexagonal Tiles. Game Programming Gems 7, Charles River Media (Cengage)

=Forum Posts=
 * Testing strategies for my engines playing strength by Thomas Jahn, CCC, January 04, 2021
 * My Beginner’s Guide to Chess Programming by Thomas Jahn, CCC, January 23, 2021
 * MinimalChess 0.2 released by Thomas Jahn, CCC, February 12, 2021
 * Quiescence Search doesn't improve strength by Thomas Jahn, CCC, February 25, 2021
 * MinimalChess 0.3 released by Thomas Jahn, CCC, March 09, 2021
 * PST-only Evaluation for MinimalChess 0.4 by Thomas Jahn, CCC, April 15, 2021
 * Move ordering heuristics for captures by Thomas Jahn, CCC, April 23, 2021

=External Links=
 * lithander (lithander) · GitHub
 * Thomas Jahn | LinkedIn
 * Pixelpracht Blog
 * lithander (@pixelpracht) / Twitter

=References= Up one level